Player Matchup

Jing Wei
Jing Wei
Siliciii
Jing Wei
Level 26
God Stats
3W - 2L
1,596 SR
Queue Stats
16W - 7L
1,800 Elo+
Party 1
Amaterasu
Amaterasu
Ssuper32
Amaterasu
Level 89
God Stats
3W - 1L
1,596 SR
Queue Stats
98W - 83L
1,645 Elo+
Party 1
Sol
Sol
startheinkling
Sol
Level 15
God Stats
2W - 0L
1,792 SR
Queue Stats
29W - 29L
1,582 Elo+
Party 1
Team Averages
Level 43
1,662 SR
1,676 Elo+

VS

Team Averages
Level 51
1,704 SR
1,539 Elo+
Anubis
Anubis
AG26
Anubis
Level 35
God Stats
3W - 5L
1,375 SR
Queue Stats
47W - 57L
1,426 Elo+
Solo
Anhur
Anhur
Aguacate1112
Anhur
Level 61
God Stats
1W - 1L
1,901 SR
Queue Stats
4W - 3L
1,690 Elo+
Solo
Cerberus
Cerberus
BennyBowTie
Cerberus
Level 57
God Stats
3W - 4L
1,835 SR
Queue Stats
92W - 97L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Siliciii
Jing Wei
13
4 / 3 / 5
8,205
821
10,474
10,515
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Ssuper32
Amaterasu
13
5 / 0 / 7
8,738
874
9,742
12,281
9,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
3 / 4 / 4
8,111
811
9,038
7,936
1,900
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AG26
Anubis
13
5 / 3 / 1
7,875
788
10,215
9,124
4,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 4 / 4
7,188
719
6,297
11,028
4,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
BennyBowTie
Cerberus
12
1 / 5 / 5
6,852
685
6,384
15,100
11,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
12
Kills
7
7
Deaths
12
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
AG26
Anubis
5
3
1
1.83
L
1
4
4
0.75
L
Cerberus
BennyBowTie
Cerberus
1
5
5
0.7
W
Jing Wei
Siliciii
Jing Wei
4
3
5
2.17
W
Amaterasu
Ssuper32
Amaterasu
5
0
7
8.5
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,254
Damage
22,896
30,732
Taken
35,252
14,407
Mitigated
20,654
5,311
Healing
4,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AG26
Anubis
10,215
274
0
97
9,124
4,609
0
914
8,202
33,519
895
L
6,297
4,126
0
1,877
11,028
4,285
0
3,610
7,411
0
26,740
L
Cerberus
BennyBowTie
Cerberus
6,384
286
0
2,100
15,100
11,760
0
4,535
10,565
14,806
859
W
Jing Wei
Siliciii
Jing Wei
10,474
9,539
0
1,780
10,515
2,575
1,032
5,094
5,421
0
35,079
W
Amaterasu
Ssuper32
Amaterasu
9,742
4,582
282
2,169
12,281
9,932
177
5,261
7,020
0
23,568
W
9,038
2,743
0
1,080
7,936
1,900
1,428
5,576
2,360
24,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,054
Gold Earned
21,915
121
Minions Killed
101
0
Camps Cleared
0
557,391
Distance Traveled
508,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,875
788
50
5
0
165,403
0
L
Anhur
7,188
719
38
4
0
155,034
0
L
Cerberus
6,852
685
13
1
0
188,158
0
W
Jing Wei
8,205
821
50
5
0
173,240
0
W
Amaterasu
8,738
874
27
3
0
222,465
0
W
Sol
8,111
811
44
4
0
161,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role