Player Matchup

Bakasura
Bakasura
Bronze III
AngelinoMC
Bakasura
Bronze III
Level 108
God Stats
1W - 2L
1,734 SR
Queue Stats
1W - 3L
1,507 MMR
Solo
Jing Wei
Jing Wei
Bronze III
GetThatCritter
Jing Wei
Bronze III
Level 174
God Stats
4W - 5L
1,266 SR
Queue Stats
17W - 15L
1,409 MMR
Party 2
Fafnir
Fafnir
Silver I
Patriot87
Fafnir
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,638 MMR
Party 2
Fenrir
Fenrir
Silver II
TapXL
Fenrir
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,508 MMR
Solo
Xbalanque
Xbalanque
Silver II
Vx Regicide xV
Xbalanque
Silver II
Level 178
God Stats
6W - 6L
1,741 SR
Queue Stats
145W - 147L
1,507 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,548 SR
1,514 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,577 SR
1,518 MMR
Odin
Odin
Gold IV
 
Odin
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold V
PerfectCopyHD
Thoth
Gold V
Level 171
God Stats
22W - 28L
1,702 SR
Queue Stats
304W - 289L
1,545 MMR
Party 3
Anhur
Anhur
Silver II
Pîckle
Anhur
Silver II
Level 156
God Stats
5W - 2L
1,727 SR
Queue Stats
61W - 43L
1,499 MMR
Party 3
Ratatoskr
Ratatoskr
Gold III
Wonderboyyyyyyyy
Ratatoskr
Gold III
Level 141
God Stats
3W - 2L
1,457 SR
Queue Stats
26W - 18L
1,638 MMR
Party 1
Ares
Ares
Gold IV
YungNastyman
Ares
Gold IV
Level 159
God Stats
10W - 3L
1,500 SR
Queue Stats
207W - 203L
1,405 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AngelinoMC
Bakasura
13
1 / 4 / 2
7,485
468
3,936
16,401
8,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
15
2 / 3 / 0
8,699
544
3,628
12,527
4,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Patriot87
Fafnir
10
0 / 3 / 1
7,456
466
2,946
15,201
17,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
TapXL
Fenrir
15
6 / 4 / 1
9,065
567
11,312
19,316
14,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Vx Regicide xV
Xbalanque
12
0 / 6 / 2
7,509
469
5,153
11,310
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangArachneBake KujiraThanatos

VS

Bans
OsirisBellonaNemesisHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 3 / 7
9,358
585
9,747
15,622
14,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 2 / 5
9,776
611
14,716
8,099
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Pîckle
Anhur
17
7 / 0 / 1
10,996
687
8,647
8,483
3,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
17
6 / 3 / 3
9,953
622
8,875
14,270
7,236
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 1 / 11
10,192
637
12,020
11,665
11,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
9
Kills
20
20
Deaths
9
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
3
7
1.5
L
Bakasura
AngelinoMC
Bakasura
1
4
2
0.5
L
Jing Wei
2
3
0
0.67
L
Fafnir
Patriot87
Fafnir
0
3
1
0.17
W
3
2
5
2.75
W
Anhur
Pîckle
Anhur
7
0
1
7.5
L
Fenrir
TapXL
Fenrir
6
4
1
1.63
L
Xbalanque
Vx Regicide xV
Xbalanque
0
6
2
0.17
W
Ratatoskr
6
3
3
2.5
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,975
Damage
54,005
74,755
Taken
58,139
48,266
Mitigated
39,957
13,266
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,747
2,166
0
4,800
15,622
14,821
0
1,160
13,269
0
57,216
L
Bakasura
AngelinoMC
Bakasura
3,936
2,552
0
2,954
16,401
8,041
0
6,261
10,092
0
46,318
L
Jing Wei
3,628
2,519
0
625
12,527
4,747
32
9,422
3,105
0
77,322
L
Fafnir
Patriot87
Fafnir
2,946
1,073
0
3,027
15,201
17,440
6
6,781
8,420
12,578
0
W
14,716
488
0
1,000
8,099
2,703
1,454
331
7,511
84,536
1,817
W
Anhur
Pîckle
Anhur
8,647
5,670
0
3,628
8,483
3,468
792
377
8,106
0
106,702
L
Fenrir
TapXL
Fenrir
11,312
3,939
0
4,444
19,316
14,584
0
1,607
16,896
3,912
60,562
L
Xbalanque
Vx Regicide xV
Xbalanque
5,153
1,852
0
2,216
11,310
3,454
0
2,177
9,034
0
63,016
W
Ratatoskr
8,875
4,279
0
1,473
14,270
7,236
1,032
1,000
12,612
0
91,363
W
12,020
868
0
3,589
11,665
11,729
53
1,282
10,213
45,208
4,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,214
Gold Earned
50,275
459
Minions Killed
570
0
Camps Cleared
0
1,554,356
Distance Traveled
1,608,912
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,358
585
81
5
0
268,222
1
L
Bakasura
7,485
468
90
6
0
353,235
0
L
Jing Wei
8,699
544
135
8
0
316,595
0
L
Fafnir
7,456
466
16
1
0
306,154
6
W
Thoth
9,776
611
124
8
0
299,594
6
W
Anhur
10,996
687
184
12
0
303,433
0
L
Fenrir
9,065
567
106
7
0
294,659
2
L
Xbalanque
7,509
469
112
7
0
283,713
0
W
Ratatoskr
9,953
622
116
7
0
374,911
1
W
Ares
10,192
637
65
4
0
362,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role