Player Matchup

Serqet
Serqet
Ernanepai34
Serqet
Level 133
God Stats
3W - 5L
1,695 SR
Queue Stats
426W - 405L
1,476 Elo+
Solo
Chaac
Chaac
Gawadrolt
Chaac
Level 149
God Stats
3W - 5L
1,462 SR
Queue Stats
663W - 620L
1,547 Elo+
Solo
Poseidon
Poseidon
KyojuroRengoku18
Poseidon
Level 113
God Stats
5W - 5L
1,545 SR
Queue Stats
78W - 80L
1,496 Elo+
Party 1
Izanami
Izanami
Pulsestar2
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,430 Elo+
Solo
Nemesis
Nemesis
Sassenack16
Nemesis
Level 141
God Stats
1W - 1L
1,285 SR
Queue Stats
83W - 84L
1,385 Elo+
Party 1
Team Averages
Level 129
1,497 SR
1,467 Elo+

VS

Team Averages
Level 100
1,550 SR
1,551 Elo+
The Morrigan
The Morrigan
ConduitSniper80
The Morrigan
Level 117
God Stats
7W - 7L
1,485 SR
Queue Stats
182W - 155L
1,517 Elo+
Solo
Rama
Rama
LyteSZN on IG
Rama
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 89L
1,468 Elo+
Solo
Bellona
Bellona
Thank u 4 comin
Bellona
Level 108
God Stats
2W - 1L
1,763 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Apollo
Apollo
TopCorgi4596941
Apollo
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 42L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
klaushd23
Baron Samedi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
2 / 2 / 3
7,417
464
4,331
13,702
11,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Gawadrolt
Chaac
13
2 / 3 / 0
8,262
516
10,897
21,443
21,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 1
7,016
439
7,361
11,444
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Pulsestar2
Izanami
12
0 / 4 / 2
7,308
457
5,270
10,661
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Sassenack16
Nemesis
13
3 / 3 / 0
7,425
464
5,779
14,700
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ConduitSniper80
The Morrigan
16
7 / 1 / 4
9,664
604
15,800
9,099
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 2 / 2
8,425
527
7,568
9,332
3,500
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 4
8,085
505
11,700
15,583
18,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 4
8,716
545
4,936
13,822
6,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
klaushd23
Baron Samedi
13
2 / 1 / 5
8,611
538
7,813
9,360
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
16
17
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ConduitSniper80
The Morrigan
7
1
4
9
L
Serqet
2
2
3
1.75
L
Chaac
Gawadrolt
Chaac
2
3
0
0.67
L
0
5
1
0.1
W
3
2
2
2
L
Izanami
Pulsestar2
Izanami
0
4
2
0.25
L
Nemesis
Sassenack16
Nemesis
3
3
0
1
W
1
1
4
3
W
3
2
4
2.5
W
Baron Samedi
klaushd23
Baron Samedi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,638
Damage
47,817
71,950
Taken
57,196
48,379
Mitigated
40,434
19,367
Healing
20,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ConduitSniper80
The Morrigan
15,800
3,896
0
2,026
9,099
3,853
722
1,783
7,156
71,083
1,934
L
Serqet
4,331
1,181
0
5,518
13,702
11,936
0
3,792
9,812
0
15,407
L
Chaac
Gawadrolt
Chaac
10,897
1,326
0
5,965
21,443
21,715
0
4,539
15,707
0
68,744
L
7,361
790
0
1,528
11,444
4,175
62
7,359
4,067
58,948
646
W
7,568
5,922
0
4,468
9,332
3,500
551
115
8,809
0
73,369
L
Izanami
Pulsestar2
Izanami
5,270
2,915
0
2,116
10,661
4,217
440
2,264
8,348
606
66,923
L
Nemesis
Sassenack16
Nemesis
5,779
1,903
0
4,240
14,700
6,336
0
5,931
8,720
0
63,347
W
11,700
3,113
0
5,500
15,583
18,661
245
1,877
13,706
2,851
49,745
W
4,936
2,402
0
3,685
13,822
6,897
0
2,285
11,486
0
70,757
W
Baron Samedi
klaushd23
Baron Samedi
7,813
820
979
3,460
9,360
7,523
0
1,857
7,299
44,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,428
Gold Earned
43,501
417
Minions Killed
446
0
Camps Cleared
0
1,576,923
Distance Traveled
1,546,593
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,664
604
103
6
0
301,716
0
L
Serqet
7,417
464
17
1
0
319,057
1
L
Chaac
8,262
516
106
7
0
266,467
3
L
Poseidon
7,016
439
88
6
0
327,239
2
W
Rama
8,425
527
103
6
0
290,183
0
L
Izanami
7,308
457
112
7
0
279,441
0
L
Nemesis
7,425
464
94
6
0
384,719
1
W
Bellona
8,085
505
70
4
0
321,123
0
W
Apollo
8,716
545
112
7
0
330,258
0
W
Baron Samedi
8,611
538
58
4
0
303,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role