Player Matchup

Scylla
Scylla
Bronze III
Johnpaper6
Scylla
Bronze III
Level 115
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 9L
1,519 MMR
Party 4
Arachne
Arachne
Silver I
Rene_Rizkallah
Arachne
Silver I
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,546 MMR
Party 1
Ganesha
Ganesha
Gold IV
TramboneKing
Ganesha
Gold IV
Level 156
God Stats
3W - 4L
1,496 SR
Queue Stats
261W - 242L
1,517 MMR
Solo
Cernunnos
Cernunnos
Bronze III
alexrock6
Cernunnos
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,519 MMR
Party 4
King Arthur
King Arthur
Silver II
ulitmatejtown
King Arthur
Silver II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,499 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,542 SR
1,520 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,659 SR
1,519 MMR
Loki
Loki
Silver II
Mrdustydonut
Loki
Silver II
Level 93
God Stats
12W - 7L
1,650 SR
Queue Stats
92W - 89L
1,524 MMR
Party 3
Ne Zha
Ne Zha
Gold IV
PingMeForAWayOut
Ne Zha
Gold IV
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 95L
1,521 MMR
Solo
Danzaburou
Danzaburou
Silver II
SHiFTJustice
Danzaburou
Silver II
Level 141
God Stats
4W - 3L
1,709 SR
Queue Stats
92W - 89L
1,524 MMR
Party 3
Persephone
Persephone
Silver I
Tbotrelly
Persephone
Silver I
Level 97
God Stats
4W - 2L
1,725 SR
Queue Stats
38W - 39L
1,571 MMR
Party 2
Eset
Eset
Silver III
Zadty
Eset
Silver III
Level 87
God Stats
2W - 3L
1,711 SR
Queue Stats
30W - 30L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Johnpaper6
Scylla
13
1 / 9 / 2
8,298
415
5,325
15,757
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 8 / 1
9,343
467
7,441
27,332
12,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
TramboneKing
Ganesha
12
0 / 6 / 3
8,290
415
5,348
24,707
23,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
alexrock6
Cernunnos
13
0 / 5 / 2
8,132
407
3,667
10,655
4,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ulitmatejtown
King Arthur
16
4 / 4 / 2
10,078
504
17,706
26,382
33,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AthenaAwilixBake KujiraAo Kuang

VS

Bans
AphroditeBellonaThanatosJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 7
12,990
650
14,416
17,541
8,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 5 / 12
11,958
598
14,987
19,050
13,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SHiFTJustice
Danzaburou
19
8 / 1 / 10
14,558
728
13,307
11,976
7,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Tbotrelly
Persephone
18
6 / 1 / 13
13,405
670
19,996
14,393
6,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
Zadty
Eset
16
3 / 1 / 15
11,932
597
12,184
16,407
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
88
10
Kills
31
32
Deaths
10
10
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Scylla
Johnpaper6
Scylla
1
9
2
0.22
W
10
2
7
6.75
W
4
5
12
2
L
5
8
1
0.69
W
Danzaburou
SHiFTJustice
Danzaburou
8
1
10
13
W
Persephone
Tbotrelly
Persephone
6
1
13
12.5
L
Ganesha
TramboneKing
Ganesha
0
6
3
0.25
W
Eset
Zadty
Eset
3
1
15
10.5
L
Cernunnos
alexrock6
Cernunnos
0
5
2
0.2
L
King Arthur
ulitmatejtown
King Arthur
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,487
Damage
74,890
104,833
Taken
79,367
79,915
Mitigated
48,734
15,885
Healing
31,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Johnpaper6
Scylla
5,325
581
0
1,181
15,757
5,510
0
6,017
9,691
57,484
0
W
14,416
3,893
0
7,026
17,541
8,278
4,907
2,217
15,324
0
122,000
W
14,987
4,459
0
8,062
19,050
13,832
1,583
1,440
17,610
0
73,616
L
7,441
3,971
0
6,021
27,332
12,677
4
8,280
18,885
0
67,786
W
Danzaburou
SHiFTJustice
Danzaburou
13,307
6,376
0
4,470
11,976
7,320
5,859
1,923
10,053
0
110,590
W
Persephone
Tbotrelly
Persephone
19,996
1,174
0
5,488
14,393
6,819
2,662
4,390
10,001
123,768
2,059
L
Ganesha
TramboneKing
Ganesha
5,348
866
0
3,197
24,707
23,341
0
8,082
16,475
31,728
0
W
Eset
Zadty
Eset
12,184
1,503
1,951
4,536
16,407
12,485
858
4,033
12,374
46,016
0
L
Cernunnos
alexrock6
Cernunnos
3,667
1,008
0
1,842
10,655
4,578
0
2,787
7,683
0
52,353
L
King Arthur
ulitmatejtown
King Arthur
17,706
1,229
0
3,644
26,382
33,809
0
6,953
18,494
2,543
79,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,141
Gold Earned
64,843
434
Minions Killed
637
0
Camps Cleared
0
1,726,820
Distance Traveled
2,060,741
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,298
415
116
6
0
332,625
0
W
Loki
12,990
650
146
7
0
479,683
2
W
Ne Zha
11,958
598
107
5
0
410,578
0
L
Arachne
9,343
467
104
5
0
395,386
0
W
Danzaburou
14,558
728
174
9
0
405,752
0
W
Persephone
13,405
670
172
9
0
393,378
4
L
Ganesha
8,290
415
22
1
0
344,475
5
W
Eset
11,932
597
38
2
0
371,350
5
L
Cernunnos
8,132
407
75
4
0
276,732
1
L
King Arthur
10,078
504
117
6
0
377,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role