Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
I ChunkyMunky I
Terra
Level 70
God Stats
4W - 3L
1,500 SR
Queue Stats
194W - 183L
1,574 Elo+
Solo
Arachne
Arachne
Pheniciamouahaha
Arachne
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 63L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
Pizza_Prker
Zhong Kui
Level 105
God Stats
1W - 0L
1,722 SR
Queue Stats
9W - 6L
1,380 Elo+
Solo
Discordia
Discordia
TodWald
Discordia
Level 113
God Stats
4W - 0L
1,718 SR
Queue Stats
120W - 98L
1,618 Elo+
Solo
Team Averages
Level 92
1,588 SR
1,511 Elo+

VS

Team Averages
Level 45
1,500 SR
1,395 Elo+
Ravana
Ravana
ARC_Ginge
Ravana
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,451 Elo+
Party 1
Guan Yu
Guan Yu
Afip2023
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,307 Elo+
Solo
Nemesis
Nemesis
TaiyoBear
Nemesis
Level 94
God Stats
6W - 2L
1,500 SR
Queue Stats
193W - 177L
1,520 Elo+
Solo
Mercury
Mercury
Tymofey145
Mercury
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,249 Elo+
Solo
Ao Kuang
Ao Kuang
beforefear
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
6 / 3 / 12
8,775
878
10,535
7,879
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 24
9,480
948
8,470
13,666
14,149
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 0 / 22
8,474
847
5,516
5,706
3,448
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
Pizza_Prker
Zhong Kui
17
9 / 0 / 21
10,078
1,008
18,992
9,477
10,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Discordia
TodWald
Discordia
17
13 / 0 / 18
10,434
1,043
15,855
5,203
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ARC_Ginge
Ravana
12
1 / 8 / 1
6,812
681
3,453
13,120
12,194
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Afip2023
Guan Yu
13
1 / 7 / 3
7,344
734
6,408
13,183
8,978
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nemesis
TaiyoBear
Nemesis
14
1 / 4 / 2
6,961
696
9,164
14,585
11,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Tymofey145
Mercury
12
0 / 6 / 2
6,407
641
3,419
10,173
4,407
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
beforefear
Ao Kuang
14
2 / 7 / 3
7,311
731
5,579
14,737
14,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
16
32
Kills
5
6
Deaths
32
97
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
3
12
4
L
Ravana
ARC_Ginge
Ravana
1
8
1
0.19
L
Guan Yu
Afip2023
Guan Yu
1
7
3
0.36
W
3
3
24
5
W
1
0
22
12
W
Zhong Kui
Pizza_Prker
Zhong Kui
9
0
21
19.5
L
Nemesis
TaiyoBear
Nemesis
1
4
2
0.5
W
Discordia
TodWald
Discordia
13
0
18
22
L
Mercury
Tymofey145
Mercury
0
6
2
0.17
L
Ao Kuang
beforefear
Ao Kuang
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,368
Damage
28,023
41,931
Taken
65,798
33,916
Mitigated
51,077
20,224
Healing
9,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,535
7,586
387
375
7,879
3,808
3,178
1,237
6,484
0
19,990
L
Ravana
ARC_Ginge
Ravana
3,453
1,003
442
407
13,120
12,194
43
8,460
4,660
0
11,711
L
Guan Yu
Afip2023
Guan Yu
6,408
259
1,834
1,109
13,183
8,978
0
10,007
3,176
0
15,643
W
8,470
874
5,166
3,575
13,666
14,149
382
1,809
11,642
12,945
1,086
W
5,516
4,048
1,063
1,707
5,706
3,448
18
735
4,971
0
11,284
W
Zhong Kui
Pizza_Prker
Zhong Kui
18,992
3,859
1,180
3,764
9,477
10,096
2,982
1,100
8,160
32,594
1,097
L
Nemesis
TaiyoBear
Nemesis
9,164
1,473
605
2,426
14,585
11,354
0
7,827
6,758
0
18,751
W
Discordia
TodWald
Discordia
15,855
714
1,004
2,003
5,203
2,415
956
108
5,095
26,247
751
L
Mercury
Tymofey145
Mercury
3,419
903
0
0
10,173
4,407
0
8,196
1,977
0
7,168
L
Ao Kuang
beforefear
Ao Kuang
5,579
1,151
721
1,503
14,737
14,144
0
8,105
6,632
16,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,241
Gold Earned
34,835
117
Minions Killed
101
0
Camps Cleared
0
1,038,111
Distance Traveled
950,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,775
878
27
3
0
171,706
0
L
Ravana
6,812
681
14
1
0
168,538
0
L
Guan Yu
7,344
734
25
3
0
188,468
0
W
Terra
9,480
948
10
1
0
211,290
0
W
Arachne
8,474
847
19
2
0
250,198
0
W
Zhong Kui
10,078
1,008
43
4
0
195,632
0
L
Nemesis
6,961
696
20
2
0
196,445
0
W
Discordia
10,434
1,043
18
2
0
209,285
0
L
Mercury
6,407
641
13
1
0
215,117
0
L
Ao Kuang
7,311
731
29
3
0
182,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role