Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DefNotWyatt
Zhong Kui
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,482 Elo+
Party 1
Da Ji
Da Ji
DefnotAsh
Da Ji
Level 124
God Stats
5W - 2L
1,500 SR
Queue Stats
22W - 18L
1,482 Elo+
Party 1
Team Averages
Level 137
1,500 SR
1,488 Elo+

VS

Team Averages
Level 124
1,337 SR
1,500 Elo+
Charon
Charon
MirkosAbs
Charon
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 2
Anubis
Anubis
Tektt
Anubis
Level 65
God Stats
0W - 2L
1,202 SR
Queue Stats
2W - 4L
1,408 Elo+
Party 2
Bellona
Bellona
manbearpiggy23
Bellona
Level 159
God Stats
3W - 16L
1,308 SR
Queue Stats
435W - 444L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 0 / 7
6,753
675
4,981
6,267
5,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
DefNotWyatt
Zhong Kui
13
2 / 1 / 5
7,447
745
8,584
7,362
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
DefnotAsh
Da Ji
12
6 / 0 / 2
7,820
782
4,716
5,231
2,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
MirkosAbs
Charon
11
0 / 3 / 1
6,522
652
5,581
9,210
5,333
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Tektt
Anubis
12
1 / 2 / 0
7,079
708
2,850
5,243
2,359
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 1
6,462
646
4,766
8,858
7,595
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
7
3.5
W
Zhong Kui
DefNotWyatt
Zhong Kui
2
1
5
4.5
W
Da Ji
DefnotAsh
Da Ji
6
0
2
7
L
Charon
MirkosAbs
Charon
0
3
1
0.17
L
Anubis
Tektt
Anubis
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,281
Damage
13,197
18,860
Taken
23,311
13,864
Mitigated
15,287
4,684
Healing
4,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,981
228
0
1,817
6,267
5,814
0
3,031
2,995
18,619
1,712
W
Zhong Kui
DefNotWyatt
Zhong Kui
8,584
1,206
0
2,867
7,362
5,461
158
2,931
4,363
31,256
3,007
W
Da Ji
DefnotAsh
Da Ji
4,716
1,266
0
0
5,231
2,589
0
2,479
2,726
0
12,286
L
Charon
MirkosAbs
Charon
5,581
1,464
0
1,592
9,210
5,333
0
4,579
4,539
18,900
1,277
L
Anubis
Tektt
Anubis
2,850
40
0
946
5,243
2,359
81
3,374
1,800
22,549
0
L
4,766
953
0
1,716
8,858
7,595
0
4,499
4,295
0
24,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,020
Gold Earned
20,063
137
Minions Killed
118
0
Camps Cleared
0
549,792
Distance Traveled
487,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,753
675
54
5
0
192,450
0
W
Zhong Kui
7,447
745
72
7
0
189,442
0
W
Da Ji
7,820
782
11
1
0
167,900
0
L
Charon
6,522
652
38
4
0
162,648
0
L
Anubis
7,079
708
42
4
0
175,025
0
L
Bellona
6,462
646
38
4
0
150,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role