Player Matchup

Kukulkan
Kukulkan
Darth Scarz
Kukulkan
Level 93
God Stats
5W - 2L
1,614 SR
Queue Stats
55W - 51L
1,543 Elo+
Party 2
Anubis
Anubis
ElucidDreams
Anubis
Level 145
God Stats
9W - 5L
1,681 SR
Queue Stats
75W - 55L
1,454 Elo+
Party 3
Horus
Horus
FlawedSyntax
Horus
Level 116
God Stats
4W - 4L
1,500 SR
Queue Stats
40W - 38L
1,705 Elo+
Party 3
Hachiman
Hachiman
ISAAC1707
Hachiman
Level 146
God Stats
11W - 3L
1,509 SR
Queue Stats
173W - 189L
1,274 Elo+
Party 2
Shiva
Shiva
baka1
Shiva
Level 128
God Stats
1W - 0L
1,733 SR
Queue Stats
55W - 41L
1,454 Elo+
Party 3
Team Averages
Level 126
1,607 SR
1,486 Elo+

VS

Team Averages
Level 92
1,540 SR
1,514 Elo+
Horus
Horus
AGoldenFate
Horus
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 31L
1,606 Elo+
Solo
Zhong Kui
Zhong Kui
JSGamer47
Zhong Kui
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 99L
1,324 Elo+
Solo
Chernobog
Chernobog
Null1fied
Chernobog
Level 87
God Stats
1W - 2L
1,492 SR
Queue Stats
9W - 8L
1,534 Elo+
Party 1
King Arthur
King Arthur
TacoMan080
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,569 Elo+
Party 1
Bakasura
Bakasura
chochopanda27
Bakasura
Level 52
God Stats
11W - 7L
1,708 SR
Queue Stats
13W - 12L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darth Scarz
Kukulkan
16
1 / 0 / 7
10,467
616
15,938
5,803
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
17
10 / 2 / 4
10,799
635
11,163
14,213
8,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 2 / 6
9,540
561
5,296
15,188
12,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
ISAAC1707
Hachiman
16
1 / 1 / 3
9,859
580
6,393
8,444
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
baka1
Shiva
16
0 / 0 / 4
10,416
613
13,625
15,239
19,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
8,275
487
4,683
16,701
15,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
JSGamer47
Zhong Kui
13
0 / 4 / 1
7,621
448
7,458
15,021
11,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Null1fied
Chernobog
13
0 / 2 / 2
7,514
442
3,686
7,036
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TacoMan080
King Arthur
13
0 / 3 / 0
7,799
459
9,941
21,397
19,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
chochopanda27
Bakasura
18
2 / 4 / 0
9,279
546
7,395
18,416
9,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
3
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Kukulkan
Darth Scarz
Kukulkan
1
0
7
4.5
W
Anubis
10
2
4
6
W
3
2
6
3
W
Hachiman
ISAAC1707
Hachiman
1
1
3
2.5
L
Zhong Kui
JSGamer47
Zhong Kui
0
4
1
0.13
L
Chernobog
Null1fied
Chernobog
0
2
2
0.5
L
King Arthur
TacoMan080
King Arthur
0
3
0
0
W
Shiva
baka1
Shiva
0
0
4
2
L
Bakasura
chochopanda27
Bakasura
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,415
Damage
33,163
58,887
Taken
78,571
45,888
Mitigated
57,796
21,695
Healing
19,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,683
2,525
1,210
4,005
16,701
15,640
0
5,548
11,153
0
40,777
W
Kukulkan
Darth Scarz
Kukulkan
15,938
2,059
0
691
5,803
2,733
180
2,889
2,594
85,414
684
W
Anubis
11,163
476
0
9,238
14,213
8,100
8
2,225
11,988
98,400
0
W
5,296
2,002
1,033
3,667
15,188
12,018
63
1,906
12,562
0
22,704
W
Hachiman
ISAAC1707
Hachiman
6,393
2,835
0
4,121
8,444
3,314
2,552
805
7,519
0
94,069
L
Zhong Kui
JSGamer47
Zhong Kui
7,458
240
0
5,232
15,021
11,201
0
9,849
5,172
49,681
817
L
Chernobog
Null1fied
Chernobog
3,686
2,377
0
1,440
7,036
2,552
0
2,068
4,968
0
52,520
L
King Arthur
TacoMan080
King Arthur
9,941
847
0
2,216
21,397
19,161
0
1,740
18,194
138
58,233
W
Shiva
baka1
Shiva
13,625
1,808
0
2,945
15,239
19,723
57
76
14,911
0
85,190
L
Bakasura
chochopanda27
Bakasura
7,395
4,988
0
5,319
18,416
9,242
0
7,597
10,772
0
90,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,081
Gold Earned
40,488
580
Minions Killed
490
0
Camps Cleared
0
1,586,024
Distance Traveled
1,700,014
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,275
487
48
3
0
379,513
0
W
Kukulkan
10,467
616
144
8
0
310,762
0
W
Anubis
10,799
635
141
8
0
341,251
3
W
Horus
9,540
561
18
1
0
324,169
1
W
Hachiman
9,859
580
145
9
0
314,777
4
L
Zhong Kui
7,621
448
92
5
0
294,851
0
L
Chernobog
7,514
442
94
6
0
305,162
0
L
King Arthur
7,799
459
93
5
0
331,727
0
W
Shiva
10,416
613
132
8
0
295,065
2
L
Bakasura
9,279
546
163
10
0
388,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role