Player Matchup

Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DG_Tizi
Cernunnos
Level 71
God Stats
1W - 5L
1,500 SR
Queue Stats
281W - 302L
1,468 Elo+
Party 2
Nu Wa
Nu Wa
Kakaroto_097
Nu Wa
Level 144
God Stats
22W - 15L
1,500 SR
Queue Stats
140W - 151L
1,415 Elo+
Solo
Sylvanus
Sylvanus
PICHICHEN
Sylvanus
Level 25
God Stats
1W - 2L
1,286 SR
Queue Stats
5W - 9L
1,313 Elo+
Party 2
Surtr
Surtr
Zumbi_Africano34
Surtr
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
266W - 282L
1,498 Elo+
Solo
Team Averages
Level 99
1,457 SR
1,439 Elo+

VS

Team Averages
Level 49
1,476 SR
1,353 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Merulim
Agni
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,245 Elo+
Party 1
Arachne
Arachne
RickDS2006
Arachne
Level 29
God Stats
4W - 7L
1,516 SR
Queue Stats
228W - 235L
1,388 Elo+
Party 1
Charon
Charon
jake_dorgado
Charon
Level 7
God Stats
4W - 8L
1,547 SR
Queue Stats
156W - 145L
1,244 Elo+
Party 1
Apollo
Apollo
lIR_as
Apollo
Level 36
God Stats
29W - 21L
1,318 SR
Queue Stats
156W - 162L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
6 / 1 / 0
7,360
566
5,023
8,963
4,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
DG_Tizi
Cernunnos
13
1 / 1 / 1
6,966
536
5,416
6,371
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 4
8,021
617
8,952
5,077
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
PICHICHEN
Sylvanus
12
0 / 0 / 4
6,154
473
2,010
7,125
6,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 2 / 0
8,731
672
5,922
11,746
9,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 6 / 0
6,655
512
4,106
13,492
7,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
Merulim
Agni
12
1 / 4 / 2
6,694
515
2,678
9,024
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
RickDS2006
Arachne
12
2 / 2 / 1
6,323
486
3,949
11,369
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
9
0 / 1 / 1
5,320
409
2,733
5,830
4,172
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
lIR_as
Apollo
10
0 / 1 / 1
5,519
425
1,570
4,902
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
5
6
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
0
6
L
Guan Yu
 
Guan Yu
2
6
0
0.33
W
Cernunnos
DG_Tizi
Cernunnos
1
1
1
1.5
W
2
2
4
2
L
Agni
Merulim
Agni
1
4
2
0.5
W
Sylvanus
PICHICHEN
Sylvanus
0
0
4
2
L
Arachne
RickDS2006
Arachne
2
2
1
1.25
W
5
2
0
2.5
L
Charon
0
1
1
0.5
L
Apollo
lIR_as
Apollo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,323
Damage
15,036
39,282
Taken
44,617
24,683
Mitigated
19,864
12,201
Healing
13,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,023
3,757
0
2,870
8,963
4,159
0
712
8,251
0
55,443
L
Guan Yu
 
Guan Yu
4,106
447
34
2,000
13,492
7,249
0
679
12,179
0
42,988
W
Cernunnos
DG_Tizi
Cernunnos
5,416
2,039
0
2,891
6,371
2,981
0
594
5,777
0
60,201
W
8,952
3,630
0
756
5,077
1,473
290
2,263
2,814
53,178
421
L
Agni
Merulim
Agni
2,678
569
0
1,453
9,024
2,607
0
5,921
3,103
48,420
0
W
Sylvanus
PICHICHEN
Sylvanus
2,010
795
274
1,038
7,125
6,340
0
1,842
5,283
16,647
3,242
L
Arachne
RickDS2006
Arachne
3,949
2,429
0
7,026
11,369
4,345
0
1,667
9,702
0
45,544
W
5,922
1,698
0
4,372
11,746
9,730
2,625
0
11,746
643
65,370
L
Charon
2,733
595
0
750
5,830
4,172
0
1,563
4,267
16,411
0
L
Apollo
lIR_as
Apollo
1,570
711
0
1,977
4,902
1,491
0
1,152
3,750
0
38,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,232
Gold Earned
30,511
445
Minions Killed
356
0
Camps Cleared
0
1,165,598
Distance Traveled
1,205,722
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,360
566
97
7
0
287,546
0
L
Guan Yu
6,655
512
80
6
0
259,204
1
W
Cernunnos
6,966
536
109
8
0
217,309
0
W
Nu Wa
8,021
617
99
8
0
235,760
0
L
Agni
6,694
515
98
8
0
227,918
0
W
Sylvanus
6,154
473
33
3
0
199,084
3
L
Arachne
6,323
486
89
7
0
258,956
0
W
Surtr
8,731
672
107
8
0
225,899
0
L
Charon
5,320
409
24
2
0
214,213
0
L
Apollo
5,519
425
65
5
0
245,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role