Player Matchup

Rama
Rama
Silver I
Minaithnir
Rama
Silver I
Level 65
God Stats
1W - 1L
1,281 SR
Queue Stats
6W - 3L
1,593 MMR
Party 2
Vamana
Vamana
Bronze III
NeZhasNut
Vamana
Bronze III
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 11L
1,547 MMR
Party 2
Bacchus
Bacchus
Silver II
Saragde
Bacchus
Silver II
Level 164
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 26L
1,547 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
Shrally
Tsukuyomi
Silver II
Level 136
God Stats
3W - 2L
1,882 SR
Queue Stats
13W - 16L
1,541 MMR
Party 3
Ra
Ra
Silver I
yannickai
Ra
Silver I
Level 156
God Stats
1W - 1L
1,209 SR
Queue Stats
20W - 14L
1,548 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,474 SR
1,555 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,486 SR
1,555 MMR
Awilix
Awilix
Bronze III
BloodyCutie713
Awilix
Bronze III
Level 189
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,569 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
Draclette
Gilgamesh
Silver II
Level 105
God Stats
5W - 6L
1,537 SR
Queue Stats
7W - 11L
1,549 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Gai_Boy_555
Aphrodite
Bronze III
Level 159
God Stats
12W - 7L
1,521 SR
Queue Stats
39W - 39L
1,569 MMR
Party 1
Scylla
Scylla
Silver III
LeonzMx
Scylla
Silver III
Level 173
God Stats
0W - 6L
1,500 SR
Queue Stats
372W - 370L
1,539 MMR
Solo
Izanami
Izanami
Silver I
molinari110600
Izanami
Silver I
Level 126
God Stats
1W - 3L
1,371 SR
Queue Stats
4W - 4L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 8
14,951
680
25,307
17,989
7,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
NeZhasNut
Vamana
20
6 / 1 / 6
14,797
673
21,766
21,093
26,317
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Saragde
Bacchus
14
1 / 3 / 14
10,050
457
6,774
17,042
18,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Shrally
Tsukuyomi
18
4 / 3 / 7
11,872
540
14,094
16,966
7,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 0 / 11
13,944
634
13,920
11,362
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SusanoThorKukulkanThanatos

VS

Bans
Ao KuangMartichorasMaman BrigitteSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
9,836
447
10,765
25,479
12,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Draclette
Gilgamesh
16
2 / 5 / 1
10,671
485
11,920
27,321
24,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Gai_Boy_555
Aphrodite
15
1 / 4 / 4
9,619
437
3,580
15,305
14,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
LeonzMx
Scylla
18
1 / 6 / 2
10,814
492
9,009
15,297
6,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
0 / 7 / 1
9,740
443
4,847
17,446
6,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
29
Kills
7
8
Deaths
29
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
Gilgamesh
Draclette
Gilgamesh
2
5
1
0.5
L
Aphrodite
Gai_Boy_555
Aphrodite
1
4
4
0.75
L
Scylla
LeonzMx
Scylla
1
6
2
0.33
W
13
1
8
17
W
Vamana
NeZhasNut
Vamana
6
1
6
9
W
Bacchus
Saragde
Bacchus
1
3
14
2.67
W
Tsukuyomi
Shrally
Tsukuyomi
4
3
7
2.5
L
0
7
1
0.07
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,861
Damage
40,121
84,452
Taken
100,848
65,996
Mitigated
64,114
34,517
Healing
24,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,765
3,403
0
3,919
25,479
12,414
0
5,154
19,869
0
90,941
L
Gilgamesh
Draclette
Gilgamesh
11,920
3,103
0
4,612
27,321
24,680
0
5,622
20,168
0
73,690
L
Aphrodite
Gai_Boy_555
Aphrodite
3,580
162
2,767
6,296
15,305
14,377
0
4,014
10,786
32,523
0
L
Scylla
LeonzMx
Scylla
9,009
479
95
3,569
15,297
6,518
0
3,339
11,775
102,704
2,636
W
25,307
21,746
0
8,058
17,989
7,739
6,903
3,124
14,712
0
136,944
W
Vamana
NeZhasNut
Vamana
21,766
11,807
0
3,989
21,093
26,317
1,634
2,537
17,730
3,498
134,922
W
Bacchus
Saragde
Bacchus
6,774
1,513
0
5,228
17,042
18,029
1,540
3,751
13,159
18,551
0
W
Tsukuyomi
Shrally
Tsukuyomi
14,094
2,913
0
5,842
16,966
7,698
52
3,662
13,123
0
89,682
L
4,847
2,755
0
3,168
17,446
6,125
713
1,175
15,974
0
89,567
W
13,920
1,279
5,636
5,764
11,362
6,213
0
3,151
8,073
141,921
1,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,614
Gold Earned
50,680
692
Minions Killed
636
0
Camps Cleared
0
2,460,074
Distance Traveled
2,120,157
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,836
447
126
6
0
519,922
0
L
Gilgamesh
10,671
485
126
6
0
405,868
5
L
Aphrodite
9,619
437
43
2
0
462,041
0
L
Scylla
10,814
492
191
9
0
435,012
6
W
Rama
14,951
680
166
8
0
433,051
2
W
Vamana
14,797
673
203
9
0
501,708
1
W
Bacchus
10,050
457
9
0
0
503,388
7
W
Tsukuyomi
11,872
540
120
5
0
527,606
5
L
Izanami
9,740
443
150
7
0
297,314
5
W
Ra
13,944
634
194
9
0
494,321
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role