Player Matchup

Mulan
Mulan
Balsaklunch
Mulan
Level 76
God Stats
95W - 64L
1,642 SR
Queue Stats
412W - 411L
1,499 Elo+
Solo
Hachiman
Hachiman
Da_Raikage
Hachiman
Level 89
God Stats
20W - 16L
1,520 SR
Queue Stats
52W - 42L
1,513 Elo+
Solo
Charon
Charon
Demac
Charon
Level 88
God Stats
2W - 5L
1,654 SR
Queue Stats
7W - 15L
1,327 Elo+
Party 1
Set
Set
EdgarVc04
Set
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,245 Elo+
Solo
Ra
Ra
Saffi
Ra
Level 74
God Stats
0W - 2L
1,263 SR
Queue Stats
4W - 10L
1,272 Elo+
Party 1
Team Averages
Level 87
1,516 SR
1,371 Elo+

VS

Team Averages
Level 59
1,603 SR
1,426 Elo+
Ymir
Ymir
ElectricSpeed2
Ymir
Level 47
God Stats
3W - 2L
1,620 SR
Queue Stats
7W - 6L
1,394 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OtHeMADness
Ah Muzen Cab
Level 83
God Stats
3W - 4L
1,831 SR
Queue Stats
73W - 60L
1,535 Elo+
Solo
Surtr
Surtr
Taco721
Surtr
Level 102
God Stats
1W - 3L
1,370 SR
Queue Stats
10W - 10L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
litgoldfish
Danzaburou
Level 44
God Stats
3W - 1L
1,526 SR
Queue Stats
3W - 3L
1,267 Elo+
Party 2
Mercury
Mercury
xHexis
Mercury
Level 17
God Stats
5W - 1L
1,669 SR
Queue Stats
7W - 5L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
5,355
357
1,173
5,386
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
Da_Raikage
Hachiman
13
1 / 2 / 5
7,669
511
6,534
7,326
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
Demac
Charon
12
5 / 3 / 2
8,128
542
7,223
12,796
13,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 2 / 4
7,270
485
9,784
17,174
9,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
11
1 / 8 / 5
6,862
457
5,309
13,535
7,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
8,278
552
5,233
13,770
13,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
OtHeMADness
Ah Muzen Cab
13
1 / 4 / 5
8,089
539
9,755
12,171
5,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Taco721
Surtr
15
6 / 1 / 6
9,459
631
15,009
12,151
13,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
litgoldfish
Danzaburou
13
5 / 2 / 3
7,993
533
7,436
8,058
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
xHexis
Mercury
13
5 / 2 / 3
7,887
526
4,309
11,360
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
10
Kills
18
18
Deaths
10
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Hachiman
Da_Raikage
Hachiman
1
2
5
1.75
L
Charon
Demac
Charon
5
3
2
2
L
3
2
4
2.5
W
1
1
9
5.5
W
Ah Muzen Cab
OtHeMADness
Ah Muzen Cab
1
4
5
0.88
L
Ra
1
8
5
0.44
W
Surtr
Taco721
Surtr
6
1
6
9
W
Danzaburou
litgoldfish
Danzaburou
5
2
3
3.25
W
Mercury
xHexis
Mercury
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,023
Damage
41,742
56,217
Taken
57,510
35,838
Mitigated
40,856
16,215
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,173
91
0
1,005
5,386
1,932
0
95
4,927
0
18,543
L
Hachiman
Da_Raikage
Hachiman
6,534
3,212
0
1,829
7,326
3,134
0
1,322
5,910
0
43,001
L
Charon
Demac
Charon
7,223
1,190
0
1,064
12,796
13,553
0
2,687
9,959
27,039
876
L
9,784
5,266
0
7,604
17,174
9,428
0
1,532
15,341
0
50,718
W
5,233
846
0
3,719
13,770
13,602
0
3,422
10,348
27,641
0
W
Ah Muzen Cab
OtHeMADness
Ah Muzen Cab
9,755
3,130
0
750
12,171
5,076
589
3,611
8,525
0
65,751
L
Ra
5,309
570
1,204
3,509
13,535
7,791
136
1,235
12,097
38,585
1,718
W
Surtr
Taco721
Surtr
15,009
4,513
0
2,548
12,151
13,595
357
1,705
10,446
2,803
68,153
W
Danzaburou
litgoldfish
Danzaburou
7,436
2,285
0
963
8,058
3,311
0
1,190
6,868
0
58,967
W
Mercury
xHexis
Mercury
4,309
1,054
0
1,350
11,360
5,272
0
2,265
9,095
0
45,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,284
Gold Earned
41,706
315
Minions Killed
374
0
Camps Cleared
0
1,172,648
Distance Traveled
1,576,620
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,355
357
38
3
0
82,021
0
L
Hachiman
7,669
511
89
6
0
247,803
0
L
Charon
8,128
542
38
3
0
263,077
0
L
Set
7,270
485
81
5
0
322,523
0
W
Ymir
8,278
552
33
2
0
310,760
6
W
Ah Muzen Cab
8,089
539
93
6
0
278,342
0
L
Ra
6,862
457
69
5
0
257,224
0
W
Surtr
9,459
631
103
7
0
335,563
0
W
Danzaburou
7,993
533
81
5
0
295,397
2
W
Mercury
7,887
526
64
4
0
356,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role