Player Matchup

Hera
Hera
SR6 I Mau
Hera
Level 67
God Stats
8W - 8L
1,561 SR
Queue Stats
20W - 16L
1,587 Elo+
Party 2
Martichoras
Martichoras
gladiador VIII
Martichoras
Level 154
God Stats
1W - 1L
1,684 SR
Queue Stats
16W - 18L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
renatopg1
Cthulhu
Level 17
God Stats
4W - 5L
1,464 SR
Queue Stats
8W - 7L
1,452 Elo+
Party 2
Team Averages
Level 79
1,570 SR
1,539 Elo+

VS

Team Averages
Level 120
1,513 SR
1,571 Elo+
Sylvanus
Sylvanus
GingerBread3Man1
Sylvanus
Level 101
God Stats
3W - 2L
1,285 SR
Queue Stats
31W - 30L
1,513 Elo+
Party 1
Freya
Freya
L0RD-SMITTY-318
Freya
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,526 Elo+
Party 1
Skadi
Skadi
ReapingSpirit
Skadi
Level 121
God Stats
5W - 1L
1,755 SR
Queue Stats
104W - 73L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
3 / 2 / 1
9,082
757
9,950
5,715
2,519
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
gladiador VIII
Martichoras
14
2 / 3 / 3
8,718
727
8,048
7,499
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
renatopg1
Cthulhu
12
0 / 2 / 3
7,561
630
6,507
15,467
14,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
8,517
710
6,153
11,796
7,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 1 / 3
9,771
814
7,161
10,860
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 2 / 4
9,207
767
9,994
9,955
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
5
Kills
7
7
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
2
1
3
3.5
W
2
2
4
2
L
Hera
3
2
1
1.75
L
Martichoras
gladiador VIII
Martichoras
2
3
3
1.17
L
Cthulhu
renatopg1
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,505
Damage
23,308
28,681
Taken
32,611
20,316
Mitigated
16,212
2,699
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,153
2,545
849
2,506
11,796
7,929
224
6,529
5,262
19,261
7,345
W
7,161
2,533
0
4,999
10,860
4,328
0
3,468
7,382
47,871
2,782
W
9,994
3,979
0
561
9,955
3,955
1,173
6,167
3,788
0
38,067
L
Hera
9,950
2,340
0
710
5,715
2,519
516
2,326
3,374
34,929
457
L
Martichoras
gladiador VIII
Martichoras
8,048
2,543
0
606
7,499
3,499
1,083
3,337
4,162
0
33,643
L
Cthulhu
renatopg1
Cthulhu
6,507
1,039
53
1,330
15,467
14,298
0
6,366
9,071
18,214
269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,361
Gold Earned
27,495
137
Minions Killed
173
0
Camps Cleared
0
621,785
Distance Traveled
620,092
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,517
710
34
3
0
200,681
0
W
Freya
9,771
814
77
6
0
225,677
0
W
Skadi
9,207
767
62
5
0
193,734
0
L
Hera
9,082
757
66
6
0
223,222
0
L
Martichoras
8,718
727
57
5
0
180,410
0
L
Cthulhu
7,561
630
14
1
0
218,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role