Player Matchup

Ix Chel
Ix Chel
Anna4u4u
Ix Chel
Level 136
God Stats
6W - 9L
1,098 SR
Queue Stats
796W - 748L
1,507 Elo+
Party 3
Chaac
Chaac
Bary10
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,759 Elo+
Solo
Hun Batz
Hun Batz
Detikkforsjov
Hun Batz
Level 71
God Stats
10W - 11L
1,478 SR
Queue Stats
87W - 99L
1,418 Elo+
Party 2
Anubis
Anubis
belairjose
Anubis
Level 47
God Stats
10W - 10L
1,377 SR
Queue Stats
18W - 17L
1,418 Elo+
Party 2
Fenrir
Fenrir
floppy-cartoon70
Fenrir
Level 44
God Stats
26W - 23L
1,500 SR
Queue Stats
407W - 406L
1,385 Elo+
Party 3
Team Averages
Level 81
1,391 SR
1,497 Elo+

VS

Team Averages
Level 80
1,588 SR
1,501 Elo+
Bake Kujira
Bake Kujira
CxrsedAnimal
Bake Kujira
Level 103
God Stats
46W - 38L
1,382 SR
Queue Stats
344W - 356L
1,509 Elo+
Solo
Artemis
Artemis
DarkAngelofSmite
Artemis
Level 86
God Stats
15W - 16L
1,628 SR
Queue Stats
134W - 136L
1,532 Elo+
Solo
Vulcan
Vulcan
Jotaro_Sekiro_32
Vulcan
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
123W - 121L
1,442 Elo+
Solo
King Arthur
King Arthur
Matsey_ToxWillin
King Arthur
Level 46
God Stats
3W - 1L
1,752 SR
Queue Stats
56W - 45L
1,556 Elo+
Party 1
Cliodhna
Cliodhna
zim4ak
Cliodhna
Level 46
God Stats
5W - 0L
1,678 SR
Queue Stats
40W - 32L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Anna4u4u
Ix Chel
11
3 / 2 / 1
6,528
502
4,266
6,531
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Bary10
Chaac
11
0 / 4 / 0
6,785
522
6,828
15,124
14,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
Detikkforsjov
Hun Batz
9
0 / 4 / 0
5,336
410
4,172
11,041
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
belairjose
Anubis
8
0 / 6 / 0
5,067
390
3,762
8,750
3,540
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 3
6,144
473
3,097
10,768
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
CxrsedAnimal
Bake Kujira
12
7 / 0 / 6
8,110
624
7,575
9,646
8,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
5 / 1 / 1
6,703
516
7,664
6,998
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 2
7,535
580
5,314
5,501
2,080
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Matsey_ToxWillin
King Arthur
12
1 / 0 / 4
6,999
538
9,704
9,964
10,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cliodhna
zim4ak
Cliodhna
11
4 / 2 / 1
6,770
521
4,754
9,752
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
19
19
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Anna4u4u
Ix Chel
3
2
1
1.75
L
Chaac
Bary10
Chaac
0
4
0
0
W
Bake Kujira
CxrsedAnimal
Bake Kujira
7
0
6
10
W
5
1
1
5.5
L
Hun Batz
Detikkforsjov
Hun Batz
0
4
0
0
W
2
1
2
3
W
King Arthur
Matsey_ToxWillin
King Arthur
1
0
4
3
L
Anubis
belairjose
Anubis
0
6
0
0
L
1
3
3
0.83
W
Cliodhna
zim4ak
Cliodhna
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,125
Damage
35,011
52,214
Taken
41,861
29,868
Mitigated
26,176
14,389
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Anna4u4u
Ix Chel
4,266
631
294
1,342
6,531
2,538
0
2,697
3,834
41,213
0
L
Chaac
Bary10
Chaac
6,828
1,381
0
6,663
15,124
14,618
0
405
14,719
0
50,040
W
Bake Kujira
CxrsedAnimal
Bake Kujira
7,575
3,975
18
3,418
9,646
8,077
0
2,437
7,209
44,417
0
W
7,664
3,507
0
3,495
6,998
2,361
648
2,224
4,774
0
31,935
L
Hun Batz
Detikkforsjov
Hun Batz
4,172
1,237
158
1,840
11,041
4,251
0
3,449
7,592
0
28,271
W
5,314
1,115
74
2,657
5,501
2,080
565
1,558
3,943
53,751
1,044
W
King Arthur
Matsey_ToxWillin
King Arthur
9,704
1,187
0
2,104
9,964
10,164
0
315
9,649
0
43,930
L
Anubis
belairjose
Anubis
3,762
314
102
1,713
8,750
3,540
0
3,730
5,020
22,170
0
L
3,097
1,543
0
2,277
10,768
4,921
0
2,608
8,160
0
45,571
W
Cliodhna
zim4ak
Cliodhna
4,754
506
0
3,288
9,752
3,494
0
1,494
8,258
0
38,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,860
Gold Earned
36,117
320
Minions Killed
276
0
Camps Cleared
0
1,167,788
Distance Traveled
1,321,138
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,528
502
69
5
0
208,495
5
L
Chaac
6,785
522
103
8
0
225,274
0
W
Bake Kujira
8,110
624
51
4
0
278,373
0
W
Artemis
6,703
516
40
3
0
231,857
0
L
Hun Batz
5,336
410
42
3
0
263,618
0
W
Vulcan
7,535
580
74
6
0
250,387
1
W
King Arthur
6,999
538
53
4
0
268,267
1
L
Anubis
5,067
390
34
3
0
216,077
0
L
Fenrir
6,144
473
72
6
0
254,324
0
W
Cliodhna
6,770
521
58
4
0
292,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role