Player Matchup

Thanatos
Thanatos
DECRlPTT
Thanatos
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
223W - 211L
1,490 Elo+
Party 1
Achilles
Achilles
DiabSoule
Achilles
Level 68
God Stats
10W - 14L
1,349 SR
Queue Stats
99W - 75L
1,521 Elo+
Solo
Hachiman
Hachiman
HawkEyeBen
Hachiman
Level 74
God Stats
14W - 16L
1,546 SR
Queue Stats
159W - 124L
1,524 Elo+
Party 1
Atlas
Atlas
IronManSam HD
Atlas
Level 109
God Stats
8W - 6L
1,828 SR
Queue Stats
302W - 280L
1,536 Elo+
Party 1
Ganesha
Ganesha
littlemancall
Ganesha
Level 106
God Stats
0W - 5L
1,292 SR
Queue Stats
119W - 111L
1,535 Elo+
Party 1
Team Averages
Level 91
1,503 SR
1,521 Elo+

VS

Team Averages
Level 92
1,533 SR
1,469 Elo+
Baron Samedi
Baron Samedi
Furrulk
Baron Samedi
Level 89
God Stats
175W - 137L
1,467 SR
Queue Stats
319W - 312L
1,416 Elo+
Solo
Skadi
Skadi
HerrBockwurst188
Skadi
Level 92
God Stats
2W - 3L
1,700 SR
Queue Stats
268W - 281L
1,407 Elo+
Solo
Anubis
Anubis
MaliciousMonkey6
Anubis
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Richy_Ando1
Erlang Shen
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,522 Elo+
Solo
Ares
Ares
mldgy-
Ares
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DECRlPTT
Thanatos
13
5 / 6 / 2
7,800
520
6,705
16,427
6,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
DiabSoule
Achilles
12
1 / 3 / 0
7,236
482
4,980
16,547
10,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
HawkEyeBen
Hachiman
13
3 / 6 / 2
7,563
504
6,446
12,773
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 1
6,836
456
5,829
12,236
4,899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
10
0 / 5 / 5
6,464
431
3,172
14,505
11,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Furrulk
Baron Samedi
15
3 / 1 / 1
9,063
604
9,661
6,696
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 3 / 3
8,093
540
7,836
7,812
3,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 1 / 4
9,537
636
14,874
9,665
5,420
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Richy_Ando1
Erlang Shen
16
4 / 3 / 6
9,128
609
7,253
12,439
6,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
mldgy-
Ares
13
4 / 2 / 8
8,617
574
9,524
13,676
12,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
10
Kills
23
24
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DECRlPTT
Thanatos
5
6
2
1
L
Achilles
DiabSoule
Achilles
1
3
0
0.33
W
Baron Samedi
Furrulk
Baron Samedi
3
1
1
3.5
L
Hachiman
HawkEyeBen
Hachiman
3
6
2
0.67
W
3
3
3
1.5
L
1
4
1
0.38
W
9
1
4
11
W
Erlang Shen
Richy_Ando1
Erlang Shen
4
3
6
2.33
L
Ganesha
0
5
5
0.5
W
Ares
mldgy-
Ares
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,132
Damage
49,148
72,488
Taken
50,288
37,691
Mitigated
31,225
21,147
Healing
17,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DECRlPTT
Thanatos
6,705
1,425
0
8,724
16,427
6,471
0
6,952
9,435
0
57,310
L
Achilles
DiabSoule
Achilles
4,980
562
0
5,867
16,547
10,170
0
8,508
7,451
0
45,220
W
Baron Samedi
Furrulk
Baron Samedi
9,661
378
173
2,917
6,696
3,351
0
339
5,720
61,241
63
L
Hachiman
HawkEyeBen
Hachiman
6,446
3,214
0
2,160
12,773
4,689
0
3,382
9,391
0
48,274
W
7,836
2,831
18
1,000
7,812
3,156
1,342
1,308
6,504
0
62,994
L
5,829
1,467
0
1,897
12,236
4,899
0
7,785
4,451
43,296
0
W
14,874
140
0
5,738
9,665
5,420
1,265
3,713
5,866
62,977
2,036
W
Erlang Shen
Richy_Ando1
Erlang Shen
7,253
4,041
0
3,424
12,439
6,606
0
1,440
10,975
0
88,292
L
Ganesha
3,172
232
0
2,499
14,505
11,462
0
6,468
7,977
14,368
0
W
Ares
mldgy-
Ares
9,524
1,569
0
3,877
13,676
12,692
960
2,630
11,046
31,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,899
Gold Earned
44,438
322
Minions Killed
436
0
Camps Cleared
0
1,334,812
Distance Traveled
1,402,431
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,800
520
83
6
0
285,181
0
L
Achilles
7,236
482
79
5
0
286,683
1
W
Baron Samedi
9,063
604
109
7
0
257,538
2
L
Hachiman
7,563
504
78
5
0
245,992
0
W
Skadi
8,093
540
89
6
0
255,320
2
L
Atlas
6,836
456
72
5
0
242,726
0
W
Anubis
9,537
636
87
6
0
257,285
0
W
Erlang Shen
9,128
609
125
8
0
341,099
0
L
Ganesha
6,464
431
10
1
0
274,230
4
W
Ares
8,617
574
26
2
0
291,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role