Player Matchup

Geb
Geb
FreeMcLeod
Geb
Level 20
God Stats
6W - 7L
1,312 SR
Queue Stats
175W - 136L
1,534 Elo+
Party 1
Chernobog
Chernobog
JuanGinger
Chernobog
Level 148
God Stats
3W - 2L
1,702 SR
Queue Stats
14W - 9L
1,752 Elo+
Solo
Bellona
Bellona
Kurdzilla
Bellona
Level 105
God Stats
4W - 6L
1,500 SR
Queue Stats
207W - 166L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
ZaapT
Nu Wa
Level 109
God Stats
38W - 26L
1,631 SR
Queue Stats
133W - 107L
1,561 Elo+
Party 1
Lancelot
Lancelot
xman16
Lancelot
Level 96
God Stats
9W - 8L
1,656 SR
Queue Stats
117W - 100L
1,547 Elo+
Solo
Team Averages
Level 96
1,560 SR
1,592 Elo+

VS

Team Averages
Level 146
1,487 SR
1,607 Elo+
Susano
Susano
 
Susano
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Death_Legions001
Athena
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
454W - 441L
1,641 Elo+
Solo
Osiris
Osiris
FerCruz
Osiris
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 53L
1,733 Elo+
Solo
Medusa
Medusa
Medusa423
Medusa
Level 126
God Stats
14W - 13L
1,614 SR
Queue Stats
78W - 77L
1,597 Elo+
Solo
Nox
Nox
elcucas
Nox
Level 141
God Stats
1W - 9L
1,321 SR
Queue Stats
602W - 590L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
7,385
739
8,407
6,270
5,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
JuanGinger
Chernobog
14
2 / 0 / 6
7,927
793
10,962
7,163
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kurdzilla
Bellona
14
3 / 0 / 6
7,907
791
6,642
6,196
6,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
ZaapT
Nu Wa
14
1 / 0 / 7
7,743
774
8,826
4,616
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lancelot
xman16
Lancelot
15
2 / 1 / 6
8,543
854
5,169
6,794
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
0 / 4 / 1
6,957
696
6,452
9,525
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

12
0 / 2 / 1
7,455
746
3,910
14,909
11,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
FerCruz
Osiris
13
0 / 2 / 1
7,146
715
4,163
8,528
8,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Medusa423
Medusa
14
1 / 0 / 0
8,067
807
6,013
7,335
3,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
13
0 / 1 / 1
7,008
701
4,410
5,025
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
9
Kills
1
1
Deaths
9
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
4
1
0.13
L
0
2
1
0.25
L
Osiris
FerCruz
Osiris
0
2
1
0.25
W
1
0
6
4
W
Chernobog
JuanGinger
Chernobog
2
0
6
5
W
Bellona
Kurdzilla
Bellona
3
0
6
6
L
Medusa
Medusa423
Medusa
1
0
0
1
W
Nu Wa
ZaapT
Nu Wa
1
0
7
4.5
L
Nox
0
1
1
0.5
W
Lancelot
xman16
Lancelot
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,006
Damage
24,948
31,039
Taken
45,322
20,563
Mitigated
29,747
6,902
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,452
1,622
0
465
9,525
3,943
0
2,201
7,117
0
19,969
L
3,910
830
1,151
3,814
14,909
11,662
0
5,862
8,591
12,679
0
L
Osiris
FerCruz
Osiris
4,163
839
0
826
8,528
8,425
0
3,544
4,537
0
17,277
W
8,407
572
0
1,905
6,270
5,791
0
2,154
3,939
15,826
0
W
Chernobog
JuanGinger
Chernobog
10,962
5,436
0
2,117
7,163
2,997
0
1,593
5,385
0
32,358
W
Bellona
Kurdzilla
Bellona
6,642
1,671
0
890
6,196
6,710
309
1,523
4,543
0
14,437
L
Medusa
Medusa423
Medusa
6,013
1,689
0
476
7,335
3,411
56
2,316
4,817
0
31,999
W
Nu Wa
ZaapT
Nu Wa
8,826
3,671
160
1,034
4,616
1,887
1,429
1,446
3,170
27,849
0
L
Nox
4,410
446
0
0
5,025
2,306
0
2,301
2,355
20,494
0
W
Lancelot
xman16
Lancelot
5,169
682
0
796
6,794
3,178
329
1,604
5,110
0
35,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,505
Gold Earned
36,633
227
Minions Killed
194
0
Camps Cleared
0
1,063,305
Distance Traveled
1,039,599
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,957
696
30
3
0
204,026
0
L
Athena
7,455
746
30
3
0
212,109
4
L
Osiris
7,146
715
30
3
0
204,332
2
W
Geb
7,385
739
15
2
0
209,561
0
W
Chernobog
7,927
793
51
5
0
198,231
0
W
Bellona
7,907
791
24
2
0
229,348
0
L
Medusa
8,067
807
67
7
0
221,672
5
W
Nu Wa
7,743
774
57
6
0
198,330
0
L
Nox
7,008
701
37
4
0
197,460
0
W
Lancelot
8,543
854
80
8
0
227,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role