Player Matchup

Ymir
Ymir
JSkunky
Ymir
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,459 Elo+
Party 2
Yemoja
Yemoja
MoistureDuck
Yemoja
Level 125
God Stats
1W - 0L
1,858 SR
Queue Stats
29W - 21L
1,613 Elo+
Party 2
Hercules
Hercules
Ninyu
Hercules
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,709 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SethSilo
Tsukuyomi
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 39L
1,617 Elo+
Solo
Hou Yi
Hou Yi
Voldo1
Hou Yi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,188 Elo+
Solo
Team Averages
Level 107
1,572 SR
1,517 Elo+

VS

Team Averages
Level 85
1,540 SR
1,478 Elo+
Zhong Kui
Zhong Kui
BALOWANYI_VLADOS
Zhong Kui
Level 61
God Stats
1W - 1L
1,715 SR
Queue Stats
31W - 27L
1,557 Elo+
Party 1
Mulan
Mulan
Joelillooo
Mulan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,347 Elo+
Party 3
Hachiman
Hachiman
PIKABENKO
Hachiman
Level 81
God Stats
1W - 4L
1,485 SR
Queue Stats
99W - 114L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
drifter7GT
Morgan Le Fay
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,542 Elo+
Party 1
Hel
Hel
kimywolf
Hel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JSkunky
Ymir
17
4 / 1 / 9
9,749
750
7,673
12,105
11,726
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
17
2 / 0 / 15
10,458
804
8,617
12,175
7,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Hercules
Ninyu
Hercules
16
3 / 1 / 13
9,284
714
11,759
16,332
16,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
SethSilo
Tsukuyomi
17
6 / 3 / 9
9,942
765
17,476
12,654
7,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Voldo1
Hou Yi
17
3 / 2 / 11
9,998
769
13,394
9,743
5,398
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
15
2 / 3 / 3
8,196
630
11,334
11,678
10,980
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mulan
15
0 / 4 / 5
7,813
601
7,298
14,471
15,786
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
PIKABENKO
Hachiman
17
2 / 3 / 4
9,159
705
12,844
14,058
7,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
drifter7GT
Morgan Le Fay
14
1 / 4 / 1
7,927
610
15,521
13,093
6,484
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

16
2 / 4 / 4
8,887
684
4,151
11,238
5,854
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
18
Kills
7
7
Deaths
18
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
2
3
3
1.17
W
Ymir
JSkunky
Ymir
4
1
9
8.5
L
Mulan
0
4
5
0.63
W
Yemoja
2
0
15
9.5
W
Hercules
Ninyu
Hercules
3
1
13
9.5
L
Hachiman
PIKABENKO
Hachiman
2
3
4
1.33
W
Tsukuyomi
SethSilo
Tsukuyomi
6
3
9
3.5
W
Hou Yi
Voldo1
Hou Yi
3
2
11
4.25
L
Morgan Le Fay
drifter7GT
Morgan Le Fay
1
4
1
0.38
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,919
Damage
51,148
63,009
Taken
64,538
48,694
Mitigated
46,214
35,398
Healing
28,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
11,334
465
408
2,766
11,678
10,980
0
2,649
9,029
16,978
0
W
Ymir
JSkunky
Ymir
7,673
684
2,594
2,522
12,105
11,726
283
5,383
6,722
14,145
2,170
L
Mulan
7,298
268
453
1,534
14,471
15,786
0
3,419
11,052
1,437
13,916
W
Yemoja
8,617
2,692
11,240
4,711
12,175
7,600
368
6,279
5,896
15,647
1,414
W
Hercules
Ninyu
Hercules
11,759
1,816
2,446
6,746
16,332
16,900
366
9,528
6,804
0
14,378
L
Hachiman
PIKABENKO
Hachiman
12,844
7,414
586
2,662
14,058
7,110
0
2,671
11,387
0
42,611
W
Tsukuyomi
SethSilo
Tsukuyomi
17,476
3,809
312
2,218
12,654
7,070
0
6,444
6,210
0
33,799
W
Hou Yi
Voldo1
Hou Yi
13,394
3,183
1,965
644
9,743
5,398
959
4,809
4,934
0
41,443
L
Morgan Le Fay
drifter7GT
Morgan Le Fay
15,521
879
1,960
2,437
13,093
6,484
0
3,026
10,067
21,892
0
L
4,151
221
11,679
4,192
11,238
5,854
0
3,145
8,093
8,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,431
Gold Earned
41,982
157
Minions Killed
119
0
Camps Cleared
0
1,307,502
Distance Traveled
1,178,651
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,196
630
18
1
0
249,662
0
W
Ymir
9,749
750
28
2
0
250,225
0
L
Mulan
7,813
601
11
1
0
232,153
0
W
Yemoja
10,458
804
14
1
0
278,301
0
W
Hercules
9,284
714
8
1
0
277,435
0
L
Hachiman
9,159
705
70
5
0
215,067
0
W
Tsukuyomi
9,942
765
47
4
0
265,215
0
W
Hou Yi
9,998
769
60
5
0
236,326
0
L
Morgan Le Fay
7,927
610
10
1
0
242,189
1
L
Hel
8,887
684
10
1
0
239,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role