Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Chinchilla1
Raijin
Level 78
God Stats
1W - 1L
1,309 SR
Queue Stats
13W - 20L
1,404 Elo+
Solo
Baba Yaga
Baba Yaga
ChubbsBeDaMan03
Baba Yaga
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,196 Elo+
Party 1
Thor
Thor
JIMMY_IS_RADICAL
Thor
Level 104
God Stats
12W - 12L
1,839 SR
Queue Stats
86W - 86L
1,598 Elo+
Solo
Bellona
Bellona
Victorqwr
Bellona
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 87L
1,505 Elo+
Solo
Team Averages
Level 96
1,530 SR
1,440 Elo+

VS

Team Averages
Level 98
1,506 SR
1,343 Elo+
Sylvanus
Sylvanus
Aceaceinate
Sylvanus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,182 Elo+
Solo
Serqet
Serqet
ImSoPawsome
Serqet
Level 105
God Stats
8W - 3L
1,727 SR
Queue Stats
178W - 187L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
OYBA Tulsa
Cu Chulainn
Level 117
God Stats
0W - 1L
1,301 SR
Queue Stats
2W - 6L
1,401 Elo+
Solo
Nox
Nox
WeCouldBeSoGood
Nox
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 236L
1,375 Elo+
Solo
Danzaburou
Danzaburou
iamnathan001
Danzaburou
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 2 / 10
7,441
1,488
4,563
8,512
7,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
12
4 / 2 / 5
7,007
1,401
5,823
4,598
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
ChubbsBeDaMan03
Baba Yaga
12
2 / 1 / 8
6,915
1,383
5,146
4,608
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 6
7,427
1,485
7,828
5,702
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Victorqwr
Bellona
12
2 / 0 / 9
7,091
1,418
5,748
4,958
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

366

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aceaceinate
Sylvanus
10
0 / 1 / 0
5,429
1,086
113
1,193
670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
12
4 / 2 / 2
7,554
1,511
6,324
8,384
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
OYBA Tulsa
Cu Chulainn
12
0 / 5 / 4
6,383
1,277
8,646
9,419
6,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 3
6,273
1,255
4,531
7,859
4,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
iamnathan001
Danzaburou
11
1 / 2 / 2
6,448
1,290
5,503
8,010
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
15
Kills
6
6
Deaths
15
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
10
3.5
L
Sylvanus
Aceaceinate
Sylvanus
0
1
0
0
W
Raijin
4
2
5
3.25
W
Baba Yaga
ChubbsBeDaMan03
Baba Yaga
2
1
8
6
L
Serqet
4
2
2
2.5
W
5
1
6
8
L
Cu Chulainn
OYBA Tulsa
Cu Chulainn
0
5
4
0.4
W
Bellona
Victorqwr
Bellona
2
0
9
6.5
L
1
5
3
0.5
L
Danzaburou
iamnathan001
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,108
Damage
25,117
28,378
Taken
34,865
19,122
Mitigated
19,070
3,597
Healing
2,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,563
484
0
1,549
8,512
7,241
0
2,429
5,532
8,939
0
L
Sylvanus
Aceaceinate
Sylvanus
113
0
146
28
1,193
670
0
682
511
405
0
W
Raijin
5,823
919
0
0
4,598
1,793
0
680
3,587
15,231
0
W
Baba Yaga
ChubbsBeDaMan03
Baba Yaga
5,146
639
0
831
4,608
1,975
0
1,072
3,495
13,621
0
L
Serqet
6,324
775
0
0
8,384
4,068
0
3,243
5,059
0
12,494
W
7,828
1,867
0
0
5,702
2,589
0
911
4,406
0
13,818
L
Cu Chulainn
OYBA Tulsa
Cu Chulainn
8,646
895
0
672
9,419
6,812
0
5,942
3,231
4,760
15,393
W
Bellona
Victorqwr
Bellona
5,748
1,388
0
1,217
4,958
5,524
0
1,402
3,470
0
18,005
L
4,531
508
97
195
7,859
4,477
0
3,070
4,665
14,494
0
L
Danzaburou
iamnathan001
Danzaburou
5,503
1,961
0
925
8,010
3,043
0
2,595
5,323
0
20,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,881
Gold Earned
32,087
108
Minions Killed
96
6
Camps Cleared
3
530,913
Distance Traveled
410,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,441
1,488
12
2
0
105,522
0
L
Sylvanus
5,429
1,086
0
0
0
9,422
0
W
Raijin
7,007
1,401
28
6
1
91,599
0
W
Baba Yaga
6,915
1,383
28
6
2
96,803
0
L
Serqet
7,554
1,511
11
2
2
125,740
0
W
Thor
7,427
1,485
8
2
3
107,346
0
L
Cu Chulainn
6,383
1,277
30
6
0
95,703
0
W
Bellona
7,091
1,418
32
6
0
129,643
0
L
Nox
6,273
1,255
19
4
0
91,784
0
L
Danzaburou
6,448
1,290
36
7
1
87,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role