Player Matchup

Fafnir
Fafnir
SkoolyardBandit
Fafnir
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
246W - 262L
1,488 Elo+
Party 1
Discordia
Discordia
Yarusenai
Discordia
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 120L
1,588 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
burtonsniper
Ah Muzen Cab
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
483W - 500L
1,529 Elo+
Party 1
Medusa
Medusa
iceytrey
Medusa
Level 146
God Stats
3W - 1L
1,701 SR
Queue Stats
127W - 138L
1,520 Elo+
Solo
Ix Chel
Ix Chel
xsyl3ntx
Ix Chel
Level 155
God Stats
2W - 3L
1,430 SR
Queue Stats
226W - 179L
1,594 Elo+
Solo
Team Averages
Level 137
1,526 SR
1,544 Elo+

VS

Team Averages
Level 131
1,543 SR
1,505 Elo+
Poseidon
Poseidon
BustinCider-0_0
Poseidon
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
167W - 185L
1,415 Elo+
Solo
Horus
Horus
Kragtor
Horus
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
237W - 233L
1,503 Elo+
Solo
Cerberus
Cerberus
SSBMUnit
Cerberus
Level 158
God Stats
3W - 1L
1,715 SR
Queue Stats
96W - 96L
1,539 Elo+
Solo
Ishtar
Ishtar
lockpickles
Ishtar
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,540 Elo+
Solo
Sobek
Sobek
richiebe12
Sobek
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 18
9,959
905
4,166
16,136
21,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Yarusenai
Discordia
16
6 / 2 / 13
9,669
879
19,409
5,771
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
burtonsniper
Ah Muzen Cab
16
2 / 2 / 21
9,281
844
17,301
10,213
5,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
iceytrey
Medusa
17
4 / 2 / 16
9,746
886
17,352
8,983
4,584
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
xsyl3ntx
Ix Chel
17
11 / 2 / 13
10,466
951
11,636
11,911
7,968
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
4 / 5 / 4
8,802
800
10,006
12,294
5,885
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Kragtor
Horus
13
1 / 6 / 8
7,443
677
5,296
15,602
18,679
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
SSBMUnit
Cerberus
15
3 / 5 / 4
8,333
758
9,177
19,655
22,242
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
15
1 / 5 / 7
8,005
728
12,564
13,533
7,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
12
1 / 4 / 6
7,069
643
2,730
13,997
14,577
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
39
25
Kills
10
11
Deaths
25
81
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Poseidon
4
5
4
1.2
L
Horus
Kragtor
Horus
1
6
8
0.83
L
Cerberus
SSBMUnit
Cerberus
3
5
4
1
W
2
3
18
3.67
W
Discordia
Yarusenai
Discordia
6
2
13
6.25
W
Ah Muzen Cab
burtonsniper
Ah Muzen Cab
2
2
21
6.25
W
Medusa
iceytrey
Medusa
4
2
16
6
L
Ishtar
1
5
7
0.9
L
Sobek
1
4
6
1
W
Ix Chel
xsyl3ntx
Ix Chel
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,864
Damage
39,773
53,014
Taken
75,081
42,131
Mitigated
68,940
20,882
Healing
20,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
10,006
1,198
665
635
12,294
5,885
0
6,683
5,333
27,530
0
L
Horus
Kragtor
Horus
5,296
1,980
6,360
3,466
15,602
18,679
0
6,311
9,001
668
6,622
L
Cerberus
SSBMUnit
Cerberus
9,177
482
1,802
3,801
19,655
22,242
0
8,357
10,918
15,429
552
W
4,166
2,039
195
5,222
16,136
21,632
433
5,612
10,524
6,978
0
W
Discordia
Yarusenai
Discordia
19,409
996
606
167
5,771
2,861
1,451
2,686
3,085
28,141
0
W
Ah Muzen Cab
burtonsniper
Ah Muzen Cab
17,301
3,453
1,022
683
10,213
5,086
2,679
3,609
6,604
0
33,024
W
Medusa
iceytrey
Medusa
17,352
6,532
373
874
8,983
4,584
1,856
4,152
4,831
0
39,950
L
Ishtar
12,564
7,943
878
750
13,533
7,557
0
5,516
7,794
0
26,139
L
Sobek
2,730
138
314
1,530
13,997
14,577
0
6,963
6,824
6,193
0
W
Ix Chel
xsyl3ntx
Ix Chel
11,636
1,974
6,700
5,040
11,911
7,968
1,523
6,144
5,767
25,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,121
Gold Earned
39,652
130
Minions Killed
125
0
Camps Cleared
0
1,058,801
Distance Traveled
898,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,802
800
42
4
0
177,592
0
L
Horus
7,443
677
9
1
0
188,446
0
L
Cerberus
8,333
758
24
2
0
185,137
0
W
Fafnir
9,959
905
5
0
0
188,724
0
W
Discordia
9,669
879
21
2
0
217,480
0
W
Ah Muzen Cab
9,281
844
32
3
0
209,591
0
W
Medusa
9,746
886
40
4
0
217,005
0
L
Ishtar
8,005
728
44
4
0
174,712
0
L
Sobek
7,069
643
6
1
0
172,551
0
W
Ix Chel
10,466
951
32
3
0
226,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role