Player Matchup

Tyr
Tyr
Albatrossteak
Tyr
Level 149
God Stats
1W - 4L
1,492 SR
Queue Stats
68W - 43L
1,668 Elo+
Solo
Anubis
Anubis
Dejah
Anubis
Level 146
God Stats
2W - 3L
1,685 SR
Queue Stats
145W - 143L
1,458 Elo+
Solo
Merlin
Merlin
Rezzixis
Merlin
Level 69
God Stats
3W - 4L
1,370 SR
Queue Stats
23W - 21L
1,506 Elo+
Solo
Ares
Ares
SebasWasTaken
Ares
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 114L
1,503 Elo+
Solo
Chernobog
Chernobog
jasperse
Chernobog
Level 126
God Stats
1W - 2L
1,259 SR
Queue Stats
83W - 66L
1,500 Elo+
Solo
Team Averages
Level 119
1,461 SR
1,527 Elo+

VS

Team Averages
Level 59
1,397 SR
1,552 Elo+
Anhur
Anhur
 
Anhur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dumb0_B4MBI223
Bellona
Level 74
God Stats
7W - 12L
1,258 SR
Queue Stats
181W - 165L
1,591 Elo+
Party 1
Fenrir
Fenrir
Mubbby
Fenrir
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
283W - 266L
1,585 Elo+
Party 1
Sobek
Sobek
St1kky
Sobek
Level 45
God Stats
1W - 2L
1,228 SR
Queue Stats
192W - 184L
1,585 Elo+
Party 1
Thoth
Thoth
kalarim1
Thoth
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
363W - 280L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,709
671
5,089
7,283
5,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Dejah
Anubis
11
1 / 3 / 1
5,453
545
2,650
8,371
3,555
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Rezzixis
Merlin
9
0 / 4 / 0
5,607
561
1,920
5,699
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 2
5,098
510
3,482
7,827
4,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
jasperse
Chernobog
9
1 / 2 / 1
5,143
514
6,894
7,440
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 1 / 1
4,483
448
4,726
5,872
1,852
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mystical Earring

Mystical Earring

+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 1
4,799
480
2,819
7,478
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Mubbby
Fenrir
11
6 / 0 / 1
6,320
632
4,403
8,825
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
St1kky
Sobek
8
0 / 1 / 1
4,855
486
2,473
10,187
6,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
kalarim1
Thoth
12
5 / 0 / 3
6,954
695
6,347
4,422
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
11
11
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
1
0.5
L
1
1
0
1
L
Anubis
Dejah
Anubis
1
3
1
0.5
W
0
1
1
0.5
W
Fenrir
Mubbby
Fenrir
6
0
1
6.5
L
Merlin
Rezzixis
Merlin
0
4
0
0
L
0
1
2
1
W
Sobek
St1kky
Sobek
0
1
1
0.5
L
Chernobog
jasperse
Chernobog
1
2
1
0.75
W
Thoth
kalarim1
Thoth
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,035
Damage
20,768
36,620
Taken
36,784
17,563
Mitigated
20,208
10,940
Healing
13,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,726
2,395
0
1,125
5,872
1,852
0
1,878
3,994
0
32,560
L
5,089
1,094
0
3,105
7,283
5,852
0
0
6,826
0
47,257
L
Anubis
Dejah
Anubis
2,650
185
0
3,783
8,371
3,555
0
2,279
6,092
49,395
793
W
2,819
865
0
2,501
7,478
6,858
0
0
7,478
0
21,554
W
Fenrir
Mubbby
Fenrir
4,403
1,851
0
5,014
8,825
3,826
0
1,500
7,325
0
36,676
L
Merlin
Rezzixis
Merlin
1,920
127
0
471
5,699
1,432
0
3,516
2,183
41,539
121
L
3,482
628
0
1,458
7,827
4,421
0
1,767
6,060
14,199
0
W
Sobek
St1kky
Sobek
2,473
502
0
3,651
10,187
6,281
0
2,447
7,740
14,627
1,161
L
Chernobog
jasperse
Chernobog
6,894
4,530
0
2,123
7,440
2,303
0
1,223
6,217
0
42,554
W
Thoth
kalarim1
Thoth
6,347
172
0
980
4,422
1,391
0
2,010
2,412
60,349
473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,010
Gold Earned
27,411
324
Minions Killed
290
0
Camps Cleared
0
1,081,602
Distance Traveled
1,116,413
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,483
448
45
5
0
210,872
2
L
Tyr
6,709
671
83
8
0
223,574
1
L
Anubis
5,453
545
82
8
0
204,304
0
W
Bellona
4,799
480
40
4
0
210,262
1
W
Fenrir
6,320
632
68
7
0
241,436
0
L
Merlin
5,607
561
74
7
0
197,507
0
L
Ares
5,098
510
17
2
0
231,580
4
W
Sobek
4,855
486
30
3
0
218,537
0
L
Chernobog
5,143
514
68
7
0
224,637
0
W
Thoth
6,954
695
107
11
0
235,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role