Player Matchup

Nu Wa
Nu Wa
BINGUS111
Nu Wa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 163L
1,392 Elo+
Party 2
Surtr
Surtr
V3ganMeat
Surtr
Level 39
God Stats
6W - 9L
1,500 SR
Queue Stats
80W - 85L
1,341 Elo+
Party 2
Arachne
Arachne
goopyaPeezda
Arachne
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,500 Elo+
Solo
Team Averages
Level 54
1,500 SR
1,411 Elo+

VS

Team Averages
Level 45
1,452 SR
1,380 Elo+
Bacchus
Bacchus
 
Bacchus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Sleith
Baron Samedi
Level 96
God Stats
2W - 2L
1,531 SR
Queue Stats
5W - 7L
1,338 Elo+
Party 1
Anhur
Anhur
opartouzas
Anhur
Level 12
God Stats
3W - 1L
1,324 SR
Queue Stats
4W - 6L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BINGUS111
Nu Wa
13
2 / 2 / 3
8,071
734
9,200
5,665
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
V3ganMeat
Surtr
11
1 / 5 / 3
7,473
679
6,442
13,781
10,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
goopyaPeezda
Arachne
12
2 / 3 / 2
8,028
730
5,634
10,059
5,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 2 / 8
7,827
712
6,516
11,487
11,853
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Sleith
Baron Samedi
14
5 / 1 / 4
8,452
768
10,190
8,547
4,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
12
4 / 2 / 4
8,161
742
5,078
5,953
2,029
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
10
10
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
8
2.5
L
Nu Wa
BINGUS111
Nu Wa
2
2
3
1.75
W
Baron Samedi
Sleith
Baron Samedi
5
1
4
7
L
Surtr
V3ganMeat
Surtr
1
5
3
0.5
L
Arachne
goopyaPeezda
Arachne
2
3
2
1
W
Anhur
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,276
Damage
21,784
29,505
Taken
25,987
18,571
Mitigated
18,034
4,212
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,516
821
0
826
11,487
11,853
66
2,817
8,664
23,004
2,047
L
Nu Wa
BINGUS111
Nu Wa
9,200
3,635
0
1,387
5,665
2,296
0
3,777
1,888
26,214
663
W
Baron Samedi
Sleith
Baron Samedi
10,190
469
3,210
3,162
8,547
4,152
196
4,200
4,347
38,000
2,099
L
Surtr
V3ganMeat
Surtr
6,442
1,431
0
1,400
13,781
10,630
41
7,222
6,559
337
29,390
L
Arachne
goopyaPeezda
Arachne
5,634
4,597
0
1,425
10,059
5,645
0
5,000
5,059
0
27,907
W
Anhur
5,078
2,636
0
1,027
5,953
2,029
318
2,017
3,936
0
14,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,572
Gold Earned
24,440
132
Minions Killed
116
0
Camps Cleared
0
586,863
Distance Traveled
573,331
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,827
712
36
3
0
215,138
5
L
Nu Wa
8,071
734
37
3
0
210,615
0
W
Baron Samedi
8,452
768
55
5
0
205,514
0
L
Surtr
7,473
679
50
5
0
194,099
0
L
Arachne
8,028
730
45
4
0
182,149
0
W
Anhur
8,161
742
25
2
0
152,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role