Player Matchup

Chernobog
Chernobog
Gatica_M
Chernobog
Level 144
God Stats
2W - 2L
1,696 SR
Queue Stats
206W - 218L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
IGotMyThunder
Sun Wukong
Level 69
God Stats
5W - 5L
1,470 SR
Queue Stats
334W - 329L
1,515 Elo+
Solo
Ne Zha
Ne Zha
VEX G e m i n i
Ne Zha
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,838 Elo+
Solo
Maman Brigitte
Maman Brigitte
ruNNen
Maman Brigitte
Level 147
God Stats
0W - 3L
1,313 SR
Queue Stats
17W - 33L
1,317 Elo+
Solo
Anubis
Anubis
ssdasdasdadsd
Anubis
Level 146
God Stats
1W - 7L
1,531 SR
Queue Stats
126W - 151L
1,543 Elo+
Solo
Team Averages
Level 132
1,502 SR
1,560 Elo+

VS

Team Averages
Level 132
1,579 SR
1,643 Elo+
Izanami
Izanami
Big_BossCR
Izanami
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 80L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
Blamzki71
Kuzenbo
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,518 Elo+
Solo
Bellona
Bellona
FoWaRdZz
Bellona
Level 124
God Stats
6W - 1L
1,689 SR
Queue Stats
132W - 123L
1,518 Elo+
Solo
Nemesis
Nemesis
Hazitys
Nemesis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,760 Elo+
Party 1
Ix Chel
Ix Chel
Paryle
Ix Chel
Level 158
God Stats
2W - 0L
1,704 SR
Queue Stats
12W - 3L
1,844 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gatica_M
Chernobog
15
1 / 1 / 6
10,125
1,013
13,123
14,445
6,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sun Wukong
IGotMyThunder
Sun Wukong
15
1 / 1 / 6
9,573
957
11,100
15,436
18,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

15
2 / 7 / 4
9,778
978
11,799
16,334
6,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Maman Brigitte
ruNNen
Maman Brigitte
15
1 / 5 / 4
9,629
963
8,274
16,935
6,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

15
2 / 2 / 2
10,045
1,005
7,189
5,860
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

201

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Big_BossCR
Izanami
16
0 / 1 / 9
10,141
1,014
4,894
7,315
2,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Kuzenbo
Blamzki71
Kuzenbo
16
1 / 2 / 13
10,301
1,030
9,754
16,875
24,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
FoWaRdZz
Bellona
16
4 / 2 / 10
10,896
1,090
11,493
14,662
11,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nemesis
Hazitys
Nemesis
16
6 / 2 / 10
11,047
1,105
23,354
15,544
12,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Paryle
Ix Chel
16
5 / 0 / 7
10,922
1,092
16,006
2,883
1,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
7
Kills
16
16
Deaths
7
22
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Izanami
Big_BossCR
Izanami
0
1
9
4.5
W
Kuzenbo
Blamzki71
Kuzenbo
1
2
13
3.75
W
Bellona
FoWaRdZz
Bellona
4
2
10
4.5
L
Chernobog
Gatica_M
Chernobog
1
1
6
4
W
Nemesis
Hazitys
Nemesis
6
2
10
5.5
L
Sun Wukong
IGotMyThunder
Sun Wukong
1
1
6
4
W
Ix Chel
Paryle
Ix Chel
5
0
7
8.5
L
2
7
4
0.57
L
Maman Brigitte
ruNNen
Maman Brigitte
1
5
4
0.6
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,485
Damage
65,501
69,010
Taken
57,279
41,051
Mitigated
53,119
4,015
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Big_BossCR
Izanami
4,894
4,214
0
370
7,315
2,668
0
903
6,291
0
46,156
W
Kuzenbo
Blamzki71
Kuzenbo
9,754
2,394
0
394
16,875
24,276
0
4,552
12,069
18,384
822
W
Bellona
FoWaRdZz
Bellona
11,493
3,428
178
1,957
14,662
11,705
0
4,613
9,770
0
24,056
L
Chernobog
Gatica_M
Chernobog
13,123
6,707
0
1,570
14,445
6,070
0
3,538
10,522
0
41,928
W
Nemesis
Hazitys
Nemesis
23,354
5,968
0
3,477
15,544
12,731
0
3,912
11,556
0
31,701
L
Sun Wukong
IGotMyThunder
Sun Wukong
11,100
1,202
0
294
15,436
18,505
0
6,670
8,684
0
20,087
W
Ix Chel
Paryle
Ix Chel
16,006
2,521
1,771
884
2,883
1,739
0
418
2,383
34,137
104
L
11,799
1,437
0
1,546
16,334
6,817
0
5,978
9,959
0
23,958
L
Maman Brigitte
ruNNen
Maman Brigitte
8,274
384
0
0
16,935
6,912
0
5,861
10,809
18,691
538
L
7,189
0
90
515
5,860
2,747
0
2,891
2,870
31,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,150
Gold Earned
53,307
208
Minions Killed
210
5
Camps Cleared
11
937,039
Distance Traveled
979,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,141
1,014
108
11
5
178,216
0
W
Kuzenbo
10,301
1,030
12
1
1
205,619
0
W
Bellona
10,896
1,090
26
3
2
204,680
0
L
Chernobog
10,125
1,013
58
6
0
182,943
0
W
Nemesis
11,047
1,105
19
2
2
213,627
0
L
Sun Wukong
9,573
957
18
2
2
196,285
0
W
Ix Chel
10,922
1,092
45
5
1
177,028
0
L
Ne Zha
9,778
978
23
2
1
169,057
0
L
Maman Brigitte
9,629
963
33
3
2
199,161
0
L
Anubis
10,045
1,005
76
8
0
189,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role