Player Matchup

Aphrodite
Aphrodite
Mochizz_u
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
922 Elo+
Party 2
Sol
Sol
chocola8boy
Sol
Level 26
God Stats
2W - 4L
1,122 SR
Queue Stats
45W - 45L
1,237 Elo+
Party 2
Da Ji
Da Ji
chrisway2010
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 123L
1,353 Elo+
Party 2
Team Averages
Level 34
1,374 SR
1,170 Elo+

VS

Team Averages
Level 50
1,591 SR
1,393 Elo+
Anhur
Anhur
Dvanko
Anhur
Level 88
God Stats
5W - 2L
1,750 SR
Queue Stats
33W - 31L
1,374 Elo+
Party 1
Nu Wa
Nu Wa
RadiantKaz
Nu Wa
Level 35
God Stats
5W - 4L
1,522 SR
Queue Stats
80W - 69L
1,432 Elo+
Solo
Chaac
Chaac
hebijebdi
Chaac
Level 28
God Stats
8W - 6L
1,500 SR
Queue Stats
77W - 76L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mochizz_u
Aphrodite
15
0 / 2 / 5
9,369
625
3,788
10,108
7,481
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
1 / 2 / 5
10,040
669
17,038
11,724
4,224
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
6 / 5 / 0
10,630
709
11,933
14,862
7,752
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dvanko
Anhur
17
4 / 3 / 3
11,173
745
11,829
12,506
5,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
16
3 / 3 / 5
10,335
689
10,550
11,047
3,695
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
hebijebdi
Chaac
15
2 / 1 / 5
10,047
670
6,223
14,270
12,393
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
9
9
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
Dvanko
Anhur
4
3
3
1.83
L
Aphrodite
Mochizz_u
Aphrodite
0
2
5
1.25
W
Nu Wa
3
3
5
1.83
L
1
2
5
1.75
L
6
5
0
1.2
W
Chaac
hebijebdi
Chaac
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,759
Damage
28,602
36,694
Taken
37,823
19,457
Mitigated
21,133
13,023
Healing
6,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Dvanko
Anhur
11,829
7,179
0
4,223
12,506
5,045
1,020
7,476
5,030
0
36,433
L
Aphrodite
Mochizz_u
Aphrodite
3,788
736
3,644
4,242
10,108
7,481
0
3,409
6,606
16,460
4,447
W
Nu Wa
10,550
4,057
0
1,352
11,047
3,695
385
3,393
7,654
46,591
1,490
L
17,038
3,404
55
4,832
11,724
4,224
0
2,464
9,207
64,295
1,232
L
11,933
2,483
0
250
14,862
7,752
0
4,543
10,249
0
46,228
W
Chaac
hebijebdi
Chaac
6,223
791
0
1,355
14,270
12,393
168
9,123
5,147
0
20,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,039
Gold Earned
31,555
181
Minions Killed
164
0
Camps Cleared
0
757,469
Distance Traveled
772,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,173
745
71
5
0
247,056
0
L
Aphrodite
9,369
625
39
3
0
237,170
0
W
Nu Wa
10,335
689
66
4
0
249,171
0
L
Sol
10,040
669
89
6
0
265,482
0
L
Da Ji
10,630
709
53
4
0
254,817
0
W
Chaac
10,047
670
27
2
0
276,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role