Player Matchup

Anhur
Anhur
 
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
EarthPrism46647
Serqet
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,689 Elo+
Solo
Scylla
Scylla
WORRIEDBURRITOS
Scylla
Level 123
God Stats
7W - 6L
1,500 SR
Queue Stats
131W - 130L
1,526 Elo+
Solo
Athena
Athena
d1rty-royal19
Athena
Level 66
God Stats
10W - 5L
1,734 SR
Queue Stats
44W - 35L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
vllMENACEllv
Sun Wukong
Level 99
God Stats
1W - 1L
1,729 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 98
1,593 SR
1,543 Elo+

VS

Team Averages
Level 52
1,357 SR
1,370 Elo+
Artemis
Artemis
AnbuRain
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 2
Ravana
Ravana
ceez07
Ravana
Level 7
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 2
Bellona
Bellona
minihulk09
Bellona
Level 2
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 2
Maui
Maui
raphaelol
Maui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,500 Elo+
Solo
Janus
Janus
tafoya1
Janus
Level 140
God Stats
3W - 9L
1,221 SR
Queue Stats
226W - 198L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
7 / 0 / 1
7,653
510
9,293
7,357
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 0 / 2
8,007
534
3,048
8,169
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 3
8,344
556
7,507
8,131
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 0 / 8
7,747
516
4,169
11,163
10,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
vllMENACEllv
Sun Wukong
13
1 / 0 / 0
7,774
518
4,518
8,855
5,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnbuRain
Artemis
9
0 / 5 / 0
5,235
349
3,927
9,252
2,440
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
ceez07
Ravana
11
1 / 0 / 0
6,060
404
1,750
4,480
1,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
minihulk09
Bellona
13
0 / 1 / 0
6,830
455
6,683
10,406
11,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Maui
9
0 / 3 / 0
6,093
406
2,304
10,238
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
tafoya1
Janus
11
2 / 7 / 1
6,477
432
4,427
11,289
3,813

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
3
3
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
0
1
7.5
L
Artemis
AnbuRain
Artemis
0
5
0
0
W
4
0
2
5
W
4
3
3
1.83
L
Ravana
ceez07
Ravana
1
0
0
1
W
0
0
8
4
L
Bellona
minihulk09
Bellona
0
1
0
0
L
Maui
0
3
0
0
L
Janus
tafoya1
Janus
2
7
1
0.36
W
Sun Wukong
vllMENACEllv
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,535
Damage
19,091
43,675
Taken
45,665
25,794
Mitigated
26,503
16,355
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,293
5,329
0
4,292
7,357
2,869
26
688
6,669
0
51,624
L
Artemis
AnbuRain
Artemis
3,927
2,114
0
2,190
9,252
2,440
153
1,854
7,398
0
25,873
W
3,048
674
0
4,807
8,169
3,566
0
1,006
7,075
0
62,932
W
7,507
1,757
0
1,844
8,131
2,919
0
3,292
4,585
58,970
769
L
Ravana
ceez07
Ravana
1,750
401
0
230
4,480
1,894
0
1,324
3,156
0
33,814
W
4,169
1,244
87
2,924
11,163
10,891
264
1,403
9,760
29,163
3,671
L
Bellona
minihulk09
Bellona
6,683
1,061
0
4,307
10,406
11,090
0
0
10,406
0
52,685
L
Maui
2,304
379
242
1,577
10,238
7,266
117
1,940
8,298
14,548
0
L
Janus
tafoya1
Janus
4,427
170
0
550
11,289
3,813
0
6,083
4,871
34,877
0
W
Sun Wukong
vllMENACEllv
Sun Wukong
4,518
561
0
2,401
8,855
5,549
182
0
8,855
0
56,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,525
Gold Earned
30,695
410
Minions Killed
256
0
Camps Cleared
0
1,450,412
Distance Traveled
1,316,194
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,653
510
72
5
0
257,585
1
L
Artemis
5,235
349
32
2
0
240,513
2
W
Serqet
8,007
534
114
8
0
322,281
0
W
Scylla
8,344
556
97
6
0
261,042
0
L
Ravana
6,060
404
59
4
0
299,295
0
W
Athena
7,747
516
42
3
0
319,876
2
L
Bellona
6,830
455
88
6
0
293,501
0
L
Maui
6,093
406
18
1
0
261,680
4
L
Janus
6,477
432
59
4
0
221,205
0
W
Sun Wukong
7,774
518
85
6
0
289,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role