Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
GustavGanz1
Rama
Level 9
God Stats
2W - 5L
1,737 SR
Queue Stats
75W - 87L
1,125 Elo+
Party 3
Ratatoskr
Ratatoskr
PeroKaciga
Ratatoskr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,737 Elo+
Party 4
Gilgamesh
Gilgamesh
Saragon
Gilgamesh
Level 45
God Stats
3W - 2L
1,698 SR
Queue Stats
8W - 8L
1,467 Elo+
Party 4
Ah Puch
Ah Puch
SkeniSativo
Ah Puch
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,737 Elo+
Party 4
Team Averages
Level 38
1,587 SR
1,513 Elo+

VS

Team Averages
Level 43
1,588 SR
1,463 Elo+
Nemesis
Nemesis
 
Nemesis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Makimas
Gilgamesh
Level 54
God Stats
7W - 2L
1,940 SR
Queue Stats
148W - 149L
1,535 Elo+
Party 2
Jormungandr
Jormungandr
Xpekxion
Jormungandr
Level 46
God Stats
5W - 0L
1,637 SR
Queue Stats
189W - 178L
1,495 Elo+
Party 2
Skadi
Skadi
ikarisback
Skadi
Level 20
God Stats
3W - 3L
1,311 SR
Queue Stats
4W - 6L
1,396 Elo+
Party 1
Hel
Hel
optsusano
Hel
Level 35
God Stats
2W - 1L
1,554 SR
Queue Stats
7W - 13L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 1
4,886
489
1,753
6,568
3,863
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
4,509
451
3,303
4,609
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
PeroKaciga
Ratatoskr
9
1 / 4 / 2
5,299
530
2,742
7,135
2,699
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Saragon
Gilgamesh
10
4 / 3 / 1
5,863
586
5,100
8,982
4,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
SkeniSativo
Ah Puch
9
0 / 3 / 3
4,920
492
2,804
7,861
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
5 / 0 / 1
6,714
671
3,745
8,776
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Makimas
Gilgamesh
12
2 / 1 / 0
7,148
715
2,290
5,803
3,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Xpekxion
Jormungandr
10
2 / 1 / 3
6,135
614
5,131
7,902
5,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
11
2 / 0 / 2
6,264
626
4,137
2,518
866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 3 / 2
6,995
700
2,763
5,419
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
13
13
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
1
0.25
W
Nemesis
 
Nemesis
5
0
1
5.5
L
0
1
0
0
W
Gilgamesh
Makimas
Gilgamesh
2
1
0
2
L
Ratatoskr
PeroKaciga
Ratatoskr
1
4
2
0.5
L
Gilgamesh
Saragon
Gilgamesh
4
3
1
1.5
L
Ah Puch
SkeniSativo
Ah Puch
0
3
3
0.5
W
Jormungandr
Xpekxion
Jormungandr
2
1
3
3.5
W
Skadi
2
0
2
3
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,702
Damage
18,066
35,155
Taken
30,418
14,868
Mitigated
15,261
4,403
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,753
267
815
788
6,568
3,863
0
1,444
5,124
17,335
2,163
W
Nemesis
 
Nemesis
3,745
1,826
0
5,532
8,776
3,497
0
1,092
7,684
0
51,577
L
3,303
2,844
0
1,135
4,609
1,632
0
2,365
2,244
0
22,826
W
Gilgamesh
Makimas
Gilgamesh
2,290
653
0
1,158
5,803
3,093
1,078
0
5,803
0
41,130
L
Ratatoskr
PeroKaciga
Ratatoskr
2,742
906
0
531
7,135
2,699
0
559
6,374
0
24,255
L
Gilgamesh
Saragon
Gilgamesh
5,100
1,848
0
528
8,982
4,110
126
1,358
7,576
0
27,781
L
Ah Puch
SkeniSativo
Ah Puch
2,804
463
0
606
7,861
2,564
18
2,073
5,788
26,896
0
W
Jormungandr
Xpekxion
Jormungandr
5,131
2,212
114
2,918
7,902
5,819
0
848
7,054
23,538
0
W
Skadi
4,137
1,619
0
375
2,518
866
0
638
1,880
0
44,869
W
2,763
489
88
1,280
5,419
1,986
26
1,971
3,448
49,357
1,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,477
Gold Earned
33,256
184
Minions Killed
385
0
Camps Cleared
0
1,066,086
Distance Traveled
1,045,072
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,886
489
16
2
0
214,281
2
W
Nemesis
6,714
671
87
9
0
248,477
0
L
Rama
4,509
451
47
5
0
202,614
0
W
Gilgamesh
7,148
715
71
7
0
178,477
0
L
Ratatoskr
5,299
530
39
4
0
260,600
0
L
Gilgamesh
5,863
586
41
4
0
213,976
0
L
Ah Puch
4,920
492
41
4
0
174,615
0
W
Jormungandr
6,135
614
33
3
0
200,723
3
W
Skadi
6,264
626
89
9
0
228,506
0
W
Hel
6,995
700
105
11
0
188,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role