Player Matchup

Artio
Artio
AlfaceAzul
Artio
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 69L
1,928 Elo+
Party 3
Xbalanque
Xbalanque
DaviTheGod
Xbalanque
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,146 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Paandinha031
Morgan Le Fay
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,183 Elo+
Party 4
Ne Zha
Ne Zha
Qwäsër
Ne Zha
Level 186
God Stats
5W - 1L
1,500 SR
Queue Stats
208W - 93L
1,803 Elo+
Party 3
Anubis
Anubis
Vampire145
Anubis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,183 Elo+
Party 4
Team Averages
Level 148
1,500 SR
1,449 Elo+

VS

Team Averages
Level 166
1,456 SR
1,549 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Apollyondosgames
Baron Samedi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 51L
1,547 Elo+
Party 1
Rama
Rama
B3NdyOficial
Rama
Level 62
God Stats
1W - 1L
1,279 SR
Queue Stats
22W - 15L
1,634 Elo+
Party 1
Atlas
Atlas
Carlitros1981
Atlas
Level 247
God Stats
9W - 7L
1,500 SR
Queue Stats
1,438W - 1,445L
1,566 Elo+
Solo
Ares
Ares
Nαrgaroth
Ares
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
2 / 2 / 12
6,574
1,315
4,674
9,003
7,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
DaviTheGod
Xbalanque
11
4 / 3 / 8
6,665
1,333
7,568
5,897
2,261
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Paandinha031
Morgan Le Fay
13
3 / 1 / 11
7,004
1,401
8,151
3,485
1,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Qwäsër
Ne Zha
10
4 / 3 / 7
6,248
1,250
9,617
6,983
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Vampire145
Anubis
10
3 / 2 / 10
6,245
1,249
5,461
4,822
2,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
4 / 3 / 7
6,172
1,234
7,048
11,614
5,991
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Apollyondosgames
Baron Samedi
13
3 / 3 / 7
6,407
1,281
6,011
6,176
2,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 2 / 6
6,206
1,241
5,536
6,390
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 10
5,387
1,077
6,097
8,934
5,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 3 / 1
4,625
925
1,445
5,091
3,414
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
16
Kills
11
11
Deaths
16
48
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
3
7
2.5
W
Artio
2
2
12
4
L
Baron Samedi
Apollyondosgames
Baron Samedi
3
3
7
2.17
L
4
2
6
3.5
L
0
5
10
1
W
Xbalanque
DaviTheGod
Xbalanque
4
3
8
2.67
L
0
3
1
0.17
W
Morgan Le Fay
Paandinha031
Morgan Le Fay
3
1
11
8.5
W
Ne Zha
Qwäsër
Ne Zha
4
3
7
2.5
W
Anubis
Vampire145
Anubis
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,471
Damage
26,137
30,190
Taken
38,205
15,945
Mitigated
20,277
11,190
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,048
1,022
332
4,696
11,614
5,991
0
5,284
6,080
0
11,806
W
Artio
4,674
411
2,063
3,343
9,003
7,264
144
3,492
5,201
6,394
1,961
L
Baron Samedi
Apollyondosgames
Baron Samedi
6,011
490
1,050
1,711
6,176
2,825
0
2,188
3,949
12,783
0
L
5,536
4,220
0
1,538
6,390
2,173
0
2,937
3,325
0
9,306
L
6,097
955
0
322
8,934
5,874
0
4,437
4,409
9,455
0
W
Xbalanque
DaviTheGod
Xbalanque
7,568
4,717
382
517
5,897
2,261
522
2,663
3,018
0
11,273
L
1,445
0
0
266
5,091
3,414
0
1,721
3,291
1,489
0
W
Morgan Le Fay
Paandinha031
Morgan Le Fay
8,151
1,730
766
955
3,485
1,264
336
2,078
1,280
13,839
412
W
Ne Zha
Qwäsër
Ne Zha
9,617
574
393
1,507
6,983
2,939
339
3,037
3,592
0
15,404
W
Anubis
Vampire145
Anubis
5,461
109
152
1,112
4,822
2,217
174
1,649
2,974
10,596
219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,736
Gold Earned
28,797
59
Minions Killed
31
0
Camps Cleared
0
590,609
Distance Traveled
478,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,172
1,234
7
1
0
108,580
0
W
Artio
6,574
1,315
8
2
0
120,556
0
L
Baron Samedi
6,407
1,281
12
2
0
109,947
0
L
Rama
6,206
1,241
4
1
0
107,020
0
L
Atlas
5,387
1,077
8
2
0
104,328
0
W
Xbalanque
6,665
1,333
12
2
0
107,737
0
L
Ares
4,625
925
0
0
0
48,841
0
W
Morgan Le Fay
7,004
1,401
18
4
0
119,722
0
W
Ne Zha
6,248
1,250
9
2
0
124,456
0
W
Anubis
6,245
1,249
12
2
0
118,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role