Player Matchup

Anubis
Anubis
Disasterpisces
Anubis
Level 49
God Stats
9W - 6L
1,640 SR
Queue Stats
10W - 9L
1,534 Elo+
Party 2
Mercury
Mercury
Ryougari
Mercury
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,534 Elo+
Party 2
Bellona
Bellona
narox54
Bellona
Level 27
God Stats
6W - 5L
1,559 SR
Queue Stats
8W - 7L
1,561 Elo+
Party 2
Team Averages
Level 45
1,566 SR
1,543 Elo+

VS

Team Averages
Level 106
1,388 SR
1,504 Elo+
Athena
Athena
SuLLy_sTePzz
Athena
Level 125
God Stats
1W - 2L
1,519 SR
Queue Stats
75W - 91L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
davidsilva_13
Danzaburou
Level 89
God Stats
5W - 2L
1,180 SR
Queue Stats
11W - 9L
1,467 Elo+
Party 1
Chaac
Chaac
sold_mom_for_xpp
Chaac
Level 103
God Stats
6W - 3L
1,465 SR
Queue Stats
22W - 13L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
8,656
666
11,493
10,187
5,744
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Ryougari
Mercury
11
0 / 5 / 1
7,783
599
5,312
11,208
4,464
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
narox54
Bellona
13
0 / 0 / 1
7,633
587
6,998
13,108
15,765
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
6 / 0 / 3
9,612
739
6,858
10,214
12,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
davidsilva_13
Danzaburou
14
2 / 1 / 7
9,383
722
10,000
7,670
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 0 / 7
9,421
725
11,144
11,829
11,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Mercury
Ryougari
Mercury
0
5
1
0.1
W
Athena
6
0
3
7.5
W
Danzaburou
davidsilva_13
Danzaburou
2
1
7
5.5
L
Bellona
narox54
Bellona
0
0
1
0.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,803
Damage
28,002
34,503
Taken
29,713
25,973
Mitigated
27,835
4,166
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,493
656
0
3,503
10,187
5,744
0
2,051
8,120
36,942
0
L
Mercury
Ryougari
Mercury
5,312
1,770
0
120
11,208
4,464
0
1,982
9,202
0
38,364
W
Athena
6,858
1,130
0
160
10,214
12,659
90
3,994
6,199
15,358
907
W
Danzaburou
davidsilva_13
Danzaburou
10,000
4,153
0
1,491
7,670
3,669
1,294
2,549
5,100
0
34,840
L
Bellona
narox54
Bellona
6,998
1,080
0
543
13,108
15,765
0
2,946
10,142
0
23,172
W
11,144
1,400
0
3,118
11,829
11,507
0
4,892
6,895
751
49,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,072
Gold Earned
28,416
163
Minions Killed
148
0
Camps Cleared
0
695,880
Distance Traveled
709,673
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,656
666
77
6
0
227,906
0
L
Mercury
7,783
599
54
4
0
211,840
2
W
Athena
9,612
739
22
2
0
252,835
0
W
Danzaburou
9,383
722
64
5
0
212,761
0
L
Bellona
7,633
587
32
2
0
256,134
2
W
Chaac
9,421
725
62
5
0
244,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role