Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Dragkin314
Chiron
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 28L
1,517 Elo+
Solo
Hachiman
Hachiman
ParisMarz
Hachiman
Level 108
God Stats
3W - 10L
1,308 SR
Queue Stats
52W - 71L
1,410 Elo+
Solo
Hel
Hel
supakilla9720
Hel
Level 89
God Stats
4W - 8L
1,500 SR
Queue Stats
204W - 219L
1,396 Elo+
Solo
Team Averages
Level 96
1,462 SR
1,465 Elo+

VS

Team Averages
Level 91
1,393 SR
1,517 Elo+
Janus
Janus
CARAMELxPAPI
Janus
Level 75
God Stats
8W - 8L
1,481 SR
Queue Stats
69W - 60L
1,561 Elo+
Solo
Bacchus
Bacchus
IronTemple
Bacchus
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 28L
1,544 Elo+
Party 1
Chaac
Chaac
Oneshotsplat
Chaac
Level 56
God Stats
3W - 3L
1,249 SR
Queue Stats
24W - 19L
1,499 Elo+
Party 1
Ravana
Ravana
Razorninja
Ravana
Level 108
God Stats
4W - 4L
1,265 SR
Queue Stats
64W - 71L
1,544 Elo+
Solo
Hachiman
Hachiman
TheDreadFrost
Hachiman
Level 148
God Stats
8W - 8L
1,470 SR
Queue Stats
25W - 36L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 0 / 0
7,505
1,072
2,519
10,364
6,411
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
 
Merlin
12
0 / 2 / 2
7,203
1,029
7,976
9,173
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chiron
Dragkin314
Chiron
12
0 / 3 / 1
6,991
999
6,482
10,624
4,448
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
ParisMarz
Hachiman
12
0 / 1 / 1
6,518
931
1,432
3,269
1,088
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 4 / 0
6,921
989
3,524
12,014
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

278

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,541
1,077
6,425
2,196
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
IronTemple
Bacchus
13
0 / 0 / 9
8,258
1,180
8,953
7,286
8,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 1 / 6
8,108
1,158
12,447
8,116
8,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ravana
Razorninja
Ravana
13
4 / 0 / 5
8,089
1,156
7,919
3,606
1,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
TheDreadFrost
Hachiman
13
2 / 1 / 3
7,705
1,101
5,594
3,934
1,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
10
10
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
0
0
2
L
Merlin
 
Merlin
0
2
2
0.5
W
1
0
3
2.5
L
Chiron
Dragkin314
Chiron
0
3
1
0.17
W
Bacchus
IronTemple
Bacchus
0
0
9
4.5
W
3
1
6
6
L
Hachiman
ParisMarz
Hachiman
0
1
1
0.5
W
Ravana
Razorninja
Ravana
4
0
5
6.5
W
Hachiman
TheDreadFrost
Hachiman
2
1
3
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,933
Damage
41,338
45,444
Taken
25,138
20,533
Mitigated
21,445
5,009
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,519
1,804
0
904
10,364
6,411
0
3,351
6,959
0
4,901
L
Merlin
 
Merlin
7,976
710
90
140
9,173
3,457
0
4,863
4,168
22,209
0
W
6,425
85
0
95
2,196
942
0
1,087
1,109
26,674
450
L
Chiron
Dragkin314
Chiron
6,482
1,744
484
666
10,624
4,448
0
2,554
8,043
0
19,006
W
Bacchus
IronTemple
Bacchus
8,953
1,518
0
1,882
7,286
8,817
0
3,335
3,732
13,160
994
W
12,447
2,498
0
1,532
8,116
8,313
0
4,201
3,635
63
19,206
L
Hachiman
ParisMarz
Hachiman
1,432
469
0
0
3,269
1,088
0
1,147
2,088
0
3,245
W
Ravana
Razorninja
Ravana
7,919
1,975
0
261
3,606
1,874
0
1,010
2,549
0
16,946
W
Hachiman
TheDreadFrost
Hachiman
5,594
3,802
0
0
3,934
1,499
0
1,867
2,067
0
27,966
L
3,524
727
991
1,734
12,014
5,129
0
2,913
9,045
14,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,138
Gold Earned
39,701
121
Minions Killed
162
4
Camps Cleared
8
545,234
Distance Traveled
697,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,505
1,072
19
3
1
128,752
0
L
Merlin
7,203
1,029
35
5
0
130,183
0
W
Janus
7,541
1,077
54
8
4
138,140
0
L
Chiron
6,991
999
45
6
2
138,273
0
W
Bacchus
8,258
1,180
11
2
1
154,934
0
W
Chaac
8,108
1,158
11
2
1
141,702
0
L
Hachiman
6,518
931
6
1
1
41,582
0
W
Ravana
8,089
1,156
30
4
2
144,961
0
W
Hachiman
7,705
1,101
56
8
0
118,064
0
L
Hel
6,921
989
16
2
0
106,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role