Player Matchup

Medusa
Medusa
BigCarabao
Medusa
Level 38
God Stats
6W - 4L
1,259 SR
Queue Stats
110W - 97L
1,374 Elo+
Solo
Xing Tian
Xing Tian
FluidHanma
Xing Tian
Level 62
God Stats
23W - 21L
1,525 SR
Queue Stats
91W - 101L
1,456 Elo+
Party 1
Surtr
Surtr
FrozenFire842
Surtr
Level 45
God Stats
10W - 4L
1,665 SR
Queue Stats
63W - 66L
1,330 Elo+
Party 1
Thanatos
Thanatos
Ludoel
Thanatos
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 22L
1,369 Elo+
Party 1
Hera
Hera
SPK Green
Hera
Level 44
God Stats
7W - 14L
1,251 SR
Queue Stats
54W - 74L
1,449 Elo+
Party 1
Team Averages
Level 42
1,440 SR
1,396 Elo+

VS

Team Averages
Level 63
1,520 SR
1,577 Elo+
Ymir
Ymir
Baltimore_2k
Ymir
Level 87
God Stats
4W - 4L
1,317 SR
Queue Stats
429W - 418L
1,514 Elo+
Solo
Nike
Nike
FistedWaffles692
Nike
Level 41
God Stats
2W - 3L
1,640 SR
Queue Stats
123W - 133L
1,391 Elo+
Solo
Neith
Neith
HolyFurion
Neith
Level 104
God Stats
4W - 7L
1,741 SR
Queue Stats
126W - 101L
1,907 Elo+
Solo
Awilix
Awilix
W-Reasonxble-W
Awilix
Level 46
God Stats
6W - 6L
1,733 SR
Queue Stats
129W - 121L
1,575 Elo+
Solo
Anubis
Anubis
vxcza-
Anubis
Level 39
God Stats
0W - 6L
1,170 SR
Queue Stats
60W - 72L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigCarabao
Medusa
11
1 / 0 / 0
5,908
591
3,592
5,134
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
FluidHanma
Xing Tian
10
0 / 0 / 7
5,945
595
3,493
6,805
4,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 2 / 3
6,100
610
4,528
8,016
4,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Ludoel
Thanatos
10
7 / 1 / 3
6,398
640
4,956
7,423
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
11
2 / 0 / 7
6,316
632
6,871
2,736
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,974
497
2,196
8,700
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 2 / 0
6,429
643
4,176
7,955
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
10
0 / 1 / 0
5,236
524
4,136
5,419
2,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 3 / 0
5,239
524
3,165
8,093
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
vxcza-
Anubis
8
0 / 4 / 0
4,612
461
1,125
7,433
3,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
3
3
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Medusa
BigCarabao
Medusa
1
0
0
1
L
2
2
0
1
W
Xing Tian
FluidHanma
Xing Tian
0
0
7
3.5
W
2
2
3
1.75
L
Neith
0
1
0
0
W
Thanatos
Ludoel
Thanatos
7
1
3
8.5
W
Hera
2
0
7
5.5
L
1
3
0
0.33
L
Anubis
vxcza-
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,440
Damage
14,798
30,114
Taken
37,600
14,734
Mitigated
19,884
13,947
Healing
6,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,196
257
0
1,616
8,700
5,190
0
2,691
5,967
18,276
0
W
Medusa
BigCarabao
Medusa
3,592
1,438
0
2,186
5,134
2,052
672
231
4,903
0
42,112
L
4,176
785
0
1,200
7,955
6,301
0
195
7,330
0
43,209
W
Xing Tian
FluidHanma
Xing Tian
3,493
471
0
1,936
6,805
4,851
243
1,516
5,289
18,816
2,709
W
4,528
2,326
0
2,728
8,016
4,401
0
147
7,354
316
36,061
L
Neith
4,136
1,729
0
2,066
5,419
2,005
0
885
4,534
0
36,291
W
Thanatos
Ludoel
Thanatos
4,956
1,485
0
6,389
7,423
2,563
0
651
6,725
0
24,603
W
Hera
6,871
1,337
0
708
2,736
867
211
776
1,960
51,263
1,175
L
3,165
1,729
0
0
8,093
3,160
0
1,780
6,313
0
32,288
L
Anubis
vxcza-
Anubis
1,125
354
0
1,493
7,433
3,228
0
4,725
2,708
20,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,667
Gold Earned
26,490
282
Minions Killed
264
0
Camps Cleared
0
1,025,752
Distance Traveled
936,779
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,974
497
15
2
0
164,518
0
W
Medusa
5,908
591
79
8
0
208,100
2
L
Nike
6,429
643
87
9
0
174,685
0
W
Xing Tian
5,945
595
23
2
0
209,847
0
W
Surtr
6,100
610
61
6
0
199,135
0
L
Neith
5,236
524
71
7
0
183,563
2
W
Thanatos
6,398
640
32
3
0
207,066
0
W
Hera
6,316
632
87
9
0
201,604
0
L
Awilix
5,239
524
48
5
0
222,047
2
L
Anubis
4,612
461
43
4
0
191,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role