Player Matchup

Tiamat
Tiamat
IOnlyPressW
Tiamat
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,237 Elo+
Party 1
Artemis
Artemis
LessThan3_You
Artemis
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,237 Elo+
Party 1
Vulcan
Vulcan
MissyFit
Vulcan
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 23L
1,659 Elo+
Solo
Sol
Sol
SUAVEMANG0
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,788 Elo+
Solo
Amaterasu
Amaterasu
girzan
Amaterasu
Level 128
God Stats
2W - 3L
1,733 SR
Queue Stats
304W - 285L
1,604 Elo+
Solo
Team Averages
Level 130
1,547 SR
1,505 Elo+

VS

Team Averages
Level 112
1,541 SR
1,530 Elo+
Hou Yi
Hou Yi
CHARCAS101
Hou Yi
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 88L
1,470 Elo+
Solo
Surtr
Surtr
HatandCloggs187
Surtr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 96L
1,675 Elo+
Solo
Charybdis
Charybdis
RegalPayload783
Charybdis
Level 148
God Stats
2W - 4L
1,704 SR
Queue Stats
198W - 214L
1,598 Elo+
Solo
Discordia
Discordia
ShrillMonster98
Discordia
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 45L
1,433 Elo+
Solo
Fenrir
Fenrir
Thedarkevil09
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 4 / 8
7,538
838
4,354
12,362
15,008
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
15
6 / 4 / 3
8,787
976
11,240
10,490
5,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
MissyFit
Vulcan
15
3 / 3 / 6
8,766
974
10,923
8,617
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 4
7,869
874
7,793
7,068
3,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
girzan
Amaterasu
15
1 / 2 / 7
8,290
921
4,617
10,131
10,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CHARCAS101
Hou Yi
15
4 / 2 / 9
8,618
958
8,720
8,283
4,111
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
3 / 5 / 8
7,693
855
3,861
15,229
13,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
RegalPayload783
Charybdis
15
3 / 3 / 8
8,227
914
8,582
8,818
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
ShrillMonster98
Discordia
14
3 / 2 / 9
8,229
914
14,513
8,034
3,606
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 1 / 4
6,677
742
2,832
4,888
3,727
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
53
12
Kills
15
15
Deaths
13
28
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
CHARCAS101
Hou Yi
4
2
9
4.25
L
3
5
8
1.4
W
Tiamat
0
4
8
1
W
Artemis
6
4
3
1.88
W
Vulcan
MissyFit
Vulcan
3
3
6
2
L
Charybdis
RegalPayload783
Charybdis
3
3
8
2.33
W
2
2
4
2
L
Discordia
ShrillMonster98
Discordia
3
2
9
3.75
L
2
1
4
4
W
Amaterasu
girzan
Amaterasu
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,927
Damage
38,508
48,668
Taken
45,252
39,405
Mitigated
29,582
12,260
Healing
13,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
CHARCAS101
Hou Yi
8,720
3,673
1,437
2,844
8,283
4,111
773
3,245
4,902
0
23,285
L
3,861
800
292
2,064
15,229
13,870
14
7,499
7,571
106
8,333
W
Tiamat
4,354
927
851
1,449
12,362
15,008
332
1,857
10,505
9,867
0
W
Artemis
11,240
5,918
436
1,272
10,490
5,953
2,161
2,977
7,513
0
23,642
W
Vulcan
MissyFit
Vulcan
10,923
4,009
1,353
814
8,617
4,511
1,129
4,004
4,613
26,077
0
L
Charybdis
RegalPayload783
Charybdis
8,582
3,273
564
2,229
8,818
4,268
1,288
4,869
3,809
0
24,058
W
7,793
1,972
975
1,856
7,068
3,379
913
2,994
4,074
16,878
2,315
L
Discordia
ShrillMonster98
Discordia
14,513
95
724
1,249
8,034
3,606
523
3,971
4,063
25,431
1,742
L
2,832
250
1,164
1,365
4,888
3,727
0
2,859
1,952
0
3,831
W
Amaterasu
girzan
Amaterasu
4,617
1,317
928
2,326
10,131
10,554
240
2,430
7,701
0
6,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,250
Gold Earned
39,444
131
Minions Killed
119
0
Camps Cleared
0
929,685
Distance Traveled
769,199
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,618
958
40
4
0
178,563
0
L
Surtr
7,693
855
14
2
0
169,358
0
W
Tiamat
7,538
838
20
2
0
186,518
0
W
Artemis
8,787
976
26
3
0
157,590
0
W
Vulcan
8,766
974
42
5
0
188,823
0
L
Charybdis
8,227
914
28
3
0
155,324
0
W
Sol
7,869
874
33
4
0
182,984
1
L
Discordia
8,229
914
33
4
0
180,084
0
L
Fenrir
6,677
742
4
0
0
85,870
0
W
Amaterasu
8,290
921
10
1
0
213,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role