Player Matchup

Set
Set
 
Set
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Durandaal
Ullr
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 13L
1,068 Elo+
Party 2
Zhong Kui
Zhong Kui
Lesovick
Zhong Kui
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 9L
1,141 Elo+
Party 2
Tiamat
Tiamat
jimi1231651
Tiamat
Level 140
God Stats
2W - 3L
1,642 SR
Queue Stats
51W - 45L
1,471 Elo+
Solo
Yemoja
Yemoja
mytacia
Yemoja
Level 61
God Stats
25W - 20L
1,484 SR
Queue Stats
512W - 532L
1,490 Elo+
Solo
Team Averages
Level 106
1,525 SR
1,334 Elo+

VS

Team Averages
Level 99
1,551 SR
1,457 Elo+
Loki
Loki
Pizbiz
Loki
Level 40
God Stats
2W - 1L
1,710 SR
Queue Stats
50W - 49L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Touklakosss
Cthulhu
Level 157
God Stats
4W - 6L
1,531 SR
Queue Stats
176W - 173L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wokinho97
Morgan Le Fay
Level 107
God Stats
3W - 0L
1,302 SR
Queue Stats
41W - 32L
1,424 Elo+
Solo
Anhur
Anhur
nhlingo_goal_poa
Anhur
Level 115
God Stats
2W - 5L
1,464 SR
Queue Stats
145W - 128L
1,372 Elo+
Solo
Izanami
Izanami
psyko00000
Izanami
Level 75
God Stats
41W - 40L
1,750 SR
Queue Stats
122W - 111L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 1 / 0
5,087
509
1,521
8,052
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ullr
7
0 / 4 / 0
4,314
431
2,881
7,665
2,283
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Lesovick
Zhong Kui
10
1 / 2 / 0
5,293
529
4,695
8,512
6,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiamat
9
0 / 1 / 0
5,013
501
1,262
5,801
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
mytacia
Yemoja
8
0 / 1 / 1
5,207
521
2,830
8,208
3,385
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Pizbiz
Loki
10
5 / 0 / 1
5,813
581
5,256
6,561
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
Touklakosss
Cthulhu
10
0 / 0 / 5
5,361
536
6,437
6,803
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Wokinho97
Morgan Le Fay
12
1 / 0 / 0
6,744
674
4,124
2,019
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 2
5,045
505
2,471
5,733
1,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
psyko00000
Izanami
11
2 / 1 / 0
6,714
671
6,134
8,591
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
1
0
1
L
Ullr
0
4
0
0
L
Zhong Kui
Lesovick
Zhong Kui
1
2
0
0.5
W
Loki
Pizbiz
Loki
5
0
1
5.5
W
Cthulhu
Touklakosss
Cthulhu
0
0
5
2.5
W
Morgan Le Fay
Wokinho97
Morgan Le Fay
1
0
0
1
L
Tiamat
0
1
0
0
L
Yemoja
mytacia
Yemoja
0
1
1
0.5
W
1
1
2
2
W
Izanami
psyko00000
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,189
Damage
24,422
38,238
Taken
29,707
18,337
Mitigated
12,511
12,246
Healing
9,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,521
672
0
2,348
8,052
3,884
0
562
7,478
0
39,806
L
Ullr
2,881
1,456
0
1,076
7,665
2,283
0
3,246
4,419
0
21,556
L
Zhong Kui
Lesovick
Zhong Kui
4,695
1,299
0
3,914
8,512
6,490
0
0
8,512
27,319
1,502
W
Loki
Pizbiz
Loki
5,256
896
0
2,088
6,561
2,079
0
417
6,144
0
37,728
W
Cthulhu
Touklakosss
Cthulhu
6,437
482
74
1,625
6,803
4,493
0
1,474
5,329
33,503
0
W
Morgan Le Fay
Wokinho97
Morgan Le Fay
4,124
60
0
20
2,019
851
0
892
1,127
48,570
456
L
Tiamat
1,262
34
0
1,164
5,801
2,295
0
3,826
1,693
29,768
480
L
Yemoja
mytacia
Yemoja
2,830
714
1,445
2,299
8,208
3,385
0
2,633
5,575
20,684
1,652
W
2,471
1,578
0
1,703
5,733
1,774
685
1,116
4,617
0
22,914
W
Izanami
psyko00000
Izanami
6,134
4,315
0
3,928
8,591
3,314
259
4,494
4,097
0
53,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,914
Gold Earned
29,677
244
Minions Killed
315
0
Camps Cleared
0
922,453
Distance Traveled
972,765
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,087
509
72
7
0
228,034
0
L
Ullr
4,314
431
34
3
0
174,362
0
L
Zhong Kui
5,293
529
44
4
0
174,606
0
W
Loki
5,813
581
54
5
0
236,793
0
W
Cthulhu
5,361
536
44
4
0
227,815
5
W
Morgan Le Fay
6,744
674
95
10
0
203,157
5
L
Tiamat
5,013
501
59
6
0
177,683
0
L
Yemoja
5,207
521
35
4
0
167,768
0
W
Anhur
5,045
505
39
4
0
151,260
0
W
Izanami
6,714
671
83
8
0
153,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role