Player Matchup

Discordia
Discordia
 
Discordia
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ElChicoPato
Cthulhu
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,157 Elo+
Solo
Ratatoskr
Ratatoskr
M4x4xe
Ratatoskr
Level 68
God Stats
18W - 9L
1,679 SR
Queue Stats
93W - 58L
1,583 Elo+
Solo
Nike
Nike
dunezs
Nike
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 66L
1,439 Elo+
Party 2
Izanami
Izanami
psyko00000
Izanami
Level 75
God Stats
41W - 40L
1,786 SR
Queue Stats
122W - 111L
1,615 Elo+
Solo
Team Averages
Level 54
1,593 SR
1,459 Elo+

VS

Team Averages
Level 78
1,500 SR
1,599 Elo+
Bacchus
Bacchus
Dyf91
Bacchus
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,569 Elo+
Party 1
Bakasura
Bakasura
ItsRichC
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,735 Elo+
Party 1
Zeus
Zeus
ItsTheKmann
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,698 Elo+
Party 1
Medusa
Medusa
VoodooPalmFist
Medusa
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
ppPedroPaulo
Gilgamesh
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 41L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
8 / 0 / 2
8,899
636
9,725
4,777
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
ElChicoPato
Cthulhu
12
2 / 2 / 4
6,904
493
6,346
8,246
6,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
M4x4xe
Ratatoskr
13
6 / 4 / 3
7,852
561
8,431
14,625
5,387
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
dunezs
Nike
13
4 / 1 / 0
8,196
585
11,576
11,862
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
psyko00000
Izanami
13
3 / 0 / 4
7,467
533
8,758
11,897
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dyf91
Bacchus
9
1 / 2 / 3
6,153
440
4,076
11,602
11,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
ItsRichC
Bakasura
14
4 / 3 / 1
7,304
522
7,331
13,657
6,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 10 / 0
5,959
426
3,107
10,787
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 1
5,460
390
10,529
10,036
3,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
ppPedroPaulo
Gilgamesh
12
1 / 2 / 0
6,825
488
7,672
12,945
8,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
23
Kills
6
7
Deaths
23
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
0
2
9
L
Bacchus
Dyf91
Bacchus
1
2
3
1.25
W
Cthulhu
ElChicoPato
Cthulhu
2
2
4
2
L
Bakasura
ItsRichC
Bakasura
4
3
1
1.5
L
0
10
0
0
W
Ratatoskr
M4x4xe
Ratatoskr
6
4
3
1.88
L
0
6
1
0.08
W
Nike
dunezs
Nike
4
1
0
4
L
Gilgamesh
ppPedroPaulo
Gilgamesh
1
2
0
0.5
W
Izanami
psyko00000
Izanami
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,836
Damage
32,715
51,407
Taken
59,027
29,582
Mitigated
34,607
14,735
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,725
95
0
1,048
4,777
1,736
469
1,454
3,225
54,274
2,406
L
Bacchus
Dyf91
Bacchus
4,076
1,054
0
2,216
11,602
11,499
0
2,308
9,217
18,790
0
W
Cthulhu
ElChicoPato
Cthulhu
6,346
524
0
1,003
8,246
6,439
147
1,674
6,299
24,601
2,861
L
Bakasura
ItsRichC
Bakasura
7,331
4,780
0
3,005
13,657
6,803
0
2,507
11,054
0
51,086
L
3,107
535
0
0
10,787
4,028
0
7,884
2,903
31,330
0
W
Ratatoskr
M4x4xe
Ratatoskr
8,431
3,693
0
7,744
14,625
5,387
0
1,714
12,169
0
59,691
L
10,529
4,693
285
325
10,036
3,682
0
2,185
7,807
0
38,481
W
Nike
dunezs
Nike
11,576
1,672
0
1,500
11,862
11,572
0
367
10,190
0
57,437
L
Gilgamesh
ppPedroPaulo
Gilgamesh
7,672
2,313
0
2,781
12,945
8,595
0
609
11,445
0
51,733
W
Izanami
psyko00000
Izanami
8,758
5,610
0
3,440
11,897
4,448
440
1,974
9,673
0
65,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,318
Gold Earned
31,701
422
Minions Killed
302
0
Camps Cleared
0
1,342,235
Distance Traveled
1,256,845
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,899
636
98
7
0
260,873
0
L
Bacchus
6,153
440
16
1
0
259,733
4
W
Cthulhu
6,904
493
23
2
0
264,458
0
L
Bakasura
7,304
522
88
6
0
280,933
0
L
Zeus
5,959
426
60
4
0
208,925
0
W
Ratatoskr
7,852
561
85
6
0
291,608
0
L
Medusa
5,460
390
51
4
0
225,436
0
W
Nike
8,196
585
100
7
0
277,557
0
L
Gilgamesh
6,825
488
87
6
0
281,818
0
W
Izanami
7,467
533
116
8
0
247,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role