Player Matchup

Ratatoskr
Ratatoskr
Silver I
CallMeDrastic
Ratatoskr
Silver I
Level 129
God Stats
1W - 1L
1,486 SR
Queue Stats
42W - 45L
1,403 MMR
Party 1
Nu Wa
Nu Wa
Silver I
WhereYaAtJak
Nu Wa
Silver I
Level 157
God Stats
3W - 3L
1,454 SR
Queue Stats
131W - 143L
1,231 MMR
Party 1
Gilgamesh
Gilgamesh
Silver IV
bkfish94
Gilgamesh
Silver IV
Level 108
God Stats
7W - 8L
1,428 SR
Queue Stats
38W - 45L
1,211 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,456 SR
1,281 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,571 SR
1,269 MMR
Zeus
Zeus
Bronze IV
DarkLord-Styx
Zeus
Bronze IV
Level 108
God Stats
0W - 2L
1,489 SR
Queue Stats
2W - 17L
942 MMR
Party 2
Thanatos
Thanatos
Bronze III
DestroyForX
Thanatos
Bronze III
Level 103
God Stats
3W - 3L
1,709 SR
Queue Stats
10W - 12L
1,613 MMR
Party 2
Ishtar
Ishtar
Silver V
YoungHoudini_PR
Ishtar
Silver V
Level 110
God Stats
2W - 5L
1,515 SR
Queue Stats
29W - 40L
1,251 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CallMeDrastic
Ratatoskr
17
6 / 7 / 5
12,483
780
11,270
18,049
7,930
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 0 / 9
12,200
763
13,810
7,506
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gilgamesh
bkfish94
Gilgamesh
17
4 / 1 / 6
11,749
734
11,370
17,757
18,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AchillesKukulkanHeraChaacCharon

VS

Bans
SkadiBacchusSusanoBaba YagaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
10,287
643
14,714
14,904
6,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
DestroyForX
Thanatos
15
3 / 5 / 1
10,457
654
7,609
14,614
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 4 / 4
10,399
650
11,271
12,863
5,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
14
Kills
7
8
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
CallMeDrastic
Ratatoskr
6
7
5
1.21
L
2
5
3
0.7
L
Thanatos
DestroyForX
Thanatos
3
5
1
0.7
W
4
0
9
8.5
L
2
4
4
1
W
Gilgamesh
bkfish94
Gilgamesh
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,450
Damage
33,594
43,312
Taken
42,381
30,869
Mitigated
18,366
6,980
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
CallMeDrastic
Ratatoskr
11,270
4,518
0
793
18,049
7,930
0
5,944
12,096
0
58,796
L
14,714
2,372
0
3,276
14,904
6,536
0
3,586
11,018
50,443
761
L
Thanatos
DestroyForX
Thanatos
7,609
1,536
0
5,990
14,614
6,128
0
6,098
8,227
0
40,549
W
13,810
5,108
585
2,559
7,506
4,247
1,216
2,097
5,409
55,422
744
L
11,271
6,920
0
2,299
12,863
5,702
0
4,303
8,144
0
47,176
W
Gilgamesh
bkfish94
Gilgamesh
11,370
2,185
850
2,193
17,757
18,692
736
6,794
10,963
184
33,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,432
Gold Earned
31,143
188
Minions Killed
197
0
Camps Cleared
0
853,042
Distance Traveled
806,627
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,483
780
69
4
0
266,182
0
L
Zeus
10,287
643
67
4
0
241,964
0
L
Thanatos
10,457
654
61
4
0
320,553
7
W
Nu Wa
12,200
763
75
5
0
269,562
6
L
Ishtar
10,399
650
69
4
0
244,110
3
W
Gilgamesh
11,749
734
44
3
0
317,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role