Player Matchup

Ra
Ra
A SKOONY D
Ra
Level 31
God Stats
3W - 18L
1,257 SR
Queue Stats
5W - 21L
1,142 Elo+
Solo
Zeus
Zeus
Krondoloks
Zeus
Level 41
God Stats
59W - 67L
1,433 SR
Queue Stats
82W - 84L
1,437 Elo+
Solo
Hades
Hades
post-marchoso1
Hades
Level 37
God Stats
40W - 32L
1,479 SR
Queue Stats
112W - 135L
1,389 Elo+
Solo
Team Averages
Level 36
1,390 SR
1,323 Elo+

VS

Team Averages
Level 35
1,424 SR
1,288 Elo+
Neith
Neith
SpeedyDuck8
Neith
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,288 Elo+
Party 1
Ah Puch
Ah Puch
broncos1country
Ah Puch
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,288 Elo+
Party 1
Chaac
Chaac
yxngsmxkey
Chaac
Level 5
God Stats
2W - 4L
1,272 SR
Queue Stats
3W - 7L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
8,264
590
484
193
70
17
7 / 4 / 1
11,277
806
12,989
9,503
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 6 / 6
9,364
669
12,659
13,986
9,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 6
11,342
810
7,642
6,797
2,322
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 5 / 4
9,961
712
5,733
12,965
3,783
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chaac
16
4 / 3 / 5
10,738
767
5,871
13,499
7,306
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
9
Kills
10
10
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
7
4
1
1.88
W
3
1
6
6
W
3
5
4
1
L
1
6
6
0.67
W
Chaac
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,132
Damage
19,246
23,682
Taken
33,261
13,586
Mitigated
13,411
1,792
Healing
3,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
484
29
72
164
193
70
151
0
193
5,973
0
L
12,989
1,341
0
750
9,503
3,531
720
1,809
7,694
59,144
276
W
7,642
3,407
0
2,249
6,797
2,322
1,868
5,108
1,632
0
52,300
W
5,733
788
0
565
12,965
3,783
272
10,614
2,260
25,596
0
L
12,659
514
0
806
13,986
9,985
0
4,060
9,926
29,238
739
W
Chaac
5,871
1,039
0
544
13,499
7,306
118
9,848
3,537
0
18,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,905
Gold Earned
32,041
142
Minions Killed
152
0
Camps Cleared
0
572,902
Distance Traveled
663,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,264
590
9
1
0
150,135
0
L
Zeus
11,277
806
105
8
0
221,202
0
W
Neith
11,342
810
80
6
0
233,315
0
W
Ah Puch
9,961
712
53
4
0
200,401
0
L
Hades
9,364
669
28
2
0
201,565
0
W
Chaac
10,738
767
19
1
0
229,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role