Player Matchup

Bellona
Bellona
Deathshooter199
Bellona
Level 31
God Stats
4W - 4L
1,500 SR
Queue Stats
111W - 90L
1,437 Elo+
Solo
Kukulkan
Kukulkan
Kynep
Kukulkan
Level 66
God Stats
17W - 13L
1,446 SR
Queue Stats
28W - 33L
1,328 Elo+
Party 1
Raijin
Raijin
MorGuun
Raijin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,318 Elo+
Party 1
Chernobog
Chernobog
Salazaw
Chernobog
Level 27
God Stats
2W - 3L
1,459 SR
Queue Stats
14W - 25L
1,318 Elo+
Party 1
Arachne
Arachne
xMrs_Grxsch_666x
Arachne
Level 63
God Stats
2W - 5L
1,285 SR
Queue Stats
22W - 29L
1,655 Elo+
Solo
Team Averages
Level 41
1,438 SR
1,411 Elo+

VS

Team Averages
Level 69
1,588 SR
1,491 Elo+
Lancelot
Lancelot
Saya97
Lancelot
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 26L
1,399 Elo+
Solo
Hercules
Hercules
XeuWhiss
Hercules
Level 128
God Stats
1W - 0L
1,863 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
barinoof
Tiamat
Level 58
God Stats
3W - 3L
1,494 SR
Queue Stats
56W - 52L
1,491 Elo+
Party 2
Vamana
Vamana
boutef_lika00
Vamana
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,585 Elo+
Solo
Kukulkan
Kukulkan
iero228
Kukulkan
Level 23
God Stats
23W - 15L
1,581 SR
Queue Stats
54W - 51L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,302
663
0
0
0
Kukulkan
Kynep
Kukulkan
13
2 / 3 / 1
8,352
1,044
7,905
9,328
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Raijin
MorGuun
Raijin
13
1 / 6 / 2
7,939
992
9,482
12,125
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Salazaw
Chernobog
13
0 / 1 / 2
7,810
976
6,667
7,173
2,722
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 4 / 3
7,712
964
5,832
10,462
5,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

250

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Saya97
Lancelot
14
3 / 3 / 4
7,978
997
8,026
9,430
6,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
XeuWhiss
Hercules
15
5 / 0 / 6
9,564
1,196
15,215
9,149
8,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
barinoof
Tiamat
14
3 / 0 / 8
9,217
1,152
6,491
6,489
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 0 / 9
8,305
1,038
3,870
7,369
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
iero228
Kukulkan
14
3 / 1 / 5
8,615
1,077
3,064
3,708
1,689
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
4
Kills
14
14
Deaths
4
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Kukulkan
Kynep
Kukulkan
2
3
1
0.83
L
Raijin
MorGuun
Raijin
1
6
2
0.33
L
Chernobog
Salazaw
Chernobog
0
1
2
1
W
Lancelot
Saya97
Lancelot
3
3
4
1.67
W
Hercules
XeuWhiss
Hercules
5
0
6
8
W
Tiamat
barinoof
Tiamat
3
0
8
7
W
0
0
9
4.5
W
Kukulkan
iero228
Kukulkan
3
1
5
5.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,886
Damage
36,666
39,088
Taken
36,145
16,546
Mitigated
28,416
1,157
Healing
4,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Kynep
Kukulkan
7,905
401
0
0
9,328
3,688
0
2,075
6,900
28,495
0
L
Raijin
MorGuun
Raijin
9,482
1,019
0
0
12,125
4,759
0
2,290
9,541
20,465
73
L
Chernobog
Salazaw
Chernobog
6,667
4,523
0
250
7,173
2,722
0
1,824
5,138
0
27,853
W
Lancelot
Saya97
Lancelot
8,026
1,416
0
0
9,430
6,622
0
4,080
5,350
0
14,527
W
Hercules
XeuWhiss
Hercules
15,215
4,344
0
3,035
9,149
8,316
0
3,336
5,813
0
30,622
W
Tiamat
barinoof
Tiamat
6,491
224
0
859
6,489
4,234
0
4,260
2,229
19,640
922
W
3,870
2,130
0
1,001
7,369
7,555
0
4,416
2,953
0
25,125
W
Kukulkan
iero228
Kukulkan
3,064
427
0
0
3,708
1,689
0
1,222
2,486
12,504
0
L
5,832
4,568
45
862
10,462
5,377
0
3,239
6,757
0
7,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,115
Gold Earned
43,679
134
Minions Killed
182
2
Camps Cleared
9
518,568
Distance Traveled
764,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,302
663
0
0
0
0
0
L
Kukulkan
8,352
1,044
64
8
0
151,161
0
L
Raijin
7,939
992
27
3
1
122,550
0
L
Chernobog
7,810
976
41
5
1
139,507
0
W
Lancelot
7,978
997
16
2
0
127,413
0
W
Hercules
9,564
1,196
50
6
1
166,959
0
W
Tiamat
9,217
1,152
29
4
6
157,033
0
W
Vamana
8,305
1,038
52
7
1
158,839
0
W
Kukulkan
8,615
1,077
35
4
1
154,290
0
L
Arachne
7,712
964
2
0
0
105,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role