Player Matchup

Achilles
Achilles
OverBoss1987
Achilles
Level 65
God Stats
13W - 17L
1,127 SR
Queue Stats
213W - 218L
1,414 Elo+
Party 1
Hades
Hades
Pitwirka
Hades
Level 64
God Stats
176W - 174L
1,517 SR
Queue Stats
217W - 221L
1,419 Elo+
Party 1
Loki
Loki
migueldark
Loki
Level 126
God Stats
5W - 2L
1,822 SR
Queue Stats
22W - 19L
1,461 Elo+
Solo
Team Averages
Level 85
1,488 SR
1,431 Elo+

VS

Team Averages
Level 96
1,582 SR
1,517 Elo+
Achilles
Achilles
Enoxia-Singlz_
Achilles
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,636 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SebkatonFr
Morgan Le Fay
Level 98
God Stats
9W - 7L
1,649 SR
Queue Stats
20W - 27L
1,358 Elo+
Party 2
Rama
Rama
pacodeluciza
Rama
Level 81
God Stats
446W - 450L
1,598 SR
Queue Stats
446W - 451L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
OverBoss1987
Achilles
14
3 / 1 / 5
8,138
814
6,898
10,714
9,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hades
Pitwirka
Hades
13
2 / 0 / 4
7,798
780
5,890
8,425
4,420
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 3 / 4
8,538
854
8,815
8,471
3,189
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 1 / 3
7,032
703
6,582
7,873
7,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SebkatonFr
Morgan Le Fay
11
1 / 5 / 2
6,908
691
7,330
8,639
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 2 / 2
7,848
785
6,246
9,291
3,250
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
4
4
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
1
3
2.5
W
Achilles
OverBoss1987
Achilles
3
1
5
5.5
W
Hades
Pitwirka
Hades
2
0
4
4
L
Morgan Le Fay
SebkatonFr
Morgan Le Fay
1
5
2
0.4
W
3
3
4
1.67
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,603
Damage
20,158
27,610
Taken
25,803
17,409
Mitigated
14,103
8,769
Healing
4,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
6,582
732
0
1,133
7,873
7,958
0
2,840
4,531
0
12,139
W
Achilles
OverBoss1987
Achilles
6,898
946
0
4,666
10,714
9,800
399
3,014
7,031
0
21,136
W
Hades
Pitwirka
Hades
5,890
243
438
3,559
8,425
4,420
661
1,680
6,407
23,306
2,014
L
Morgan Le Fay
SebkatonFr
Morgan Le Fay
7,330
1,140
0
499
8,639
2,895
0
1,886
6,465
23,924
0
W
8,815
1,778
0
106
8,471
3,189
407
2,094
6,095
0
34,129
L
6,246
3,980
0
2,935
9,291
3,250
0
846
7,988
0
35,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,474
Gold Earned
21,788
143
Minions Killed
117
0
Camps Cleared
0
649,606
Distance Traveled
549,163
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,032
703
16
2
0
197,678
4
W
Achilles
8,138
814
31
3
0
232,992
0
W
Hades
7,798
780
62
6
0
207,970
0
L
Morgan Le Fay
6,908
691
38
4
0
169,552
4
W
Loki
8,538
854
50
5
0
208,644
0
L
Rama
7,848
785
63
6
0
181,933
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role