Player Matchup

Xing Tian
Xing Tian
Berrie23
Xing Tian
Level 123
God Stats
24W - 30L
1,424 SR
Queue Stats
185W - 202L
1,444 Elo+
Party 3
Erlang Shen
Erlang Shen
EU Fatal
Erlang Shen
Level 157
God Stats
0W - 1L
1,412 SR
Queue Stats
4W - 5L
1,230 Elo+
Party 2
Hachiman
Hachiman
Gatlingskyt
Hachiman
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,230 Elo+
Party 2
Janus
Janus
Plasmaz
Janus
Level 137
God Stats
3W - 5L
1,739 SR
Queue Stats
86W - 58L
1,778 Elo+
Solo
Bastet
Bastet
Shynto
Bastet
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
225W - 220L
1,457 Elo+
Party 3
Team Averages
Level 140
1,515 SR
1,428 Elo+

VS

Team Averages
Level 143
1,572 SR
1,523 Elo+
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Kallmur
Ares
Level 201
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 54L
1,592 Elo+
Solo
Skadi
Skadi
Railgun3rd
Skadi
Level 105
God Stats
2W - 0L
1,662 SR
Queue Stats
350W - 342L
1,504 Elo+
Party 1
Hera
Hera
Sr_Heredia
Hera
Level 149
God Stats
5W - 2L
1,700 SR
Queue Stats
412W - 435L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Berrie23
Xing Tian
3
0 / 0 / 1
3,911
391
1,944
3,329
1,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
EU Fatal
Erlang Shen
9
0 / 1 / 1
5,066
507
3,840
11,658
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Gatlingskyt
Hachiman
8
0 / 1 / 1
4,497
450
1,084
2,654
717
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Janus
Plasmaz
Janus
10
2 / 0 / 0
5,272
527
3,430
3,387
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Shynto
Bastet
8
1 / 2 / 0
4,753
475
3,251
7,654
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 0 / 0
6,099
610
5,271
9,437
9,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
 
Charybdis
9
2 / 2 / 0
5,262
526
5,493
11,267
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
Kallmur
Ares
9
0 / 0 / 3
5,594
559
2,231
5,262
3,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
10
1 / 1 / 0
5,293
529
2,661
2,719
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 1
5,749
575
436
2,144
617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
4
4
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
0
1
W
Charybdis
 
Charybdis
2
2
0
1
L
Xing Tian
Berrie23
Xing Tian
0
0
1
0.5
L
Erlang Shen
EU Fatal
Erlang Shen
0
1
1
0.5
L
Hachiman
Gatlingskyt
Hachiman
0
1
1
0.5
W
Ares
Kallmur
Ares
0
0
3
1.5
L
Janus
Plasmaz
Janus
2
0
0
2
W
Skadi
1
1
0
1
L
Bastet
Shynto
Bastet
1
2
0
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,549
Damage
16,092
28,682
Taken
30,829
12,139
Mitigated
18,774
11,078
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,271
1,548
0
5,334
9,437
9,089
0
772
8,591
0
47,521
W
Charybdis
 
Charybdis
5,493
3,609
0
2,909
11,267
4,341
0
1,985
9,108
0
45,943
L
Xing Tian
Berrie23
Xing Tian
1,944
242
0
1,431
3,329
1,978
0
711
2,618
4,474
0
L
Erlang Shen
EU Fatal
Erlang Shen
3,840
1,612
0
5,845
11,658
5,504
0
567
11,091
0
33,832
L
Hachiman
Gatlingskyt
Hachiman
1,084
621
0
1,207
2,654
717
0
17
2,637
0
21,076
W
Ares
Kallmur
Ares
2,231
287
0
2,337
5,262
3,625
0
1,337
3,865
9,383
1,762
L
Janus
Plasmaz
Janus
3,430
179
0
712
3,387
960
0
351
2,988
30,376
0
W
Skadi
2,661
1,437
0
1,048
2,719
1,102
0
920
1,799
0
34,158
L
Bastet
Shynto
Bastet
3,251
657
0
1,883
7,654
2,980
0
668
6,986
0
28,724
W
436
77
0
750
2,144
617
87
52
2,092
42,023
1,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,499
Gold Earned
27,997
211
Minions Killed
332
0
Camps Cleared
0
946,508
Distance Traveled
1,039,562
87
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,099
610
88
9
0
218,645
0
W
Charybdis
5,262
526
59
6
0
268,965
0
L
Xing Tian
3,911
391
5
1
0
126,844
87
L
Erlang Shen
5,066
507
62
6
0
197,419
0
L
Hachiman
4,497
450
38
4
0
191,825
0
W
Ares
5,594
559
16
2
0
206,894
0
L
Janus
5,272
527
60
6
0
199,826
0
W
Skadi
5,293
529
72
7
0
186,357
0
L
Bastet
4,753
475
46
5
0
230,594
0
W
Hera
5,749
575
97
10
0
158,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role