Player Matchup

Osiris
Osiris
 
Osiris
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
CORVIKNIGHT
Scylla
Level 180
God Stats
7W - 9L
1,500 SR
Queue Stats
179W - 160L
1,604 Elo+
Solo
Da Ji
Da Ji
Skymin96
Da Ji
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,564 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Thorunt
Ah Muzen Cab
Level 146
God Stats
2W - 0L
1,446 SR
Queue Stats
14W - 8L
1,658 Elo+
Party 3
Bake Kujira
Bake Kujira
javi12241
Bake Kujira
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,653 Elo+
Party 2
Team Averages
Level 132
1,489 SR
1,596 Elo+

VS

Team Averages
Level 133
1,688 SR
1,604 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CucoHD
Apollo
Level 153
God Stats
3W - 4L
1,847 SR
Queue Stats
177W - 168L
1,699 Elo+
Party 1
Loki
Loki
ElectricHoneyTea
Loki
Level 129
God Stats
6W - 2L
1,869 SR
Queue Stats
165W - 147L
1,652 Elo+
Solo
Arachne
Arachne
TÍLIGPER
Arachne
Level 151
God Stats
2W - 3L
1,722 SR
Queue Stats
35W - 29L
1,699 Elo+
Party 1
Janus
Janus
andymfc1997
Janus
Level 124
God Stats
5W - 5L
1,500 SR
Queue Stats
118W - 120L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 1 / 1
8,432
649
7,976
9,081
11,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
14
3 / 0 / 1
8,672
667
3,621
4,843
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Skymin96
Da Ji
14
3 / 0 / 4
7,743
596
4,359
9,358
5,086
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Thorunt
Ah Muzen Cab
15
5 / 1 / 4
8,680
668
13,143
7,450
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
javi12241
Bake Kujira
12
3 / 1 / 7
7,703
593
6,298
9,004
7,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
10
0 / 7 / 2
6,353
489
5,536
17,085
13,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
CucoHD
Apollo
10
1 / 1 / 1
6,069
467
3,709
4,358
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
6,480
498
3,558
10,460
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
TÍLIGPER
Arachne
12
0 / 3 / 1
6,648
511
4,437
14,206
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 0
7,157
551
3,321
6,887
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
3
3
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
1
3.5
L
Bake Kujira
 
Bake Kujira
0
7
2
0.14
W
Scylla
3
0
1
3.5
L
Apollo
CucoHD
Apollo
1
1
1
1.5
L
1
3
1
0.5
W
Da Ji
Skymin96
Da Ji
3
0
4
5
W
Ah Muzen Cab
Thorunt
Ah Muzen Cab
5
1
4
7
L
Arachne
TÍLIGPER
Arachne
0
3
1
0.17
L
1
3
0
0.33
W
Bake Kujira
javi12241
Bake Kujira
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,397
Damage
20,561
39,736
Taken
52,996
29,640
Mitigated
27,008
7,987
Healing
14,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,976
2,709
0
2,952
9,081
11,860
33
403
8,639
0
58,836
L
Bake Kujira
 
Bake Kujira
5,536
3,165
0
1,653
17,085
13,410
0
3,109
13,976
31,464
0
W
Scylla
3,621
297
0
1,276
4,843
1,642
0
2,649
1,972
57,911
2,198
L
Apollo
CucoHD
Apollo
3,709
2,200
0
1,035
4,358
1,520
0
691
3,667
0
39,171
L
3,558
873
0
4,876
10,460
3,832
0
1,147
9,189
0
52,103
W
Da Ji
Skymin96
Da Ji
4,359
1,072
0
476
9,358
5,086
0
39
9,319
0
68,010
W
Ah Muzen Cab
Thorunt
Ah Muzen Cab
13,143
8,082
0
854
7,450
3,081
1,863
3,275
4,175
0
79,682
L
Arachne
TÍLIGPER
Arachne
4,437
3,056
0
6,931
14,206
5,818
0
1,314
12,144
0
43,377
L
3,321
200
0
500
6,887
2,428
0
3,083
3,570
51,003
2,012
W
Bake Kujira
javi12241
Bake Kujira
6,298
3,056
0
2,429
9,004
7,971
566
2,222
6,782
24,544
2,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,230
Gold Earned
32,707
504
Minions Killed
406
0
Camps Cleared
0
1,394,678
Distance Traveled
1,245,288
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,432
649
118
9
0
246,709
0
L
Bake Kujira
6,353
489
35
3
0
252,226
6
W
Scylla
8,672
667
122
9
0
246,191
0
L
Apollo
6,069
467
87
7
0
192,850
0
L
Loki
6,480
498
91
7
0
296,810
0
W
Da Ji
7,743
596
98
8
0
340,300
2
W
Ah Muzen Cab
8,680
668
137
11
0
265,281
4
L
Arachne
6,648
511
84
6
0
261,635
2
L
Janus
7,157
551
109
8
0
241,767
0
W
Bake Kujira
7,703
593
29
2
0
296,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role