Player Matchup

Surtr
Surtr
Silver I
 
Surtr
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ishtar
Ishtar
Bronze III
DasDAether
Ishtar
Bronze III
Level 113
God Stats
0W - 6L
1,500 SR
Queue Stats
63W - 55L
1,530 MMR
Party 1
Da Ji
Da Ji
Silver II
Ranger_MJ99
Da Ji
Silver II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,466 MMR
Party 4
Maui
Maui
Bronze III
SwampDonkeyed
Maui
Bronze III
Level 63
God Stats
86W - 87L
1,730 SR
Queue Stats
105W - 104L
1,530 MMR
Party 1
Scylla
Scylla
Gold III
Three 4 1a
Scylla
Gold III
Level 126
God Stats
2W - 8L
1,759 SR
Queue Stats
148W - 153L
1,528 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,598 SR
1,511 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,632 SR
1,529 MMR
Ganesha
Ganesha
Silver I
FireBoyPL69
Ganesha
Silver I
Level 110
God Stats
2W - 1L
1,801 SR
Queue Stats
53W - 47L
1,520 MMR
Party 3
Thor
Thor
Gold IV
Kubaaaaaa7
Thor
Gold IV
Level 123
God Stats
3W - 5L
1,500 SR
Queue Stats
166W - 166L
1,520 MMR
Party 3
Kukulkan
Kukulkan
Silver I
LoLLE8D
Kukulkan
Silver I
Level 128
God Stats
14W - 7L
1,632 SR
Queue Stats
58W - 47L
1,587 MMR
Party 2
Mercury
Mercury
Silver II
MadShaw
Mercury
Silver II
Level 178
God Stats
13W - 4L
1,728 SR
Queue Stats
57W - 49L
1,496 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
zatox96
Cernunnos
Gold IV
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 245L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 3 / 2
7,997
533
8,999
14,738
13,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
DasDAether
Ishtar
14
0 / 3 / 0
7,543
503
9,137
11,680
5,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 5 / 1
7,585
506
5,904
13,480
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 1
6,458
431
3,851
13,975
12,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Three 4 1a
Scylla
14
0 / 3 / 0
7,525
502
1,925
9,287
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaJanusMaman BrigitteSusano

VS

Bans
AwilixCharonBake KujiraHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FireBoyPL69
Ganesha
14
0 / 0 / 14
8,899
593
6,202
9,983
10,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 5
9,065
604
8,510
12,226
8,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
LoLLE8D
Kukulkan
16
2 / 0 / 5
9,805
654
5,857
5,887
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
MadShaw
Mercury
16
13 / 0 / 3
10,089
673
16,257
15,343
7,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cernunnos
zatox96
Cernunnos
15
2 / 1 / 2
8,764
584
6,565
8,488
3,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
19
19
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
3
2
1
L
Ishtar
DasDAether
Ishtar
0
3
0
0
W
Ganesha
FireBoyPL69
Ganesha
0
0
14
7
W
2
4
5
1.13
W
Kukulkan
LoLLE8D
Kukulkan
2
0
5
4.5
W
Mercury
MadShaw
Mercury
13
0
3
14.5
L
3
5
1
0.7
L
0
5
1
0.1
L
Scylla
Three 4 1a
Scylla
0
3
0
0
W
Cernunnos
zatox96
Cernunnos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,816
Damage
43,391
63,160
Taken
51,927
40,585
Mitigated
32,340
20,587
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,999
3,263
0
6,872
14,738
13,053
4
745
13,203
991
55,504
L
Ishtar
DasDAether
Ishtar
9,137
5,976
0
4,924
11,680
5,456
0
2,953
8,727
0
68,149
W
Ganesha
FireBoyPL69
Ganesha
6,202
940
0
1,831
9,983
10,204
24
1,381
8,602
22,369
0
W
8,510
2,077
0
2,157
12,226
8,146
52
323
11,313
0
64,476
W
Kukulkan
LoLLE8D
Kukulkan
5,857
1,001
0
1,510
5,887
2,730
0
1,597
4,290
84,211
2,976
W
Mercury
MadShaw
Mercury
16,257
10,217
0
4,611
15,343
7,531
840
1,831
13,374
0
86,913
L
5,904
1,819
0
5,334
13,480
5,894
0
943
12,413
0
64,997
L
3,851
966
0
2,476
13,975
12,081
0
4,063
9,790
18,966
0
L
Scylla
Three 4 1a
Scylla
1,925
274
0
981
9,287
4,101
0
2,787
6,330
60,370
686
W
Cernunnos
zatox96
Cernunnos
6,565
3,275
0
5,150
8,488
3,729
62
1,269
7,219
0
77,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,108
Gold Earned
46,622
469
Minions Killed
557
0
Camps Cleared
0
1,435,778
Distance Traveled
1,568,222
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,997
533
90
6
0
290,169
1
L
Ishtar
7,543
503
130
9
0
260,630
0
W
Ganesha
8,899
593
2
0
0
331,549
6
W
Thor
9,065
604
127
8
0
273,356
0
W
Kukulkan
9,805
654
172
11
0
292,878
5
W
Mercury
10,089
673
108
7
0
383,986
0
L
Da Ji
7,585
506
94
6
0
319,515
0
L
Maui
6,458
431
31
2
0
307,930
3
L
Scylla
7,525
502
124
8
0
257,534
2
W
Cernunnos
8,764
584
148
10
0
286,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role