Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
EXDRON
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,636 Elo+
Party 2
Cerberus
Cerberus
EXstaz
Cerberus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,604 Elo+
Party 2
Cthulhu
Cthulhu
Wildsoulsz
Cthulhu
Level 106
God Stats
3W - 2L
1,716 SR
Queue Stats
316W - 290L
1,429 Elo+
Solo
Fenrir
Fenrir
xLoOnYx
Fenrir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,602 Elo+
Party 2
Team Averages
Level 102
1,543 SR
1,554 Elo+

VS

Team Averages
Level 95
1,500 SR
1,453 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
LLSSDD25
Janus
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 30L
1,332 Elo+
Solo
Erlang Shen
Erlang Shen
Obito-UchihaBest
Erlang Shen
Level 129
God Stats
5W - 6L
1,500 SR
Queue Stats
470W - 490L
1,444 Elo+
Solo
Sylvanus
Sylvanus
TA12
Sylvanus
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 3 / 2
7,413
927
4,573
7,069
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
EXDRON
Chang'e
12
1 / 3 / 6
6,619
827
2,130
6,875
3,688
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
EXstaz
Cerberus
12
4 / 1 / 2
6,734
842
4,877
10,817
6,941
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Wildsoulsz
Cthulhu
5
0 / 0 / 2
5,375
672
20
631
335
Fenrir
xLoOnYx
Fenrir
6
0 / 2 / 1
5,292
662
1,805
2,814
1,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 2 / 3
7,885
986
1,898
6,578
2,600
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
 
Artemis
11
0 / 1 / 8
7,150
894
5,352
3,179
1,486
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
LLSSDD25
Janus
15
6 / 0 / 3
9,524
1,191
7,364
4,116
1,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Obito-UchihaBest
Erlang Shen
10
0 / 4 / 7
6,921
865
6,072
10,837
9,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
TA12
Sylvanus
11
0 / 2 / 8
7,394
924
5,420
10,083
7,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
8
Kills
9
9
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
3
2
1.33
W
Danzaburou
 
Danzaburou
3
2
3
2.25
W
Artemis
 
Artemis
0
1
8
4
L
Chang'e
EXDRON
Chang'e
1
3
6
1.33
L
Cerberus
EXstaz
Cerberus
4
1
2
5
W
Janus
LLSSDD25
Janus
6
0
3
7.5
W
Erlang Shen
Obito-UchihaBest
Erlang Shen
0
4
7
0.88
W
Sylvanus
TA12
Sylvanus
0
2
8
2
L
Cthulhu
Wildsoulsz
Cthulhu
0
0
2
1
L
Fenrir
xLoOnYx
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,405
Damage
26,106
28,206
Taken
34,793
15,676
Mitigated
22,851
9,444
Healing
13,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,573
1,578
420
1,181
7,069
3,370
0
3,836
3,155
0
20,972
W
Danzaburou
 
Danzaburou
1,898
371
0
114
6,578
2,600
3,043
1,157
5,421
0
12,820
W
Artemis
 
Artemis
5,352
1,833
519
109
3,179
1,486
2,101
1,179
2,000
0
13,035
L
Chang'e
EXDRON
Chang'e
2,130
342
513
868
6,875
3,688
0
4,546
2,290
6,925
0
L
Cerberus
EXstaz
Cerberus
4,877
179
541
5,861
10,817
6,941
0
3,615
6,946
8,478
0
W
Janus
LLSSDD25
Janus
7,364
498
2,109
1,091
4,116
1,999
1,320
651
3,465
30,206
448
W
Erlang Shen
Obito-UchihaBest
Erlang Shen
6,072
2,149
161
1,773
10,837
9,161
361
2,383
8,186
0
8,247
W
Sylvanus
TA12
Sylvanus
5,420
843
3,840
3,771
10,083
7,605
863
1,657
8,426
8,187
0
L
Cthulhu
Wildsoulsz
Cthulhu
20
20
0
0
631
335
0
0
631
20
0
L
Fenrir
xLoOnYx
Fenrir
1,805
467
0
60
2,814
1,342
0
684
2,010
0
1,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,433
Gold Earned
38,874
61
Minions Killed
83
0
Camps Cleared
0
389,311
Distance Traveled
818,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,413
927
35
4
0
94,811
0
W
Danzaburou
7,885
986
8
1
0
169,619
0
W
Artemis
7,150
894
5
1
0
172,415
0
L
Chang'e
6,619
827
10
1
0
102,736
0
L
Cerberus
6,734
842
16
2
0
132,199
0
W
Janus
9,524
1,191
54
7
0
197,047
0
W
Erlang Shen
6,921
865
10
1
0
145,611
0
W
Sylvanus
7,394
924
6
1
0
133,341
0
L
Cthulhu
5,375
672
0
0
0
408
0
L
Fenrir
5,292
662
0
0
0
59,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role