Player Matchup

Arachne
Arachne
 
Arachne
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
IRUSHI93
Fenrir
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
217W - 207L
1,474 Elo+
Party 1
Serqet
Serqet
Kxbrah
Serqet
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
808W - 876L
1,431 Elo+
Party 1
Camazotz
Camazotz
Mistery-W
Camazotz
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 69L
1,544 Elo+
Solo
Sobek
Sobek
Potikas
Sobek
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 93L
1,302 Elo+
Solo
Team Averages
Level 48
1,500 SR
1,450 Elo+

VS

Team Averages
Level 126
1,500 SR
1,466 Elo+
Skadi
Skadi
 
Skadi
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
El_Pogoo
Scylla
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
Eliloth
Sun Wukong
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,307 Elo+
Solo
Fafnir
Fafnir
aiik
Fafnir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 81L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
1 / 0 / 3
7,477
680
5,982
7,318
6,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
IRUSHI93
Fenrir
13
1 / 7 / 4
7,820
711
6,117
16,396
15,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Kxbrah
Serqet
14
2 / 2 / 3
7,645
695
6,524
9,274
10,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Mistery-W
Camazotz
13
0 / 3 / 3
7,004
637
5,413
10,614
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
Potikas
Sobek
13
1 / 5 / 2
7,462
678
8,169
14,781
13,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 1 / 11
9,229
839
13,815
6,558
3,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
 
Poseidon
14
3 / 2 / 7
8,487
772
9,072
6,207
2,493
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
El_Pogoo
Scylla
16
8 / 1 / 8
10,169
924
17,635
9,204
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Eliloth
Sun Wukong
14
2 / 2 / 9
8,432
767
5,228
11,670
13,062
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
aiik
Fafnir
15
1 / 0 / 16
10,018
911
6,087
14,982
18,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
5
Kills
17
17
Deaths
6
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
0
3
2.5
W
Skadi
 
Skadi
3
1
11
8.5
W
Poseidon
 
Poseidon
3
2
7
3.25
W
Scylla
El_Pogoo
Scylla
8
1
8
12
W
Sun Wukong
Eliloth
Sun Wukong
2
2
9
3.25
L
Fenrir
IRUSHI93
Fenrir
1
7
4
0.43
L
Serqet
Kxbrah
Serqet
2
2
3
1.75
L
Camazotz
Mistery-W
Camazotz
0
3
3
0.5
L
Sobek
Potikas
Sobek
1
5
2
0.4
W
Fafnir
aiik
Fafnir
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,205
Damage
51,837
58,383
Taken
48,621
50,494
Mitigated
42,032
16,196
Healing
18,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,982
5,060
533
2,369
7,318
6,248
0
3,858
3,460
0
11,913
W
Skadi
 
Skadi
13,815
3,799
107
0
6,558
3,357
2,767
738
5,296
0
37,360
W
Poseidon
 
Poseidon
9,072
869
1,030
1,071
6,207
2,493
1,455
259
5,288
21,158
782
W
Scylla
El_Pogoo
Scylla
17,635
2,259
202
602
9,204
4,582
774
1,107
7,415
39,286
1,224
W
Sun Wukong
Eliloth
Sun Wukong
5,228
1,866
564
1,541
11,670
13,062
572
1,730
9,020
0
11,214
L
Fenrir
IRUSHI93
Fenrir
6,117
1,050
838
1,902
16,396
15,076
0
7,601
8,795
0
12,390
L
Serqet
Kxbrah
Serqet
6,524
786
1,280
2,070
9,274
10,308
0
4,279
4,995
0
8,297
L
Camazotz
Mistery-W
Camazotz
5,413
542
964
3,793
10,614
5,040
0
6,625
3,989
0
18,851
L
Sobek
Potikas
Sobek
8,169
1,493
817
1,630
14,781
13,822
0
9,306
5,475
11,569
862
W
Fafnir
aiik
Fafnir
6,087
1,817
5,454
8,222
14,982
18,538
670
2,660
11,384
14,227
3,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,408
Gold Earned
46,335
74
Minions Killed
188
0
Camps Cleared
0
1,100,521
Distance Traveled
1,096,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,477
680
18
2
0
257,571
0
W
Skadi
9,229
839
44
4
0
192,079
0
W
Poseidon
8,487
772
36
3
0
217,382
0
W
Scylla
10,169
924
72
7
0
213,894
0
W
Sun Wukong
8,432
767
6
1
0
223,144
0
L
Fenrir
7,820
711
21
2
0
191,018
0
L
Serqet
7,645
695
7
1
0
234,070
0
L
Camazotz
7,004
637
21
2
0
221,142
0
L
Sobek
7,462
678
7
1
0
196,720
0
W
Fafnir
10,018
911
30
3
0
250,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role