Player Matchup

Janus
Janus
Gold III
Crush1230
Janus
Gold III
Level 158
God Stats
87W - 86L
1,592 SR
Queue Stats
488W - 489L
1,611 MMR
Solo
Ravana
Ravana
Gold IV
Davi_Markss
Ravana
Gold IV
Level 167
God Stats
2W - 1L
1,525 SR
Queue Stats
65W - 72L
1,592 MMR
Solo
Sylvanus
Sylvanus
Silver I
Lyonhappy29
Sylvanus
Silver I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 189L
1,592 MMR
Party 2
Chernobog
Chernobog
Silver I
SADGIRL666
Chernobog
Silver I
Level 108
God Stats
10W - 3L
1,500 SR
Queue Stats
115W - 112L
1,594 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
kevincubito
Sun Wukong
Gold V
Level 158
God Stats
52W - 31L
1,848 SR
Queue Stats
109W - 94L
1,615 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,593 SR
1,601 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 166
1,428 SR
1,581 MMR
Ares
Ares
Gold II
 
Ares
Gold II
Level 269
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
Bhennis3
Hachiman
Gold V
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
66W - 63L
1,591 MMR
Solo
Thor
Thor
Silver I
SwankyJungle
Thor
Silver I
Level 151
God Stats
0W - 1L
1,267 SR
Queue Stats
12W - 14L
1,592 MMR
Solo
Achilles
Achilles
Gold I
guessimg_
Achilles
Gold I
Level 139
God Stats
27W - 21L
1,581 SR
Queue Stats
76W - 72L
1,661 MMR
Party 1
Chang'e
Chang'e
Gold III
master0takuu_ttv
Chang'e
Gold III
Level 121
God Stats
1W - 3L
1,291 SR
Queue Stats
33W - 35L
1,561 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Crush1230
Janus
13
2 / 2 / 6
7,853
524
9,370
10,478
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
15
5 / 2 / 4
8,263
551
7,021
9,069
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Lyonhappy29
Sylvanus
13
1 / 2 / 5
7,873
525
5,672
14,398
11,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
SADGIRL666
Chernobog
16
1 / 0 / 6
9,364
624
7,786
8,761
4,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
kevincubito
Sun Wukong
16
7 / 0 / 4
10,201
680
14,179
17,053
13,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaThanatos

VS

Bans
Morgan Le FayThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 1 / 3
8,679
579
10,040
12,933
13,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
Bhennis3
Hachiman
14
1 / 1 / 1
8,439
563
8,087
9,682
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 5
6,485
432
6,512
15,690
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
guessimg_
Achilles
12
2 / 6 / 1
7,241
483
8,810
16,655
10,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 2
7,017
468
6,656
10,856
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
16
Kills
6
6
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
1
3
4.5
L
Hachiman
Bhennis3
Hachiman
1
1
1
1.5
W
Janus
Crush1230
Janus
2
2
6
2.5
W
Ravana
5
2
4
3.5
W
Sylvanus
Lyonhappy29
Sylvanus
1
2
5
1.75
W
Chernobog
SADGIRL666
Chernobog
1
0
6
4
L
0
5
5
0.5
L
Achilles
guessimg_
Achilles
2
6
1
0.42
W
Sun Wukong
kevincubito
Sun Wukong
7
0
4
9
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,028
Damage
40,105
59,759
Taken
65,816
37,928
Mitigated
38,365
26,176
Healing
22,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,040
874
0
2,232
12,933
13,971
0
3,843
8,960
41,064
1,592
L
Hachiman
Bhennis3
Hachiman
8,087
4,816
0
5,315
9,682
3,879
34
1,672
7,950
0
83,668
W
Janus
Crush1230
Janus
9,370
284
0
1,153
10,478
4,271
0
4,847
5,587
60,694
2,060
W
Ravana
7,021
1,402
0
3,979
9,069
4,532
64
2,133
6,806
0
62,801
W
Sylvanus
Lyonhappy29
Sylvanus
5,672
1,056
3,691
7,479
14,398
11,094
32
5,622
8,692
34,869
1,268
W
Chernobog
SADGIRL666
Chernobog
7,786
4,970
0
3,837
8,761
4,362
159
1,345
7,373
0
89,188
L
6,512
1,685
0
4,798
15,690
5,788
0
3,418
12,062
0
37,451
L
Achilles
guessimg_
Achilles
8,810
1,705
0
6,135
16,655
10,153
0
2,036
14,465
0
44,897
W
Sun Wukong
kevincubito
Sun Wukong
14,179
3,085
0
6,037
17,053
13,669
0
2,508
13,699
0
78,388
L
6,656
363
995
2,750
10,856
4,574
0
3,895
6,811
60,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,554
Gold Earned
37,861
548
Minions Killed
413
0
Camps Cleared
0
1,602,099
Distance Traveled
1,532,150
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,679
579
43
3
0
341,178
3
L
Hachiman
8,439
563
130
9
0
278,332
3
W
Janus
7,853
524
121
8
0
353,930
4
W
Ravana
8,263
551
102
7
0
328,053
4
W
Sylvanus
7,873
525
37
2
0
290,011
3
W
Chernobog
9,364
624
155
10
0
333,194
0
L
Thor
6,485
432
47
3
0
305,139
0
L
Achilles
7,241
483
72
5
0
319,960
2
W
Sun Wukong
10,201
680
133
9
0
296,911
2
L
Chang'e
7,017
468
121
8
0
287,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role