Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
GeXt
Poseidon
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,186 Elo+
Party 1
Atlas
Atlas
NeoGarret
Atlas
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,186 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,291 Elo+

VS

Team Averages
Level 36
1,500 SR
1,454 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
GuedinxX
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 73L
1,459 Elo+
Party 2
Izanami
Izanami
sape69
Izanami
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 79L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 6 / 1
7,691
592
4,856
9,806
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
GeXt
Poseidon
14
0 / 2 / 1
8,554
658
6,368
7,826
3,448
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
NeoGarret
Atlas
14
1 / 4 / 0
8,388
645
7,414
16,729
15,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 1 / 8
9,884
760
10,588
5,491
2,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
GuedinxX
Terra
15
1 / 0 / 10
9,150
704
7,679
12,004
10,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
sape69
Izanami
16
8 / 0 / 4
10,805
831
10,824
8,099
3,572
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
6
1
0.08
W
Baron Samedi
 
Baron Samedi
3
1
8
7
L
Poseidon
GeXt
Poseidon
0
2
1
0.25
W
Terra
GuedinxX
Terra
1
0
10
6
L
Atlas
NeoGarret
Atlas
1
4
0
0.25
W
Izanami
sape69
Izanami
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,638
Damage
29,091
34,361
Taken
25,594
25,937
Mitigated
16,232
4,020
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,856
970
0
703
9,806
6,544
39
6,154
3,393
0
18,844
W
Baron Samedi
 
Baron Samedi
10,588
597
1,284
1,117
5,491
2,443
823
3,377
1,914
40,222
225
L
Poseidon
GeXt
Poseidon
6,368
740
386
420
7,826
3,448
0
3,548
4,038
47,497
270
W
Terra
GuedinxX
Terra
7,679
1,021
478
2,622
12,004
10,217
491
6,181
4,995
20,953
1,803
L
Atlas
NeoGarret
Atlas
7,414
1,817
0
2,511
16,729
15,945
0
7,071
9,203
18,252
859
W
Izanami
sape69
Izanami
10,824
8,293
0
2,113
8,099
3,572
1,489
3,044
4,764
0
52,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,633
Gold Earned
29,839
141
Minions Killed
181
0
Camps Cleared
0
632,915
Distance Traveled
684,289
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,691
592
31
2
0
202,362
0
W
Baron Samedi
9,884
760
63
5
0
233,528
5
L
Poseidon
8,554
658
82
6
0
214,134
0
W
Terra
9,150
704
30
2
0
246,936
0
L
Atlas
8,388
645
28
2
0
216,419
0
W
Izanami
10,805
831
88
7
0
203,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role