Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ChiefLitefeet
Anubis
Level 133
God Stats
8W - 11L
1,969 SR
Queue Stats
325W - 370L
1,370 Elo+
Solo
Atlas
Atlas
tempestzero0
Atlas
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 111L
1,784 Elo+
Solo
Hun Batz
Hun Batz
v Trewwet x3
Hun Batz
Level 123
God Stats
1W - 1L
1,255 SR
Queue Stats
22W - 18L
1,604 Elo+
Solo
Team Averages
Level 130
1,545 SR
1,552 Elo+

VS

Team Averages
Level 120
1,480 SR
1,464 Elo+
Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DosAvocados
Raijin
Level 138
God Stats
14W - 10L
1,578 SR
Queue Stats
65W - 54L
1,463 Elo+
Solo
Ah Puch
Ah Puch
Enlightenedwolf
Ah Puch
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,292 Elo+
Solo
Lancelot
Lancelot
OhHaiThere
Lancelot
Level 147
God Stats
1W - 3L
1,306 SR
Queue Stats
24W - 28L
1,529 Elo+
Solo
Thor
Thor
diizazter
Thor
Level 97
God Stats
2W - 3L
1,515 SR
Queue Stats
30W - 21L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
0 / 1 / 4
6,705
1,118
4,863
3,241
1,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
 
Anhur
11
1 / 1 / 2
6,398
1,066
4,031
4,920
1,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

11
0 / 2 / 3
6,337
1,056
2,801
4,066
1,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 0 / 3
6,987
1,165
4,451
6,208
5,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
v Trewwet x3
Hun Batz
11
3 / 1 / 1
7,122
1,187
9,731
4,997
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

347

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 0 / 2
7,417
1,236
4,599
9,086
7,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
12
1 / 1 / 2
6,789
1,132
4,667
5,840
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 1
6,800
1,133
5,292
5,004
2,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
OhHaiThere
Lancelot
12
1 / 2 / 2
7,080
1,180
6,339
6,973
2,765
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
10
0 / 1 / 0
5,691
949
192
1,130
299
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
4
Kills
5
5
Deaths
4
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
0
1
4
2
W
Anhur
 
Anhur
1
1
2
2
L
Horus
 
Horus
2
0
2
3
W
0
2
3
0.75
L
Raijin
1
1
2
2
L
1
0
1
1.5
L
Lancelot
OhHaiThere
Lancelot
1
2
2
1
L
Thor
0
1
0
0
W
0
0
3
1.5
W
Hun Batz
v Trewwet x3
Hun Batz
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,877
Damage
21,089
23,432
Taken
28,033
12,935
Mitigated
14,427
787
Healing
4,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
4,863
1,708
0
112
3,241
1,377
0
650
2,591
0
19,617
W
Anhur
 
Anhur
4,031
1,344
0
0
4,920
1,881
0
2,462
2,458
0
10,556
L
Horus
 
Horus
4,599
1,708
2,095
2,185
9,086
7,384
0
2,481
6,605
0
8,417
W
2,801
0
0
0
4,066
1,904
0
1,123
2,943
16,164
0
L
Raijin
4,667
550
0
0
5,840
1,977
0
1,142
4,698
18,533
0
L
5,292
185
0
129
5,004
2,002
0
1,011
3,993
23,065
0
L
Lancelot
OhHaiThere
Lancelot
6,339
1,666
0
0
6,973
2,765
0
2,236
4,737
0
18,787
L
Thor
192
0
0
0
1,130
299
0
382
748
0
1,162
W
4,451
1,417
0
506
6,208
5,112
0
3,554
2,654
12,209
0
W
Hun Batz
v Trewwet x3
Hun Batz
9,731
2,327
0
169
4,997
2,661
0
2,170
2,827
0
17,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
33,777
127
Minions Killed
121
6
Camps Cleared
5
610,499
Distance Traveled
528,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,705
1,118
30
5
4
129,391
0
W
Anhur
6,398
1,066
23
4
1
112,588
0
L
Horus
7,417
1,236
8
1
1
146,944
0
W
Anubis
6,337
1,056
41
7
0
119,554
0
L
Raijin
6,789
1,132
43
7
0
110,128
0
L
Ah Puch
6,800
1,133
41
7
1
121,605
0
L
Lancelot
7,080
1,180
29
5
3
132,948
0
L
Thor
5,691
949
0
0
0
17,355
0
W
Atlas
6,987
1,165
17
3
0
116,698
0
W
Hun Batz
7,122
1,187
16
3
1
132,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role