Player Matchup

Nike
Nike
AReS_nipid
Nike
Level 147
God Stats
9W - 5L
1,500 SR
Queue Stats
303W - 281L
1,537 Elo+
Party 3
Hel
Hel
Indiao_nipid
Hel
Level 129
God Stats
6W - 2L
1,807 SR
Queue Stats
67W - 62L
1,602 Elo+
Party 3
King Arthur
King Arthur
KingP220
King Arthur
Level 89
God Stats
2W - 1L
1,519 SR
Queue Stats
39W - 33L
1,537 Elo+
Party 2
Medusa
Medusa
SunSetOvEr
Medusa
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,534 Elo+
Solo
Pele
Pele
Yurir12
Pele
Level 29
God Stats
3W - 1L
1,473 SR
Queue Stats
39W - 33L
1,537 Elo+
Party 2
Team Averages
Level 111
1,560 SR
1,549 Elo+

VS

Team Averages
Level 119
1,473 SR
1,454 Elo+
Gilgamesh
Gilgamesh
BonizioleSo2
Gilgamesh
Level 103
God Stats
0W - 2L
1,315 SR
Queue Stats
44W - 46L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
Haryshod
Cthulhu
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
JoseTapiaPizarro
Baron Samedi
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 23L
1,447 Elo+
Solo
Skadi
Skadi
PrincesvaI
Skadi
Level 128
God Stats
1W - 2L
1,548 SR
Queue Stats
71W - 69L
1,572 Elo+
Party 1
Ymir
Ymir
RzL Ricarte
Ymir
Level 137
God Stats
4W - 1L
1,500 SR
Queue Stats
175W - 170L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,327
633
4,752
8,177
5,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 1 / 1
6,446
645
3,123
5,054
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
KingP220
King Arthur
12
2 / 0 / 1
6,764
676
5,706
7,617
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
SunSetOvEr
Medusa
11
0 / 1 / 2
5,661
566
7,341
6,061
2,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pele
Yurir12
Pele
12
2 / 0 / 4
6,215
622
4,485
7,134
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BonizioleSo2
Gilgamesh
9
0 / 1 / 1
5,232
523
3,489
10,217
6,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Haryshod
Cthulhu
11
0 / 4 / 0
5,249
525
3,754
10,043
7,732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
JoseTapiaPizarro
Baron Samedi
10
1 / 3 / 1
5,453
545
4,183
7,969
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
9
0 / 1 / 1
5,001
500
2,951
5,617
1,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 1 / 0
5,117
512
1,474
7,155
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
2
2
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Gilgamesh
BonizioleSo2
Gilgamesh
0
1
1
0.5
L
Cthulhu
Haryshod
Cthulhu
0
4
0
0
W
2
1
1
2.5
L
Baron Samedi
JoseTapiaPizarro
Baron Samedi
1
3
1
0.5
W
King Arthur
KingP220
King Arthur
2
0
1
2.5
L
Skadi
0
1
1
0.5
L
1
1
0
1
W
Medusa
SunSetOvEr
Medusa
0
1
2
1
W
Pele
Yurir12
Pele
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,407
Damage
15,851
34,043
Taken
41,001
17,132
Mitigated
23,590
11,506
Healing
8,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,752
610
0
3,075
8,177
5,885
0
520
7,657
0
27,249
L
Gilgamesh
BonizioleSo2
Gilgamesh
3,489
502
0
2,510
10,217
6,886
0
0
10,217
0
14,583
L
Cthulhu
Haryshod
Cthulhu
3,754
494
0
2,030
10,043
7,732
0
0
10,043
37,970
139
W
3,123
0
453
2,419
5,054
1,719
573
2,563
2,491
51,185
0
L
Baron Samedi
JoseTapiaPizarro
Baron Samedi
4,183
37
105
1,557
7,969
3,480
0
2,707
5,262
33,713
412
W
King Arthur
KingP220
King Arthur
5,706
1,366
0
2,279
7,617
3,952
0
3,421
4,196
0
49,352
L
Skadi
2,951
1,305
0
1,296
5,617
1,610
0
0
5,617
0
39,547
L
1,474
277
0
1,105
7,155
3,882
0
416
6,739
31,696
690
W
Medusa
SunSetOvEr
Medusa
7,341
3,501
0
2,026
6,061
2,680
35
1,103
4,958
0
52,558
W
Pele
Yurir12
Pele
4,485
1,237
0
1,254
7,134
2,896
0
1,510
5,624
0
53,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,413
Gold Earned
26,052
383
Minions Killed
267
0
Camps Cleared
0
1,169,693
Distance Traveled
1,022,191
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,327
633
35
4
0
222,366
5
L
Gilgamesh
5,232
523
18
2
0
225,189
2
L
Cthulhu
5,249
525
50
5
0
182,281
0
W
Hel
6,446
645
91
9
0
227,854
2
L
Baron Samedi
5,453
545
54
5
0
218,451
5
W
King Arthur
6,764
676
82
8
0
233,195
1
L
Skadi
5,001
500
85
9
0
210,137
2
L
Ymir
5,117
512
60
6
0
186,133
1
W
Medusa
5,661
566
97
10
0
196,891
0
W
Pele
6,215
622
78
8
0
289,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role