Player Matchup

Yu Huang
Yu Huang
STEUpaladin
Yu Huang
Level 157
God Stats
2W - 0L
1,733 SR
Queue Stats
22W - 22L
1,524 Elo+
Party 2
Izanami
Izanami
Zena 2888
Izanami
Level 159
God Stats
1W - 0L
1,715 SR
Queue Stats
26W - 35L
1,721 Elo+
Party 2
Horus
Horus
Zulmalis
Horus
Level 42
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 1L
1,267 Elo+
Party 3
Osiris
Osiris
diocane123
Osiris
Level 18
God Stats
1W - 0L
1,809 SR
Queue Stats
1W - 1L
1,267 Elo+
Party 3
Janus
Janus
xx Armadio xx
Janus
Level 190
God Stats
11W - 22L
1,419 SR
Queue Stats
46W - 61L
1,540 Elo+
Party 2
Team Averages
Level 113
1,675 SR
1,464 Elo+

VS

Team Averages
Level 75
1,399 SR
1,408 Elo+
Nemesis
Nemesis
E1D7U2
Nemesis
Level 23
God Stats
17W - 18L
1,504 SR
Queue Stats
56W - 91L
1,382 Elo+
Party 4
Cu Chulainn
Cu Chulainn
EU Fatal
Cu Chulainn
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 83L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
Gatlingskyt
Kukulkan
Level 126
God Stats
2W - 3L
1,325 SR
Queue Stats
66W - 69L
1,453 Elo+
Party 1
Ymir
Ymir
Tiger9923
Ymir
Level 44
God Stats
8W - 7L
1,349 SR
Queue Stats
78W - 111L
1,375 Elo+
Party 4
Artemis
Artemis
XxTMNTxX Rae
Artemis
Level 27
God Stats
0W - 2L
1,318 SR
Queue Stats
15W - 22L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
STEUpaladin
Yu Huang
15
4 / 1 / 6
8,447
845
6,405
3,489
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Zena 2888
Izanami
14
0 / 0 / 9
7,783
778
3,503
2,925
1,210
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Zulmalis
Horus
13
3 / 2 / 9
7,889
789
10,118
10,831
7,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
diocane123
Osiris
15
7 / 0 / 8
8,904
890
12,951
12,910
14,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 0 / 6
8,996
900
6,904
6,398
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
E1D7U2
Nemesis
14
0 / 4 / 1
7,561
756
3,572
9,138
3,688
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
EU Fatal
Cu Chulainn
14
1 / 4 / 0
7,506
751
8,614
15,015
13,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Gatlingskyt
Kukulkan
14
1 / 2 / 0
7,686
769
6,256
5,992
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
14
0 / 3 / 2
7,735
774
3,512
8,557
6,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
XxTMNTxX Rae
Artemis
11
0 / 4 / 2
6,705
671
3,819
6,786
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
17
Kills
2
3
Deaths
17
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
E1D7U2
Nemesis
0
4
1
0.13
L
Cu Chulainn
EU Fatal
Cu Chulainn
1
4
0
0.25
L
Kukulkan
Gatlingskyt
Kukulkan
1
2
0
0.5
W
Yu Huang
STEUpaladin
Yu Huang
4
1
6
7
L
Ymir
0
3
2
0.33
L
Artemis
XxTMNTxX Rae
Artemis
0
4
2
0.25
W
Izanami
Zena 2888
Izanami
0
0
9
4.5
W
Horus
Zulmalis
Horus
3
2
9
3.75
W
Osiris
diocane123
Osiris
7
0
8
11
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,881
Damage
25,773
36,553
Taken
45,488
27,346
Mitigated
27,778
4,940
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
E1D7U2
Nemesis
3,572
1,499
0
411
9,138
3,688
141
2,162
6,539
0
23,108
L
Cu Chulainn
EU Fatal
Cu Chulainn
8,614
1,517
0
2,626
15,015
13,263
0
4,620
9,699
0
27,511
L
Kukulkan
Gatlingskyt
Kukulkan
6,256
817
0
1,217
5,992
2,389
0
2,737
2,965
23,753
574
W
Yu Huang
STEUpaladin
Yu Huang
6,405
306
0
250
3,489
1,302
0
723
1,929
22,584
567
L
Ymir
3,512
429
1,131
754
8,557
6,061
0
1,940
6,319
13,241
586
L
Artemis
XxTMNTxX Rae
Artemis
3,819
1,847
0
0
6,786
2,377
0
1,674
4,679
0
7,722
W
Izanami
Zena 2888
Izanami
3,503
2,148
0
236
2,925
1,210
476
457
2,429
0
20,089
W
Horus
Zulmalis
Horus
10,118
5,184
741
2,196
10,831
7,635
28
3,039
7,623
0
19,470
W
Osiris
diocane123
Osiris
12,951
5,646
0
913
12,910
14,453
0
3,856
8,634
622
23,180
W
6,904
287
0
604
6,398
2,746
280
1,456
4,718
38,201
798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,019
Gold Earned
37,193
229
Minions Killed
179
0
Camps Cleared
0
1,095,297
Distance Traveled
950,823
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,561
756
45
5
0
226,008
0
L
Cu Chulainn
7,506
751
53
5
0
217,554
0
L
Kukulkan
7,686
769
53
5
0
188,304
0
W
Yu Huang
8,447
845
49
5
0
208,413
0
L
Ymir
7,735
774
17
2
0
186,165
0
L
Artemis
6,705
671
11
1
0
132,792
0
W
Izanami
7,783
778
48
5
0
202,656
0
W
Horus
7,889
789
16
2
0
216,259
0
W
Osiris
8,904
890
22
2
0
226,732
0
W
Janus
8,996
900
94
9
0
241,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role