Player Matchup

Chaac
Chaac
AzzaEzza
Chaac
Level 39
God Stats
5W - 2L
1,272 SR
Queue Stats
117W - 147L
1,246 Elo+
Solo
Thor
Thor
FOGHEAD_DK
Thor
Level 60
God Stats
5W - 7L
1,079 SR
Queue Stats
152W - 152L
1,491 Elo+
Party 3
Charybdis
Charybdis
ZATZKING
Charybdis
Level 129
God Stats
5W - 1L
1,868 SR
Queue Stats
172W - 173L
1,488 Elo+
Party 3
Bacchus
Bacchus
jubo14
Bacchus
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 57L
1,500 Elo+
Party 2
Rama
Rama
spectral_moon2
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Team Averages
Level 63
1,444 SR
1,445 Elo+

VS

Team Averages
Level 108
1,457 SR
1,353 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
LordXLost
Nox
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,306 Elo+
Party 1
Yu Huang
Yu Huang
N7 Dennis
Yu Huang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,306 Elo+
Party 1
Mulan
Mulan
ShowyPegasus217
Mulan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 77L
1,351 Elo+
Solo
Hachiman
Hachiman
xCinimod
Hachiman
Level 139
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 7L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AzzaEzza
Chaac
12
1 / 2 / 11
7,381
923
4,847
11,076
10,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 5
7,653
957
4,172
9,241
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Charybdis
ZATZKING
Charybdis
15
5 / 2 / 8
8,926
1,116
8,248
8,270
3,499
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
jubo14
Bacchus
13
2 / 3 / 11
8,311
1,039
4,688
11,002
13,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 1 / 5
9,133
1,142
4,192
7,122
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 6 / 3
8,761
1,095
15,402
9,650
4,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
0 / 2 / 0
5,356
670
1,303
2,512
1,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
N7 Dennis
Yu Huang
6
0 / 1 / 1
5,267
658
1,985
1,638
593
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 6 / 4
7,552
944
5,990
11,901
13,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
xCinimod
Hachiman
7
1 / 1 / 1
5,587
698
3,201
1,891
619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
16
Kills
9
11
Deaths
16
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
6
3
0.92
W
Chaac
AzzaEzza
Chaac
1
2
11
3.25
W
3
3
5
1.83
L
0
2
0
0
L
Yu Huang
N7 Dennis
Yu Huang
0
1
1
0.5
L
4
6
4
1
W
Charybdis
ZATZKING
Charybdis
5
2
8
4.5
W
Bacchus
jubo14
Bacchus
2
3
11
2.5
W
5
1
5
7.5
L
Hachiman
xCinimod
Hachiman
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,147
Damage
27,881
46,711
Taken
27,592
34,496
Mitigated
20,739
11,039
Healing
3,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,402
509
62
460
9,650
4,677
0
1,217
8,433
30,202
247
W
Chaac
AzzaEzza
Chaac
4,847
448
453
2,271
11,076
10,861
974
2,859
8,117
0
14,025
W
4,172
379
310
1,730
9,241
4,183
1,084
3,544
5,569
0
8,739
L
1,303
161
94
361
2,512
1,039
0
159
2,353
1,623
0
L
Yu Huang
N7 Dennis
Yu Huang
1,985
196
164
473
1,638
593
0
320
1,318
2,807
0
L
5,990
470
213
560
11,901
13,811
0
2,661
9,240
0
9,745
W
Charybdis
ZATZKING
Charybdis
8,248
4,618
1,096
2,210
8,270
3,499
2,814
3,754
4,358
0
23,792
W
Bacchus
jubo14
Bacchus
4,688
864
0
1,325
11,002
13,236
430
3,502
7,224
6,440
1,608
W
4,192
3,670
0
1,644
7,122
2,717
2,592
4,052
2,914
0
20,992
L
Hachiman
xCinimod
Hachiman
3,201
1,567
313
340
1,891
619
0
153
1,738
0
4,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,404
Gold Earned
32,523
92
Minions Killed
51
0
Camps Cleared
0
776,862
Distance Traveled
406,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,761
1,095
31
4
0
134,070
0
W
Chaac
7,381
923
12
2
0
183,691
0
W
Thor
7,653
957
17
2
0
149,244
0
L
Nox
5,356
670
7
1
0
55,671
0
L
Yu Huang
5,267
658
0
0
0
41,080
0
L
Mulan
7,552
944
7
1
0
125,432
0
W
Charybdis
8,926
1,116
30
4
0
138,043
0
W
Bacchus
8,311
1,039
2
0
0
160,273
0
W
Rama
9,133
1,142
31
4
0
145,611
0
L
Hachiman
5,587
698
6
1
0
50,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role