Player Matchup

Athena
Athena
CQKumber
Athena
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 117L
1,696 Elo+
Party 4
Rama
Rama
Driftwuz
Rama
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,426 Elo+
Party 3
Persephone
Persephone
Fufox17
Persephone
Level 191
God Stats
0W - 1L
1,164 SR
Queue Stats
4W - 7L
1,838 Elo+
Solo
Achilles
Achilles
Mabogan
Achilles
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 107L
1,692 Elo+
Party 4
Surtr
Surtr
seatrend13
Surtr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,671 Elo+
Party 3
Team Averages
Level 151
1,433 SR
1,665 Elo+

VS

Team Averages
Level 148
1,564 SR
1,569 Elo+
Hercules
Hercules
BowDownToPutin
Hercules
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,358 Elo+
Party 2
Ishtar
Ishtar
Dümpy
Ishtar
Level 225
God Stats
2W - 0L
1,725 SR
Queue Stats
68W - 47L
1,427 Elo+
Party 2
Nike
Nike
SammaCharp
Nike
Level 153
God Stats
4W - 2L
1,577 SR
Queue Stats
163W - 151L
1,558 Elo+
Solo
Maman Brigitte
Maman Brigitte
Trooup
Maman Brigitte
Level 166
God Stats
1W - 0L
1,519 SR
Queue Stats
22W - 11L
1,828 Elo+
Party 1
Janus
Janus
xbraee
Janus
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 34L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CQKumber
Athena
11
0 / 4 / 1
6,891
431
7,269
16,204
14,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
13
1 / 3 / 0
7,406
463
3,807
10,560
4,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Fufox17
Persephone
14
1 / 3 / 2
8,524
533
7,109
7,700
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Mabogan
Achilles
16
5 / 4 / 1
8,498
531
8,934
18,189
8,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
13
0 / 2 / 0
7,743
484
9,933
13,029
10,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
4 / 0 / 11
8,694
543
9,683
13,589
13,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
Dümpy
Ishtar
17
2 / 2 / 3
10,051
628
9,343
10,294
4,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 3
9,187
574
9,848
17,832
12,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Maman Brigitte
Trooup
Maman Brigitte
16
6 / 0 / 4
9,257
579
9,048
13,328
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Janus
xbraee
Janus
14
1 / 3 / 5
8,229
514
6,017
9,024
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
16
16
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
0
11
9.5
L
Athena
CQKumber
Athena
0
4
1
0.13
L
Rama
1
3
0
0.33
W
Ishtar
Dümpy
Ishtar
2
2
3
1.75
L
Persephone
Fufox17
Persephone
1
3
2
0.67
L
Achilles
Mabogan
Achilles
5
4
1
1.38
W
3
2
3
2.25
W
Maman Brigitte
Trooup
Maman Brigitte
6
0
4
8
L
Surtr
0
2
0
0
W
Janus
xbraee
Janus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,052
Damage
43,939
65,682
Taken
64,067
41,149
Mitigated
39,554
17,437
Healing
25,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
9,683
3,086
0
4,492
13,589
13,538
0
5,842
7,653
380
18,317
L
Athena
CQKumber
Athena
7,269
1,023
0
1,616
16,204
14,769
0
5,668
10,350
16,731
1,062
L
Rama
3,807
3,162
0
2,689
10,560
4,419
0
0
10,560
0
53,699
W
Ishtar
Dümpy
Ishtar
9,343
5,957
0
4,322
10,294
4,743
0
786
9,508
0
109,401
L
Persephone
Fufox17
Persephone
7,109
178
0
2,384
7,700
2,985
0
3,708
3,935
71,490
627
L
Achilles
Mabogan
Achilles
8,934
2,530
0
7,095
18,189
8,734
0
3,896
14,095
0
76,306
W
9,848
2,542
0
6,832
17,832
12,347
107
2,205
14,905
0
79,558
W
Maman Brigitte
Trooup
Maman Brigitte
9,048
640
0
8,484
13,328
5,498
0
2,256
11,072
74,335
904
L
Surtr
9,933
3,801
0
3,653
13,029
10,242
0
1,977
10,341
625
54,993
W
Janus
xbraee
Janus
6,017
436
0
1,317
9,024
3,428
0
4,060
4,916
69,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,062
Gold Earned
45,418
422
Minions Killed
560
0
Camps Cleared
0
1,622,301
Distance Traveled
1,700,754
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,694
543
16
1
0
374,375
6
L
Athena
6,891
431
21
1
0
350,318
6
L
Rama
7,406
463
85
5
0
302,722
2
W
Ishtar
10,051
628
158
10
0
290,115
2
L
Persephone
8,524
533
114
7
0
315,386
6
L
Achilles
8,498
531
115
7
0
372,845
0
W
Nike
9,187
574
135
8
0
291,414
1
W
Maman Brigitte
9,257
579
121
8
0
404,507
9
L
Surtr
7,743
484
87
5
0
281,030
0
W
Janus
8,229
514
130
8
0
340,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role