Player Matchup

Bellona
Bellona
Gogors
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,479 Elo+
Party 1
Hel
Hel
PhosphoricRat
Hel
Level 45
God Stats
1W - 3L
1,383 SR
Queue Stats
17W - 23L
1,461 Elo+
Party 1
Geb
Geb
Yo_Soy_Poyia_Man
Geb
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 201L
1,568 Elo+
Solo
Apollo
Apollo
bodzlo
Apollo
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,822 Elo+
Solo
Cliodhna
Cliodhna
kirsak
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,512 Elo+
Party 1
Team Averages
Level 51
1,477 SR
1,568 Elo+

VS

Team Averages
Level 85
1,534 SR
1,511 Elo+
Olorun
Olorun
Dirtyrodge
Olorun
Level 80
God Stats
41W - 19L
1,822 SR
Queue Stats
110W - 101L
1,629 Elo+
Solo
Gilgamesh
Gilgamesh
JPC2209
Gilgamesh
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 51L
1,616 Elo+
Party 2
Ares
Ares
MouseyPineapple
Ares
Level 85
God Stats
9W - 9L
1,323 SR
Queue Stats
302W - 297L
1,405 Elo+
Solo
Anubis
Anubis
elliot1207
Anubis
Level 69
God Stats
1W - 1L
1,316 SR
Queue Stats
11W - 14L
1,511 Elo+
Party 2
Thanatos
Thanatos
xX SQWILLIAM Xx
Thanatos
Level 63
God Stats
13W - 13L
1,711 SR
Queue Stats
23W - 35L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gogors
Bellona
12
0 / 3 / 0
7,046
440
7,973
14,917
12,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
1 / 3 / 2
8,419
526
6,629
10,752
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 5
7,481
468
8,570
23,293
12,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
bodzlo
Apollo
13
2 / 4 / 4
7,597
475
7,127
11,726
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
kirsak
Cliodhna
12
4 / 8 / 0
7,856
491
6,647
16,295
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dirtyrodge
Olorun
15
2 / 4 / 4
8,483
530
7,781
10,195
4,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
JPC2209
Gilgamesh
16
4 / 1 / 5
9,819
614
13,111
18,458
17,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
2 / 1 / 7
8,466
529
13,297
15,746
15,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
elliot1207
Anubis
15
3 / 2 / 3
9,131
571
7,486
11,369
5,191
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
14
10 / 1 / 5
9,074
567
12,972
10,502
5,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
21
21
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Olorun
Dirtyrodge
Olorun
2
4
4
1
L
Bellona
Gogors
Bellona
0
3
0
0
W
Gilgamesh
JPC2209
Gilgamesh
4
1
5
6.5
W
2
1
7
5.5
L
1
3
2
0.67
L
1
3
5
1.17
L
Apollo
bodzlo
Apollo
2
4
4
1
W
Anubis
elliot1207
Anubis
3
2
3
2.25
L
Cliodhna
kirsak
Cliodhna
4
8
0
0.5
W
Thanatos
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,946
Damage
54,647
76,983
Taken
66,270
38,301
Mitigated
47,839
20,364
Healing
23,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Dirtyrodge
Olorun
7,781
3,649
180
2,197
10,195
4,705
1,725
1,437
8,720
64,745
8,980
L
Bellona
Gogors
Bellona
7,973
1,455
0
1,835
14,917
12,295
77
2,423
11,638
0
46,074
W
Gilgamesh
JPC2209
Gilgamesh
13,111
3,669
0
3,120
18,458
17,122
772
1,966
15,847
0
85,400
W
13,297
980
434
4,192
15,746
15,540
0
3,989
11,664
36,483
1,727
L
6,629
270
241
1,722
10,752
4,153
0
2,888
7,709
70,020
0
L
8,570
575
0
9,091
23,293
12,136
0
12,739
10,554
26,123
4,328
L
Apollo
bodzlo
Apollo
7,127
4,288
0
3,418
11,726
4,650
0
4,989
6,737
0
57,369
W
Anubis
elliot1207
Anubis
7,486
277
0
5,597
11,369
5,191
364
4,771
6,198
68,499
2,579
L
Cliodhna
kirsak
Cliodhna
6,647
1,421
0
4,057
16,295
5,067
0
4,501
11,794
0
42,162
W
Thanatos
12,972
4,397
0
7,400
10,502
5,281
247
1,220
9,235
0
60,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,399
Gold Earned
44,973
401
Minions Killed
471
0
Camps Cleared
0
1,571,355
Distance Traveled
1,626,391
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,483
530
109
7
0
284,740
2
L
Bellona
7,046
440
77
5
0
336,779
0
W
Gilgamesh
9,819
614
132
8
0
330,998
0
W
Ares
8,466
529
31
2
0
339,573
0
L
Hel
8,419
526
146
9
0
297,827
0
L
Geb
7,481
468
28
2
0
347,681
0
L
Apollo
7,597
475
90
6
0
282,627
0
W
Anubis
9,131
571
127
8
0
290,231
0
L
Cliodhna
7,856
491
60
4
0
306,441
0
W
Thanatos
9,074
567
72
5
0
380,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role