Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MrFotnite
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 102L
1,591 Elo+
Party 1
Ares
Ares
MyFriendsAreGae
Ares
Level 127
God Stats
12W - 16L
1,704 SR
Queue Stats
191W - 176L
1,511 Elo+
Solo
Kukulkan
Kukulkan
NoobsrLife
Kukulkan
Level 84
God Stats
3W - 8L
1,730 SR
Queue Stats
83W - 71L
1,643 Elo+
Party 1
Mercury
Mercury
hxlyneptune
Mercury
Level 80
God Stats
5W - 2L
1,638 SR
Queue Stats
15W - 22L
1,422 Elo+
Solo
Team Averages
Level 102
1,615 SR
1,533 Elo+

VS

Team Averages
Level 112
1,566 SR
1,548 Elo+
Charybdis
Charybdis
Bukubukuchaguma
Charybdis
Level 115
God Stats
60W - 46L
1,452 SR
Queue Stats
303W - 287L
1,526 Elo+
Party 2
Hera
Hera
KareeemCheese
Hera
Level 90
God Stats
7W - 4L
1,809 SR
Queue Stats
238W - 231L
1,549 Elo+
Party 2
Mercury
Mercury
LordJamezx
Mercury
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,505 Elo+
Party 2
Cerberus
Cerberus
ObsidianLiger
Cerberus
Level 152
God Stats
3W - 1L
1,721 SR
Queue Stats
69W - 46L
1,596 Elo+
Solo
Geb
Geb
victorious05
Geb
Level 128
God Stats
9W - 10L
1,348 SR
Queue Stats
501W - 478L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
0 / 2 / 3
9,303
517
14,769
16,849
16,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
MrFotnite
Apollo
13
1 / 5 / 1
7,893
439
7,041
17,452
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 7 / 0
7,130
396
3,635
19,703
18,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
NoobsrLife
Kukulkan
15
1 / 1 / 1
9,115
506
8,837
8,246
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Mercury
hxlyneptune
Mercury
16
3 / 3 / 0
9,189
511
4,452
12,301
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bukubukuchaguma
Charybdis
16
9 / 1 / 5
10,772
598
20,645
12,611
5,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

16
4 / 0 / 4
9,429
524
7,919
6,025
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
LordJamezx
Mercury
15
4 / 2 / 8
8,998
500
6,989
12,852
6,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
ObsidianLiger
Cerberus
15
0 / 3 / 4
8,862
492
9,221
18,267
15,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 1 / 15
9,351
520
7,527
15,568
14,373
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
18
18
Deaths
7
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
3
0.75
W
Charybdis
Bukubukuchaguma
Charybdis
9
1
5
11.5
W
4
0
4
6
W
Mercury
LordJamezx
Mercury
4
2
8
4
L
Apollo
MrFotnite
Apollo
1
5
1
0.3
L
0
7
0
0
L
Kukulkan
NoobsrLife
Kukulkan
1
1
1
1.5
W
Cerberus
ObsidianLiger
Cerberus
0
3
4
0.67
L
Mercury
hxlyneptune
Mercury
3
3
0
1
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,734
Damage
52,301
74,551
Taken
65,323
52,328
Mitigated
45,405
8,797
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
14,769
2,900
0
2,064
16,849
16,740
0
6,681
8,960
69,133
5,674
W
Charybdis
Bukubukuchaguma
Charybdis
20,645
12,518
0
3,145
12,611
5,979
1,492
3,725
8,724
0
94,402
W
7,919
1,912
190
788
6,025
2,794
58
1,636
4,340
80,942
0
W
Mercury
LordJamezx
Mercury
6,989
3,513
0
460
12,852
6,469
0
4,991
7,568
0
71,942
L
Apollo
MrFotnite
Apollo
7,041
3,628
0
3,291
17,452
7,070
547
6,344
11,004
0
65,024
L
3,635
515
419
1,943
19,703
18,359
38
4,563
15,140
22,422
1,003
L
Kukulkan
NoobsrLife
Kukulkan
8,837
481
0
457
8,246
3,976
443
2,795
5,451
71,733
2,163
W
Cerberus
ObsidianLiger
Cerberus
9,221
523
0
4,625
18,267
15,790
0
6,742
10,445
63,505
2,069
L
Mercury
hxlyneptune
Mercury
4,452
1,578
0
623
12,301
6,183
0
2,695
9,554
0
84,139
W
7,527
714
2,461
4,077
15,568
14,373
116
5,653
9,742
23,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,630
Gold Earned
47,412
487
Minions Killed
503
0
Camps Cleared
0
1,776,322
Distance Traveled
1,931,037
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,303
517
119
7
0
317,847
0
W
Charybdis
10,772
598
124
7
0
351,063
3
W
Hera
9,429
524
129
7
0
363,165
0
W
Mercury
8,998
500
100
6
0
479,628
0
L
Apollo
7,893
439
92
5
0
338,197
0
L
Ares
7,130
396
19
1
0
326,227
3
L
Kukulkan
9,115
506
130
7
0
356,295
2
W
Cerberus
8,862
492
134
7
0
328,391
0
L
Mercury
9,189
511
127
7
0
437,756
10
W
Geb
9,351
520
16
1
0
408,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role