Player Matchup

Aphrodite
Aphrodite
Nightpanther
Aphrodite
Level 32
God Stats
11W - 11L
1,500 SR
Queue Stats
106W - 124L
1,250 Elo+
Solo
Osiris
Osiris
Power_Maschine08
Osiris
Level 148
God Stats
1W - 0L
1,213 SR
Queue Stats
39W - 31L
1,415 Elo+
Party 1
Ullr
Ullr
krassoline2_0
Ullr
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 56L
1,467 Elo+
Party 1
King Arthur
King Arthur
nicktheripperd
King Arthur
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,418 Elo+
Party 1
Sylvanus
Sylvanus
xWeed_sm0ke24
Sylvanus
Level 18
God Stats
10W - 13L
1,221 SR
Queue Stats
15W - 20L
1,355 Elo+
Party 1
Team Averages
Level 88
1,387 SR
1,381 Elo+

VS

Team Averages
Level 58
1,417 SR
1,414 Elo+
Medusa
Medusa
Half 404
Medusa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,288 Elo+
Party 2
Loki
Loki
ShaïaDragonheart
Loki
Level 32
God Stats
19W - 25L
1,222 SR
Queue Stats
263W - 254L
1,425 Elo+
Solo
Mulan
Mulan
SooN_EZ
Mulan
Level 67
God Stats
39W - 34L
1,364 SR
Queue Stats
70W - 74L
1,443 Elo+
Party 2
Ymir
Ymir
The Yorm
Ymir
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Sol
Sol
o IWhiTeMamBa o
Sol
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 32L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Nightpanther
Aphrodite
9
0 / 7 / 2
5,157
469
1,871
8,243
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 2
7,087
644
6,782
11,959
8,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 1
6,364
579
4,394
5,522
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
nicktheripperd
King Arthur
11
3 / 1 / 0
6,832
621
7,763
12,873
11,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
xWeed_sm0ke24
Sylvanus
9
1 / 2 / 1
5,712
519
2,627
8,570
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Half 404
Medusa
10
1 / 2 / 1
5,404
491
4,376
6,348
2,259
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 2 / 2
6,173
561
3,644
9,027
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
SooN_EZ
Mulan
10
1 / 3 / 0
5,915
538
8,548
11,886
8,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
0 / 1 / 1
5,220
475
993
6,836
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
7 / 2 / 1
7,356
669
12,596
9,246
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
10
Kills
12
12
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
Half 404
Medusa
1
2
1
0.75
W
Aphrodite
Nightpanther
Aphrodite
0
7
2
0.14
W
4
2
2
2.5
L
3
2
2
2
L
Mulan
SooN_EZ
Mulan
1
3
0
0.33
L
Ymir
0
1
1
0.5
W
2
0
1
2.5
W
King Arthur
nicktheripperd
King Arthur
3
1
0
3
L
7
2
1
3.75
W
Sylvanus
xWeed_sm0ke24
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,437
Damage
30,157
47,167
Taken
43,343
31,395
Mitigated
20,938
11,158
Healing
15,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Half 404
Medusa
4,376
896
0
1,113
6,348
2,259
0
573
5,775
0
38,272
W
Aphrodite
Nightpanther
Aphrodite
1,871
577
102
1,626
8,243
3,643
70
6,722
1,521
17,151
0
W
6,782
3,205
0
2,175
11,959
8,389
0
3,498
8,423
0
57,207
L
3,644
1,028
0
3,167
9,027
3,216
0
243
8,784
0
44,997
L
Mulan
SooN_EZ
Mulan
8,548
1,259
0
6,239
11,886
8,004
0
0
11,886
0
39,430
L
Ymir
993
416
0
852
6,836
4,233
0
1,642
5,194
10,104
0
W
4,394
2,022
0
1,576
5,522
2,173
835
784
4,738
0
54,011
W
King Arthur
nicktheripperd
King Arthur
7,763
1,296
0
2,857
12,873
11,645
8
0
11,957
0
46,134
L
12,596
4,977
0
4,531
9,246
3,226
2,045
2,040
7,206
49,558
6,282
W
Sylvanus
xWeed_sm0ke24
Sylvanus
2,627
1,283
610
2,212
8,570
5,545
243
2,417
6,153
18,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,152
Gold Earned
30,068
299
Minions Killed
280
0
Camps Cleared
0
1,036,673
Distance Traveled
1,006,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,404
491
59
5
0
203,506
0
W
Aphrodite
5,157
469
23
2
0
176,289
0
W
Osiris
7,087
644
92
8
0
236,023
0
L
Loki
6,173
561
65
6
0
215,698
0
L
Mulan
5,915
538
56
5
0
189,935
0
L
Ymir
5,220
475
25
2
0
205,763
0
W
Ullr
6,364
579
88
8
0
204,185
0
W
King Arthur
6,832
621
69
6
0
216,387
0
L
Sol
7,356
669
75
7
0
192,040
0
W
Sylvanus
5,712
519
27
2
0
203,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role