Player Matchup

Aphrodite
Aphrodite
Auraculum
Aphrodite
Level 101
God Stats
10W - 2L
1,262 SR
Queue Stats
18W - 12L
1,393 Elo+
Party 3
Danzaburou
Danzaburou
Pedntic
Danzaburou
Level 20
God Stats
4W - 1L
1,323 SR
Queue Stats
12W - 6L
1,169 Elo+
Party 3
Kali
Kali
Thu_p4py-13choso
Kali
Level 68
God Stats
4W - 1L
1,806 SR
Queue Stats
43W - 49L
1,393 Elo+
Solo
Jormungandr
Jormungandr
WiccanWitch9912
Jormungandr
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 91L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
roboj09
Gilgamesh
Level 58
God Stats
16W - 6L
1,326 SR
Queue Stats
106W - 80L
1,337 Elo+
Solo
Team Averages
Level 57
1,443 SR
1,346 Elo+

VS

Team Averages
Level 69
1,463 SR
1,389 Elo+
Baba Yaga
Baba Yaga
CinderyMars354
Baba Yaga
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 99L
1,510 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NDre1983
Cu Chulainn
Level 18
God Stats
4W - 12L
1,294 SR
Queue Stats
13W - 21L
1,235 Elo+
Party 1
Hachiman
Hachiman
T66XandreiGap
Hachiman
Level 128
God Stats
2W - 6L
1,523 SR
Queue Stats
501W - 456L
1,433 Elo+
Solo
Da Ji
Da Ji
Wefearprada
Da Ji
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 79L
1,493 Elo+
Party 2
Xing Tian
Xing Tian
XVI455
Xing Tian
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Auraculum
Aphrodite
17
2 / 0 / 18
11,328
539
9,284
17,204
16,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Pedntic
Danzaburou
19
12 / 0 / 3
12,879
613
24,857
13,839
8,613
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
6 / 2 / 8
11,634
554
10,922
23,757
14,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jormungandr
WiccanWitch9912
Jormungandr
15
3 / 10 / 4
9,840
469
8,101
18,886
9,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
roboj09
Gilgamesh
19
11 / 0 / 7
13,393
638
24,577
26,160
31,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CinderyMars354
Baba Yaga
15
6 / 8 / 3
9,845
469
14,398
15,911
7,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
NDre1983
Cu Chulainn
15
0 / 7 / 0
9,135
435
4,965
16,861
19,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
T66XandreiGap
Hachiman
16
1 / 4 / 3
9,305
443
10,532
20,730
8,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 8 / 1
8,894
424
13,309
24,267
11,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
XVI455
Xing Tian
15
2 / 8 / 0
9,840
469
4,466
25,664
25,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
34
Kills
12
12
Deaths
35
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Auraculum
Aphrodite
2
0
18
11
L
Baba Yaga
CinderyMars354
Baba Yaga
6
8
3
0.94
L
Cu Chulainn
NDre1983
Cu Chulainn
0
7
0
0
W
Danzaburou
Pedntic
Danzaburou
12
0
3
13.5
L
Hachiman
T66XandreiGap
Hachiman
1
4
3
0.63
W
6
2
8
5
L
3
8
1
0.44
W
Jormungandr
WiccanWitch9912
Jormungandr
3
10
4
0.5
L
Xing Tian
XVI455
Xing Tian
2
8
0
0.25
W
Gilgamesh
roboj09
Gilgamesh
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,741
Damage
47,670
99,846
Taken
103,433
80,937
Mitigated
72,771
36,972
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Auraculum
Aphrodite
9,284
1,762
6,019
9,565
17,204
16,329
921
4,181
13,023
40,376
0
L
Baba Yaga
CinderyMars354
Baba Yaga
14,398
674
0
2,299
15,911
7,763
0
4,642
10,974
53,862
0
L
Cu Chulainn
NDre1983
Cu Chulainn
4,965
2,213
0
2,771
16,861
19,207
232
0
16,004
292
53,310
W
Danzaburou
Pedntic
Danzaburou
24,857
14,492
0
8,339
13,839
8,613
5,788
2,257
11,582
0
127,093
L
Hachiman
T66XandreiGap
Hachiman
10,532
4,624
0
1,101
20,730
8,776
0
3,433
17,069
0
84,811
W
10,922
7,058
0
9,019
23,757
14,995
1,778
1,857
21,900
0
112,268
L
13,309
3,221
0
4,840
24,267
11,028
0
4,064
19,897
0
69,229
W
Jormungandr
WiccanWitch9912
Jormungandr
8,101
1,644
0
229
18,886
9,978
679
8,352
10,534
59,253
1,405
L
Xing Tian
XVI455
Xing Tian
4,466
502
203
2,661
25,664
25,997
357
5,103
20,503
37,402
1,948
W
Gilgamesh
roboj09
Gilgamesh
24,577
8,648
0
3,801
26,160
31,022
1,594
2,476
23,684
132
107,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,074
Gold Earned
47,019
613
Minions Killed
392
0
Camps Cleared
0
2,124,608
Distance Traveled
1,905,977
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,328
539
43
2
0
422,612
3
L
Baba Yaga
9,845
469
49
2
0
366,443
1
L
Cu Chulainn
9,135
435
83
4
0
393,278
0
W
Danzaburou
12,879
613
191
9
0
410,421
0
L
Hachiman
9,305
443
127
6
0
412,402
2
W
Kali
11,634
554
139
7
0
461,943
0
L
Da Ji
8,894
424
85
4
0
401,145
0
W
Jormungandr
9,840
469
73
3
0
384,754
0
L
Xing Tian
9,840
469
48
2
0
332,709
0
W
Gilgamesh
13,393
638
167
8
0
444,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role